Restructure core-v2 into layered modules

Rewrite the core-v2 internals without changing the public API or runtime
behavior. The four large files (types, scene, motion, gesture) become
layered modules with one responsibility each:

- shared/: geometry and environment helpers
- view/: originView recipes
- choreography/: effect types, presets, and composeEffects compositing
- actions/: forward/back/replace/above/under via one overload resolver
- scene/: SceneGraph storage, transitions (history rules), compositor
  (styles and interactivity), spring (pure stepper + rAF driver), and
  createOriginScene, which only wires them and owns async timing
- composables/: useOrigin and the node-scope injection key
- gesture/: builder, definition->policy normalization, start admission,
  DirectionalTracker, and a GestureRecognizer session state machine
  replacing fifteen loose closure variables
- components/: renderers and gesture hosts, plus their prop types

Verification (packages/core-v2/verify): differential fuzzing drives
main and this branch with identical random operation sequences and
pointer streams and requires identical scene state, styles, contexts,
callbacks, and promise results at every step. It caught every planted
mutation that applied. Benchmarks are at parity.

Also fix a pre-existing test that called the defineProps macro inside a
runtime defineComponent, and correct API.md's description of the flick
commit threshold to match the runtime.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Faarh2Ts6StJPcz2mRiHiR
This commit is contained in:
Claude
2026-10-16 01:15:12 +00:00
parent d8303107fb
commit 329271691c
48 changed files with 4134 additions and 2681 deletions
+20
View File
@@ -292,6 +292,26 @@ flat host.
“Y is Z's origin” is a coordinate and retained-history relationship, not Vue
component ancestry.
## Source layout
The package is layered; each layer depends only on the ones above it.
| Directory | Responsibility |
| --------------- | ------------------------------------------------------------------------------------------------------- |
| `shared/` | Geometry and environment helpers |
| `view/` | `originView()` component recipes |
| `choreography/` | Effect types, `defineOriginChoreography()`, presets, and `composeEffects()` style compositing |
| `actions/` | `forward()`, `back()`, `replace()`, `above()`, `under()`, `originAction()` |
| `scene/` | `graph.ts` storage, `transitions.ts` history rules, `compositor.ts` styles, `spring.ts` settling motion |
| `composables/` | `useOrigin()` and the node-scope injection key |
| `gesture/` | Builder, definition→policy normalization, start admission, pointer tracking, and the recognizer |
| `components/` | `OriginScene`, `OriginGesture`, `OriginGestureSurface`, and the internal node host |
`createOriginScene()` wires the scene modules together: the graph holds nodes
and operation edges, transitions rewrite it synchronously when operations
begin, commit, or cancel, and the scene adds the asynchronous parts (waiting
for Vue to mount a target, measuring, and running the settling spring).
## Current experimental boundaries
- One operation creates one target. Chaining operations already permits any