V2: Origin based animations, Gesture Builder, New Demo, non-url-based-routing. Massive improvements.

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2026-07-25 05:57:26 +00:00
parent 5a514906eb
commit 55dad11b25
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import type {
MaybeOriginAction,
OriginAction,
OriginContext,
OriginGestureBinding,
OriginGestureBuilder,
OriginGestureCompletionContext,
OriginGestureCompletionPredicate,
OriginGestureDefinition,
OriginGestureDirection,
OriginGestureDirectionOptions,
OriginGestureDistance,
OriginGestureEdge,
OriginGestureFromBuilder,
OriginGestureFromSelection,
OriginGestureNavigationBuilder,
OriginGestureNavigationFactory,
OriginGestureOptions,
OriginGesturePoint,
OriginGestureStart,
OriginGestureStartContext,
OriginGestureStartPredicate,
OriginGestureToBuilder,
OriginOperationHandle,
OriginRect,
} from "./types";
import { useOrigin } from "./lifecycle";
function ignoreGestureTarget(target: EventTarget | null) {
return (
!(target instanceof Element) ||
Boolean(
target.closest(
'[data-origin-gesture="ignore"], input, textarea, select, option, [contenteditable="true"]',
),
)
);
}
function directedDistance(
direction: OriginGestureDirection,
dx: number,
dy: number,
) {
switch (direction) {
case "left":
return -dx;
case "right":
return dx;
case "up":
return -dy;
case "down":
return dy;
}
}
function rectOf(element: HTMLElement): OriginRect {
const rect = element.getBoundingClientRect();
return {
top: rect.top,
left: rect.left,
width: rect.width,
height: rect.height,
};
}
function pointOf(
event: Pick<PointerEvent, "clientX" | "clientY">,
bounds: OriginRect,
): OriginGesturePoint {
return {
clientX: event.clientX,
clientY: event.clientY,
localX: event.clientX - bounds.left,
localY: event.clientY - bounds.top,
};
}
/**
* Resolve an arbitrary CSS length against a box with the gesture host's size.
*
* A short-lived off-screen box lets the browser handle `rem`, viewport units,
* percentages, `calc()`, and `clamp()` consistently. This runs only during
* pointer-down for edge-constrained definitions.
*/
function resolveCssDistance(
distance: OriginGestureDistance,
axis: "horizontal" | "vertical",
host: HTMLElement,
bounds: OriginRect,
) {
if (typeof distance === "number")
return Number.isFinite(distance) ? Math.max(0, distance) : 0;
const document = host.ownerDocument;
if (!document.body) return Math.max(0, Number.parseFloat(distance) || 0);
const container = document.createElement("div");
const probe = document.createElement("div");
Object.assign(container.style, {
position: "fixed",
left: "-100000px",
top: "-100000px",
width: `${bounds.width}px`,
height: `${bounds.height}px`,
visibility: "hidden",
pointerEvents: "none",
contain: "strict",
});
Object.assign(probe.style, {
position: "absolute",
width: axis === "horizontal" ? distance : "0",
height: axis === "vertical" ? distance : "0",
});
container.append(probe);
document.body.append(container);
const resolved =
axis === "horizontal"
? probe.getBoundingClientRect().width
: probe.getBoundingClientRect().height;
container.remove();
return Number.isFinite(resolved) ? Math.max(0, resolved) : 0;
}
function matchesStart(
start: OriginGestureStart,
event: PointerEvent,
host: HTMLElement,
origin: OriginContext,
bounds: OriginRect,
) {
if (start.kind === "anywhere") return true;
const point = pointOf(event, bounds);
if (start.kind === "when") {
const context: OriginGestureStartContext = {
event,
origin,
host,
bounds,
point,
};
return start.predicate(context);
}
const horizontal = start.edge === "left" || start.edge === "right";
const distance = resolveCssDistance(
start.distance,
horizontal ? "horizontal" : "vertical",
host,
bounds,
);
switch (start.edge) {
case "left":
return point.localX >= 0 && point.localX <= distance;
case "right":
return (
point.localX <= bounds.width && bounds.width - point.localX <= distance
);
case "top":
return point.localY >= 0 && point.localY <= distance;
case "bottom":
return (
point.localY <= bounds.height &&
bounds.height - point.localY <= distance
);
}
}
function edgeStart(
edge: OriginGestureEdge,
distance: OriginGestureDistance,
): OriginGestureStart {
return Object.freeze({ kind: "edge", edge, distance });
}
function createNavigationBuilder(
start: OriginGestureStart,
direction: OriginGestureDirection,
recognition: Readonly<OriginGestureDirectionOptions>,
completion: OriginGestureCompletionPredicate | undefined,
navigation: OriginGestureNavigationFactory,
): OriginGestureNavigationBuilder {
return Object.freeze({
animate(choreography: OriginGestureDefinition["choreography"]) {
return Object.freeze({
kind: "origin-gesture-definition",
start,
direction,
recognition,
completion,
navigation,
choreography,
});
},
});
}
function createDirectedBuilder(
start: OriginGestureStart,
direction: OriginGestureDirection,
options: OriginGestureDirectionOptions = {},
) {
const recognition = Object.freeze({ ...options });
const navigate = (
navigation: OriginGestureNavigationFactory,
completion?: OriginGestureCompletionPredicate,
) =>
createNavigationBuilder(
start,
direction,
recognition,
completion,
navigation,
);
return Object.freeze({
complete(completion: OriginGestureCompletionPredicate) {
return Object.freeze({
navigate: (navigation: OriginGestureNavigationFactory) =>
navigate(navigation, completion),
});
},
navigate,
});
}
function createToBuilder(start: OriginGestureStart): OriginGestureToBuilder {
return Object.freeze({
left: (options?: OriginGestureDirectionOptions) =>
createDirectedBuilder(start, "left", options),
right: (options?: OriginGestureDirectionOptions) =>
createDirectedBuilder(start, "right", options),
up: (options?: OriginGestureDirectionOptions) =>
createDirectedBuilder(start, "up", options),
down: (options?: OriginGestureDirectionOptions) =>
createDirectedBuilder(start, "down", options),
});
}
function selectStart(start: OriginGestureStart): OriginGestureFromSelection {
return Object.freeze({ to: createToBuilder(Object.freeze(start)) });
}
const fromBuilder: OriginGestureFromBuilder = Object.freeze({
left: (distance: OriginGestureDistance) =>
selectStart(edgeStart("left", distance)),
right: (distance: OriginGestureDistance) =>
selectStart(edgeStart("right", distance)),
top: (distance: OriginGestureDistance) =>
selectStart(edgeStart("top", distance)),
bottom: (distance: OriginGestureDistance) =>
selectStart(edgeStart("bottom", distance)),
anywhere: () => selectStart({ kind: "anywhere" }),
when: (predicate: OriginGestureStartPredicate) =>
selectStart({ kind: "when", predicate }),
});
/**
* Root of the immutable gesture builder.
*
* `.from` is optional. Starting at `.to` admits pointer-down anywhere on the
* bound host, exactly like `.from.anywhere().to`.
*
* @example Anywhere-to-right back gesture
* ```ts
* const swipeBack = gesture
* .to.right()
* .navigate((context) => context.canGoBack ? back() : null)
* .animate(slideRight);
* ```
*
* @example Predicate-gated gesture with custom completion
* ```ts
* const openPanel = gesture
* .from.when(({ point, bounds }) => point.localX <= bounds.width * 0.08)
* .to.down()
* .complete(({ progress, velocity }) => progress > 0.5 || velocity > 1)
* .navigate(() => above(originView(PanelView)))
* .animate(dropPanel);
* ```
*/
export const gesture: OriginGestureBuilder = Object.freeze({
from: fromBuilder,
to: createToBuilder(Object.freeze({ kind: "anywhere" })),
});
function isDefinition(
value: OriginGestureOptions | OriginGestureDefinition,
): value is OriginGestureDefinition {
return "kind" in value && value.kind === "origin-gesture-definition";
}
interface RuntimeGesturePolicy {
readonly direction: OriginGestureDirection;
readonly start: OriginGestureStart;
readonly threshold: number;
readonly axisDominance: number;
readonly completion?: OriginGestureCompletionPredicate;
readonly action: (context: OriginContext) => MaybeOriginAction;
}
function legacyStart(options: OriginGestureOptions): OriginGestureStart {
if (options.edge === undefined) return { kind: "anywhere" };
switch (options.direction) {
case "left":
return edgeStart("right", options.edge);
case "right":
return edgeStart("left", options.edge);
case "up":
return edgeStart("bottom", options.edge);
case "down":
return edgeStart("top", options.edge);
}
}
function runtimePolicy(
options: OriginGestureOptions | OriginGestureDefinition,
): RuntimeGesturePolicy {
if (!isDefinition(options)) {
return {
direction: options.direction,
start: legacyStart(options),
threshold: options.threshold ?? 8,
axisDominance: 1.15,
action: options.action,
};
}
return {
direction: options.direction,
start: options.start,
threshold: options.recognition.threshold ?? 8,
axisDominance: options.recognition.axisDominance ?? 1.15,
completion: options.completion,
action: async (context) => {
const navigation = await options.navigation(context);
if (!navigation) return navigation;
const action: OriginAction = {
...navigation,
choreography: options.choreography,
};
return action;
},
};
}
/**
* Install a component-owned pointer recognizer.
*
* Recognition is local to the element receiving these handlers. There is no
* application-wide gesture table and no lookup of a currently active view.
*
* Builder definitions may independently describe their pointer-down region
* and movement direction. Omitting `.from` recognizes pointer-down across the
* whole element. The legacy options object remains supported; its `edge` is
* inferred from the opposite side of its movement direction.
*
* Interactive controls and anything inside
* `[data-origin-gesture="ignore"]` are ignored automatically. The recognizer
* preserves native scrolling on the cross-axis through its returned style.
*
* @param definition - An immutable builder result or legacy recognizer options.
* @returns Pointer handlers and required host styles.
* @throws If called outside a component rendered by `OriginScene`.
*
* @example Builder-defined backward gesture
* ```ts
* const swipeBack = useOriginGesture(
* gesture
* .from.left("32px")
* .to.right()
* .navigate((context) => context.canGoBack ? back() : null)
* .animate(slideRight),
* );
* ```
*/
export function useOriginGesture(
definition: OriginGestureDefinition | OriginGestureOptions,
): OriginGestureBinding {
const origin = useOrigin();
const policy = runtimePolicy(definition);
let pointerId = -1;
let element: HTMLElement | null = null;
let bounds: OriginRect | null = null;
let originContext: OriginContext | null = null;
let startPoint: OriginGesturePoint | null = null;
let startTime = 0;
let startX = 0;
let startY = 0;
let lastCoordinate = 0;
let lastTime = 0;
let captured = false;
let generation = 0;
let handlePromise: Promise<OriginOperationHandle | null> | null = null;
let bufferedProgress = 0;
let bufferedVelocity = 0;
let bufferedDistance = 0;
let bufferedCrossDistance = 0;
const horizontal =
policy.direction === "left" || policy.direction === "right";
function reset() {
pointerId = -1;
element = null;
bounds = null;
originContext = null;
startPoint = null;
captured = false;
handlePromise = null;
bufferedProgress = 0;
bufferedVelocity = 0;
bufferedDistance = 0;
bufferedCrossDistance = 0;
}
function onPointerdown(event: PointerEvent) {
const current = event.currentTarget;
if (
!event.isPrimary ||
event.button !== 0 ||
!(current instanceof HTMLElement) ||
ignoreGestureTarget(event.target)
)
return;
const nextBounds = rectOf(current);
const nextOriginContext = origin.context.value;
if (
!matchesStart(policy.start, event, current, nextOriginContext, nextBounds)
)
return;
// The component containing this declaration is the operation's origin.
event.stopPropagation();
generation += 1;
pointerId = event.pointerId;
element = current;
bounds = nextBounds;
originContext = nextOriginContext;
startPoint = pointOf(event, nextBounds);
startTime = event.timeStamp;
startX = event.clientX;
startY = event.clientY;
lastCoordinate = horizontal ? event.clientX : event.clientY;
lastTime = event.timeStamp;
captured = false;
handlePromise = null;
}
function updateMetrics(event: PointerEvent, release = false) {
if (!element) return;
const dx = event.clientX - startX;
const dy = event.clientY - startY;
bufferedDistance = directedDistance(policy.direction, dx, dy);
bufferedCrossDistance = horizontal ? Math.abs(dy) : Math.abs(dx);
const size = Math.max(
1,
horizontal ? element.clientWidth : element.clientHeight,
);
const coordinate = horizontal ? event.clientX : event.clientY;
const coordinateDelta =
policy.direction === "left" || policy.direction === "up"
? lastCoordinate - coordinate
: coordinate - lastCoordinate;
const rawElapsed = event.timeStamp - lastTime;
const elapsed = Math.max(8, rawElapsed);
bufferedProgress = Math.max(0, Math.min(1, bufferedDistance / size));
/*
* Pointer-up commonly repeats the final pointer-move coordinate. Preserve
* that move's flick velocity for a prompt release, but decay it when the
* pointer was held still long enough for the flick to have ended.
*/
if (!release || coordinateDelta !== 0 || rawElapsed > 80)
bufferedVelocity = (coordinateDelta * 1000) / (elapsed * size);
lastCoordinate = coordinate;
lastTime = event.timeStamp;
}
async function onPointermove(event: PointerEvent) {
if (event.pointerId !== pointerId || !element) return;
const dx = event.clientX - startX;
const dy = event.clientY - startY;
const distance = directedDistance(policy.direction, dx, dy);
const crossDistance = horizontal ? Math.abs(dy) : Math.abs(dx);
let metricsUpdated = false;
if (!captured) {
if (
distance < policy.threshold ||
distance < crossDistance * policy.axisDominance
)
return;
captured = true;
element.setPointerCapture?.(pointerId);
event.preventDefault();
updateMetrics(event);
metricsUpdated = true;
const recognitionGeneration = generation;
const action = await Promise.resolve(
policy.action(origin.context.value),
).catch(() => null);
// An asynchronous target resolver may finish after the pointer was
// released or cancelled. It must not create an orphan scene operation.
if (recognitionGeneration !== generation || event.pointerId !== pointerId)
return;
if (!action) return reset();
handlePromise = origin.begin(action).catch(() => null);
}
event.preventDefault();
if (!metricsUpdated) updateMetrics(event);
const pending = handlePromise;
const handle = pending ? await pending : null;
if (pending === handlePromise)
handle?.update(bufferedProgress, bufferedVelocity);
}
async function onPointerup(event: PointerEvent) {
if (event.pointerId !== pointerId) return;
if (captured) updateMetrics(event, true);
const pending = handlePromise;
const shouldFinish = captured;
const progress = bufferedProgress;
const velocity = bufferedVelocity;
const completion =
shouldFinish &&
policy.completion &&
element &&
bounds &&
originContext &&
startPoint
? policy.completion({
origin: originContext,
direction: policy.direction,
progress,
velocity,
distance: bufferedDistance,
crossDistance: bufferedCrossDistance,
duration: Math.max(0, event.timeStamp - startTime),
event,
host: element,
bounds,
start: startPoint,
current: pointOf(event, bounds),
} satisfies OriginGestureCompletionContext)
: undefined;
generation += 1;
reset();
const handle = pending ? await pending : null;
if (!shouldFinish || !handle) return;
handle.update(progress, velocity);
await handle.finish(
completion === undefined ? undefined : { commit: completion },
);
}
async function onPointercancel() {
generation += 1;
const pending = handlePromise;
const shouldCancel = captured;
reset();
const handle = pending ? await pending : null;
if (shouldCancel) await handle?.cancel();
}
return {
style: {
// Preserve native scrolling perpendicular to the declared gesture.
touchAction: horizontal ? "pan-y" : "pan-x",
// OriginGesture is commonly the root returned by a view component.
width: "100%",
height: "100%",
},
onPointerdown,
onPointermove: (event) => void onPointermove(event),
onPointerup: (event) => void onPointerup(event),
onPointercancel: () => void onPointercancel(),
};
}