/** * Differential test: drives the baseline (main) and rewritten scenes with the * same random operation sequences and requires identical observable state * after every step. */ import { afterAll, describe, expect, it } from "vitest"; import * as next from "../src"; import * as base from "./.baseline"; import { component, flush, installFrames, rng, settle, snapshot, } from "./harness"; type Impl = typeof next; const impls = [base as unknown as Impl, next] as const; const css = (style: Record) => style as never; const choreographies = [ next.defineOriginChoreography({ name: "layered", effects: ({ progress }) => ({ source: { transform: `translateX(${-progress * 100}px)` }, target: { transform: `translateX(${(1 - progress) * 100}px)` }, }), }), next.defineOriginChoreography({ name: "probe", commitThreshold: 0.5, effects: (c) => ({ frame: { style: css({ filter: `blur(${c.progress}px)` }), layer: 1 }, source: { opacity: 1 - c.progress, style: css({ opacity: "0.9", transform: `rotate(${c.velocity}deg)`, "--state": `${c.phase}/${c.intent}`, }), }, target: { transform: c.progress > 0.5 ? "none" : `scale(${c.progress})`, layer: 2, style: css({ borderRadius: `${c.viewport.width}x${c.viewport.height}`, "--rects": JSON.stringify([ c.originRect ?? null, c.targetRect ?? null, ]), position: "fixed", }), }, }), }), next.defineOriginChoreography({ name: "drawer-open", persistAtRest: true, effects: ({ progress }) => ({ source: { transform: `translateX(${progress * 66.6667}%)` }, target: { transform: `translateX(${(progress - 1) * 66.6667}%)` }, }), }), next.defineOriginChoreography({ name: "drawer-close", commitThreshold: 0.2, effects: ({ progress }) => ({ source: { transform: `translateX(${-progress * 66.6667}%)` }, target: { transform: `translateX(${(1 - progress) * 66.6667}%)` }, }), }), next.slideLeft, next.slideRight, next.fade, ]; const views = ["A", "B", "C", "D", "E"].map((name) => next.originView(component(name), undefined, { key: name.toLowerCase() }), ); function randomAction(r: ReturnType): next.OriginAction { const choreography = r.pick(choreographies); const target = r.pick(views); const placement = r.pick(["above", "under", undefined] as const); switch (r.int(6)) { case 0: return next.forward(target, choreography, { placement }); case 1: return next.replace(target, choreography, { placement }); case 2: case 3: return next.back(choreography, { placement }); case 4: return next.above(target, choreography, { history: r.pick(["push", "replace", "back", undefined] as const), }); default: return next.under(target, choreography, { history: r.pick(["push", "back"] as const), }); } } type Pair = [T, T]; export const stats = { undecidedFinishes: 0, boundary: 0, begins: 0, beginOk: 0, }; interface Slot { done: [boolean, boolean]; value: [unknown, unknown]; } async function runSequence(seed: number, steps: number) { const r = rng(seed); const frames = installFrames(); const scenes = impls.map((impl) => impl.createOriginScene({ initial: seed % 3 === 0 ? [views[0]!, views[1]!] : views[0]!, }), ) as Pair; const handles: Pair[] = []; const slots: Slot[] = []; const log: string[] = []; const track = (promises: Pair>) => { const slot: Slot = { done: [false, false], value: [undefined, undefined] }; promises.forEach( (promise, index) => void settle(promise).then((value) => { slot.done[index] = true; slot.value[index] = value; }), ); slots.push(slot); return slot; }; const check = (label: string) => { expect(snapshot(scenes[1]), `${label}\n${log.join("\n")}`).toEqual( snapshot(scenes[0]), ); for (const slot of slots) { expect(slot.done[1], label).toBe(slot.done[0]); expect(slot.value[1], label).toEqual(slot.value[0]); } }; const pickHandle = () => { const liveIds = new Set(scenes[0].operations.value.map((o) => o.id)); const live = handles.filter(([handle]) => liveIds.has(handle.id)); return live.length && r.chance(0.85) ? r.pick(live) : r.pick(handles); }; const boundaryUpdate = (pair: Pair) => { // Bias toward the commit-decision boundaries. const progress = r.chance(0.4) ? r.pick([0, 0.2, 0.35999, 0.36, 0.49999, 0.5, 1]) : r.next() * 1.4 - 0.2; const velocity = r.chance(0.2) ? undefined : r.chance(0.4) ? r.pick([-0.3, 0, 0.29999, 0.3, 0.30001, 0.31]) : r.next() * 4 - 2; log.push(`update ${pair[0].id} ${progress} ${velocity}`); pair.forEach((handle) => handle.update(progress, velocity)); }; for (let step = 0; step < steps; step += 1) { const roll = r.next(); const nodeKeys = scenes[0].nodes.value.map((node) => node.key); if (roll < 0.3 || handles.length === 0) { const originKey = r.chance(0.03) ? "missing::0" : r.pick(nodeKeys); const action = randomAction(r); log.push( `begin ${originKey} ${action.history} ${action.choreography.name}`, ); const slot = track( scenes.map((scene) => scene.begin(originKey, action)) as Pair< Promise >, ); await flush(); if (slot.done[0] && slot.done[1]) { const [a, b] = slot.value as Pair< { ok: true; value: next.OriginOperationHandle } | { ok: false } >; stats.begins += 1; if (a.ok && b.ok) { stats.beginOk += 1; handles.push([a.value, b.value]); // Handles are compared by identity fields only. slot.value = [ { id: a.value.id, o: a.value.originKey, t: a.value.targetKey }, { id: b.value.id, o: b.value.originKey, t: b.value.targetKey }, ]; } } } else if (roll < 0.55) { boundaryUpdate(pickHandle()); } else if (roll < 0.75) { const pair = pickHandle(); if (r.chance(0.5)) boundaryUpdate(pair); const options = { commit: r.pick([true, false, undefined]), animate: r.chance(0.5), }; log.push(`finish ${pair[0].id} ${JSON.stringify(options)}`); const live = scenes[0].operations.value.find((o) => o.id === pair[0].id); if (live && options.commit === undefined) { stats.undecidedFinishes += 1; if (live.velocity >= 0.3 && live.velocity < 0.31) stats.boundary += 1; } track( pair.map((handle) => handle.finish(options)) as Pair>, ); } else if (roll < 0.82) { const pair = pickHandle(); const animate = r.pick([true, false, undefined]); log.push(`cancel ${pair[0].id} ${animate}`); track( pair.map((handle) => handle.cancel({ animate })) as Pair>, ); } else { const count = 1 + r.int(12); log.push(`frames ${count}`); for (let i = 0; i < count; i += 1) frames.advance(4 + r.int(40)); } if (!r.chance(0.15)) await flush(); check(`seed ${seed} step ${step}`); } // Drain every running spring and compare the resting state. for (let i = 0; i < 400 && frames.pending(); i += 1) frames.advance(16); await flush(); check(`seed ${seed} drained`); } describe("scene: baseline vs rewrite", () => { it("produces identical action and intent objects", () => { const target = views[1]!; const c = choreographies[0]!; const calls: Array<(m: Impl) => unknown> = [ (m) => m.originAction(target, c), (m) => m.originAction(target, c, { placement: "under", history: "back" }), (m) => m.forward(target), (m) => m.forward(target, { placement: "under" }), (m) => m.forward(target, c), (m) => m.forward(target, c, { placement: "under" }), (m) => m.replace(target), (m) => m.replace(target, c, {}), (m) => m.back(), (m) => m.back({ placement: "above" }), (m) => m.back(c), (m) => m.back(c, { placement: "above" }), (m) => m.above(target), (m) => m.above(target, { history: "replace" }), (m) => m.above(target, c), (m) => m.above(target, c, { history: "back" }), (m) => m.under(target), (m) => m.under(target, c, { history: "back" }), (m) => m.normalizedEffect(undefined), (m) => m.normalizedEffect({ transform: "x", layer: 2 }, -1), ]; for (const call of calls) { const [a, b] = impls.map(call); expect(b).toStrictEqual(a); expect(Object.keys(b as object)).toEqual(Object.keys(a as object)); } }); afterAll(() => console.log("STATS", JSON.stringify(stats))); it("exports the same runtime names", () => { expect(Object.keys(next).sort()).toEqual(Object.keys(base).sort()); }); const seeds = Number(process.env.SEEDS ?? 300); for (let seed = 1; seed <= seeds; seed += 1) { it(`random sequence ${seed}`, () => runSequence(seed, 60)); } });