add release script to dmg
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@@ -511,20 +511,14 @@
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buildSettings = {
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CODE_SIGN_ENTITLEMENTS = CommandNotch/Resources/CommandNotch.entitlements;
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CODE_SIGN_IDENTITY = "Apple Development";
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CODE_SIGN_STYLE = Automatic;
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COMBINE_HIDPI_IMAGES = YES;
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DEVELOPMENT_TEAM = G698BP272N;
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INFOPLIST_FILE = CommandNotch/Resources/Info.plist;
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.developer-tools";
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/../Frameworks",
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);
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MARKETING_VERSION = 0.0.3;
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PRODUCT_BUNDLE_IDENTIFIER = com.commandnotch.app;
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PRODUCT_NAME = CommandNotch;
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PROVISIONING_PROFILE_SPECIFIER = "";
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SDKROOT = macosx;
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};
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name = Debug;
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@@ -616,20 +610,14 @@
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buildSettings = {
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CODE_SIGN_ENTITLEMENTS = CommandNotch/Resources/CommandNotch.entitlements;
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CODE_SIGN_IDENTITY = "Apple Development";
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CODE_SIGN_STYLE = Automatic;
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COMBINE_HIDPI_IMAGES = YES;
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DEVELOPMENT_TEAM = G698BP272N;
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INFOPLIST_FILE = CommandNotch/Resources/Info.plist;
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.developer-tools";
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/../Frameworks",
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);
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MARKETING_VERSION = 0.0.3;
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PRODUCT_BUNDLE_IDENTIFIER = com.commandnotch.app;
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PRODUCT_NAME = CommandNotch;
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PROVISIONING_PROFILE_SPECIFIER = "";
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SDKROOT = macosx;
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};
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name = Release;
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