Yep. AI rewrote the whole thing.

This commit is contained in:
2026-03-13 03:24:24 +11:00
parent e4719cb9f4
commit fe6c7d8c12
47 changed files with 5348 additions and 1182 deletions

View File

@@ -9,25 +9,11 @@ import SwiftTerm
/// layering, no mismatched areas.
struct ContentView: View {
@ObservedObject var vm: NotchViewModel
@ObservedObject var terminalManager: TerminalManager
@ObservedObject var screen: ScreenContext
let orchestrator: NotchOrchestrator
@ObservedObject private var settingsController = AppSettingsController.shared
@ObservedObject private var screenRegistry = ScreenRegistry.shared
// MARK: - Settings
@AppStorage(NotchSettings.Keys.openNotchOnHover) private var openNotchOnHover = NotchSettings.Defaults.openNotchOnHover
@AppStorage(NotchSettings.Keys.minimumHoverDuration) private var minimumHoverDuration = NotchSettings.Defaults.minimumHoverDuration
@AppStorage(NotchSettings.Keys.enableShadow) private var enableShadow = NotchSettings.Defaults.enableShadow
@AppStorage(NotchSettings.Keys.shadowRadius) private var shadowRadius = NotchSettings.Defaults.shadowRadius
@AppStorage(NotchSettings.Keys.shadowOpacity) private var shadowOpacity = NotchSettings.Defaults.shadowOpacity
@AppStorage(NotchSettings.Keys.cornerRadiusScaling) private var cornerRadiusScaling = NotchSettings.Defaults.cornerRadiusScaling
@AppStorage(NotchSettings.Keys.notchOpacity) private var notchOpacity = NotchSettings.Defaults.notchOpacity
@AppStorage(NotchSettings.Keys.blurRadius) private var blurRadius = NotchSettings.Defaults.blurRadius
@AppStorage(NotchSettings.Keys.hoverSpringResponse) private var hoverSpringResponse = NotchSettings.Defaults.hoverSpringResponse
@AppStorage(NotchSettings.Keys.hoverSpringDamping) private var hoverSpringDamping = NotchSettings.Defaults.hoverSpringDamping
@State private var hoverTask: Task<Void, Never>?
@State private var resizeStartSize: CGSize?
@State private var resizeStartMouseLocation: CGPoint?
@@ -36,18 +22,51 @@ struct ContentView: View {
}
private var currentShape: NotchShape {
vm.notchState == .open
screen.notchState == .open
? (cornerRadiusScaling ? .opened : NotchShape(topCornerRadius: 0, bottomCornerRadius: 14))
: .closed
}
private var enableShadow: Bool {
settingsController.settings.appearance.enableShadow
}
private var shadowRadius: Double {
settingsController.settings.appearance.shadowRadius
}
private var shadowOpacity: Double {
settingsController.settings.appearance.shadowOpacity
}
private var cornerRadiusScaling: Bool {
settingsController.settings.appearance.cornerRadiusScaling
}
private var notchOpacity: Double {
settingsController.settings.appearance.notchOpacity
}
private var blurRadius: Double {
settingsController.settings.appearance.blurRadius
}
private var hoverSpringResponse: Double {
settingsController.settings.animation.hoverSpringResponse
}
private var hoverSpringDamping: Double {
settingsController.settings.animation.hoverSpringDamping
}
// MARK: - Body
var body: some View {
notchBody
.accessibilityIdentifier("notch.container")
.frame(
width: vm.notchSize.width,
height: vm.notchState == .open ? vm.notchSize.height : vm.closedNotchSize.height,
width: screen.notchSize.width,
height: screen.notchState == .open ? screen.notchSize.height : screen.closedNotchSize.height,
alignment: .top
)
.background(.black)
@@ -56,7 +75,7 @@ struct ContentView: View {
Rectangle().fill(.black).frame(height: 1)
}
.overlay(alignment: .bottomTrailing) {
if vm.notchState == .open {
if screen.notchState == .open {
resizeHandle
}
}
@@ -68,22 +87,15 @@ struct ContentView: View {
// so this one modifier makes it all uniformly transparent.
.opacity(notchOpacity)
.blur(radius: blurRadius)
.animation(vm.notchState == .open ? vm.openAnimation : vm.closeAnimation, value: vm.notchState)
.animation(sizeAnimation, value: vm.notchSize.width)
.animation(sizeAnimation, value: vm.notchSize.height)
.animation(screen.notchState == .open ? screen.openAnimation : screen.closeAnimation, value: screen.notchState)
.animation(sizeAnimation, value: screen.notchSize.width)
.animation(sizeAnimation, value: screen.notchSize.height)
.onHover { handleHover($0) }
.onChange(of: vm.isCloseTransitionActive) { _, isClosing in
if isClosing {
hoverTask?.cancel()
} else {
scheduleHoverOpenIfNeeded()
}
}
.onDisappear {
hoverTask?.cancel()
resizeStartSize = nil
resizeStartMouseLocation = nil
vm.endInteractiveResize()
screen.endInteractiveResize()
orchestrator.handleHoverChange(false, for: screen.id)
}
.frame(maxWidth: .infinity, maxHeight: .infinity, alignment: .top)
.edgesIgnoringSafeArea(.all)
@@ -93,18 +105,20 @@ struct ContentView: View {
@ViewBuilder
private var notchBody: some View {
if vm.notchState == .open {
openContent
.transition(.opacity)
} else {
closedContent
WorkspaceScopedView(screen: screen, screenRegistry: screenRegistry) { workspace in
if screen.notchState == .open {
openContent(workspace: workspace)
.transition(.opacity)
} else {
closedContent(workspace: workspace)
}
}
}
private var closedContent: some View {
private func closedContent(workspace: WorkspaceController) -> some View {
HStack {
Spacer()
Text(abbreviate(terminalManager.activeTitle))
Text(abbreviate(workspace.activeTitle))
.font(.system(size: 10, weight: .medium))
.foregroundStyle(.white.opacity(0.7))
.lineLimit(1)
@@ -128,15 +142,15 @@ struct ContentView: View {
DragGesture(minimumDistance: 0)
.onChanged { value in
if resizeStartSize == nil {
resizeStartSize = vm.notchSize
resizeStartSize = screen.notchSize
resizeStartMouseLocation = NSEvent.mouseLocation
vm.beginInteractiveResize()
screen.beginInteractiveResize()
}
guard let startSize = resizeStartSize,
let startMouseLocation = resizeStartMouseLocation else { return }
let currentMouseLocation = NSEvent.mouseLocation
vm.resizeOpenNotch(
screen.resizeOpenNotch(
to: CGSize(
width: startSize.width + ((currentMouseLocation.x - startMouseLocation.x) * 2),
height: startSize.height + (startMouseLocation.y - currentMouseLocation.y)
@@ -146,24 +160,25 @@ struct ContentView: View {
.onEnded { _ in
resizeStartSize = nil
resizeStartMouseLocation = nil
vm.endInteractiveResize()
screen.endInteractiveResize()
}
}
private var sizeAnimation: Animation? {
guard !vm.isUserResizing, !vm.isPresetResizing else { return nil }
return vm.notchState == .open ? vm.openAnimation : vm.closeAnimation
guard !screen.isUserResizing, !screen.isPresetResizing else { return nil }
return screen.notchState == .open ? screen.openAnimation : screen.closeAnimation
}
/// Open layout: VStack with toolbar row on top, terminal in the middle,
/// tab bar at the bottom. Every section has a black background.
private var openContent: some View {
private func openContent(workspace: WorkspaceController) -> some View {
VStack(spacing: 0) {
// Toolbar row right-aligned, solid black
HStack {
WorkspaceSwitcherView(screen: screen, orchestrator: orchestrator)
Spacer()
toolbarButton(icon: "arrow.up.forward.square", help: "Detach tab") {
if let session = terminalManager.detachActiveTab() {
if let session = workspace.detachActiveTab() {
PopoutWindowController.shared.popout(session: session)
}
}
@@ -172,12 +187,13 @@ struct ContentView: View {
}
}
.padding(.top, 6)
.padding(.leading, 10)
.padding(.trailing, 10)
.padding(.bottom, 2)
.background(.black)
// Terminal fills remaining space
if let session = terminalManager.activeTab {
if let session = workspace.activeTab {
SwiftTermView(session: session)
.id(session.id)
.padding(.leading, 10)
@@ -185,7 +201,7 @@ struct ContentView: View {
}
// Tab bar
TabBar(terminalManager: terminalManager)
TabBar(workspace: workspace)
}
.background(.black)
}
@@ -199,38 +215,16 @@ struct ContentView: View {
.contentShape(Rectangle())
}
.buttonStyle(.plain)
.accessibilityLabel(help)
.accessibilityIdentifier("notch.toolbar.\(icon)")
.help(help)
}
// MARK: - Hover
private func handleHover(_ hovering: Bool) {
if hovering {
withAnimation(hoverAnimation) { vm.isHovering = true }
scheduleHoverOpenIfNeeded()
} else {
hoverTask?.cancel()
withAnimation(hoverAnimation) { vm.isHovering = false }
vm.clearHoverOpenSuppression()
}
}
private func scheduleHoverOpenIfNeeded() {
hoverTask?.cancel()
guard openNotchOnHover,
vm.notchState == .closed,
!vm.isCloseTransitionActive,
!vm.suppressHoverOpenUntilHoverExit,
vm.isHovering else { return }
hoverTask = Task { @MainActor in
try? await Task.sleep(nanoseconds: UInt64(minimumHoverDuration * 1_000_000_000))
guard !Task.isCancelled,
vm.isHovering,
vm.notchState == .closed,
!vm.isCloseTransitionActive,
!vm.suppressHoverOpenUntilHoverExit else { return }
vm.requestOpen?()
withAnimation(hoverAnimation) {
orchestrator.handleHoverChange(hovering, for: screen.id)
}
}
@@ -251,3 +245,33 @@ private struct ResizeHandleShape: Shape {
return path
}
}
private struct WorkspaceScopedView<Content: View>: View {
@ObservedObject var screen: ScreenContext
@ObservedObject var screenRegistry: ScreenRegistry
let content: (WorkspaceController) -> Content
init(
screen: ScreenContext,
screenRegistry: ScreenRegistry,
@ViewBuilder content: @escaping (WorkspaceController) -> Content
) {
self.screen = screen
self.screenRegistry = screenRegistry
self.content = content
}
var body: some View {
WorkspaceObservedView(workspace: screenRegistry.workspaceController(for: screen.id), content: content)
.id(screen.workspaceID)
}
}
private struct WorkspaceObservedView<Content: View>: View {
@ObservedObject var workspace: WorkspaceController
let content: (WorkspaceController) -> Content
var body: some View {
content(workspace)
}
}