Files
downterm/Downterm/CommandNotch/Models/NotchViewModel.swift

105 lines
3.6 KiB
Swift

import SwiftUI
import Combine
/// Per-screen observable state that drives the notch UI.
@MainActor
class NotchViewModel: ObservableObject {
let screenUUID: String
@Published var notchState: NotchState = .closed
@Published var notchSize: CGSize
@Published var closedNotchSize: CGSize
@Published var isHovering: Bool = false
@Published var isCloseTransitionActive: Bool = false
@Published var suppressHoverOpenUntilHoverExit: Bool = false
let terminalManager = TerminalManager.shared
/// Set by ScreenManager routes open/close through proper
/// window activation so the terminal receives keyboard input.
var requestOpen: (() -> Void)?
var requestClose: (() -> Void)?
private var cancellables = Set<AnyCancellable>()
@AppStorage(NotchSettings.Keys.openWidth) private var openWidth = NotchSettings.Defaults.openWidth
@AppStorage(NotchSettings.Keys.openHeight) private var openHeight = NotchSettings.Defaults.openHeight
@AppStorage(NotchSettings.Keys.openSpringResponse) private var openSpringResponse = NotchSettings.Defaults.openSpringResponse
@AppStorage(NotchSettings.Keys.openSpringDamping) private var openSpringDamping = NotchSettings.Defaults.openSpringDamping
@AppStorage(NotchSettings.Keys.closeSpringResponse) private var closeSpringResponse = NotchSettings.Defaults.closeSpringResponse
@AppStorage(NotchSettings.Keys.closeSpringDamping) private var closeSpringDamping = NotchSettings.Defaults.closeSpringDamping
private var closeTransitionTask: Task<Void, Never>?
var openAnimation: Animation {
.spring(response: openSpringResponse, dampingFraction: openSpringDamping)
}
var closeAnimation: Animation {
.spring(response: closeSpringResponse, dampingFraction: closeSpringDamping)
}
init(screenUUID: String) {
self.screenUUID = screenUUID
let screen = NSScreen.screens.first { $0.displayUUID == screenUUID } ?? NSScreen.main
let closed = screen?.closedNotchSize() ?? CGSize(width: 220, height: 32)
self.closedNotchSize = closed
self.notchSize = closed
}
func open() {
notchSize = CGSize(width: openWidth, height: openHeight)
notchState = .open
}
func close() {
refreshClosedSize()
notchSize = closedNotchSize
notchState = .closed
}
func refreshClosedSize() {
let screen = NSScreen.screens.first { $0.displayUUID == screenUUID } ?? NSScreen.main
closedNotchSize = screen?.closedNotchSize() ?? CGSize(width: 220, height: 32)
}
var openNotchSize: CGSize {
CGSize(width: openWidth, height: openHeight)
}
var closeInteractionLockDuration: TimeInterval {
max(closeSpringResponse + 0.2, 0.35)
}
func beginCloseTransition() {
closeTransitionTask?.cancel()
isCloseTransitionActive = true
if isHovering {
suppressHoverOpenUntilHoverExit = true
}
let delay = closeInteractionLockDuration
closeTransitionTask = Task { @MainActor [weak self] in
try? await Task.sleep(nanoseconds: UInt64(delay * 1_000_000_000))
guard let self, !Task.isCancelled else { return }
self.isCloseTransitionActive = false
self.closeTransitionTask = nil
}
}
func cancelCloseTransition() {
closeTransitionTask?.cancel()
closeTransitionTask = nil
isCloseTransitionActive = false
}
func clearHoverOpenSuppression() {
suppressHoverOpenUntilHoverExit = false
}
deinit {
closeTransitionTask?.cancel()
}
}