Update to latest engine. Add sync-v2. Various fixes.
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import { fromExtendedJson, toExtendedJson } from '@xo-cash/utils';
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import type { PrivateKey } from '@xo-cash/primitives';
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import { WsMessageSchema, WsSuccessResponseSchema, WsErrorResponseSchema, type WsMessage } from './types.js';
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import { SyncClient } from '../shared/client.js';
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/** A request sent over the sync server's WebSocket connection. */
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type WsRequest = {
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id?: string;
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path: string;
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body?: unknown;
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headers?: Record<string, string>;
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};
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type PendingRequest = {
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resolve: (body: unknown) => void;
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reject: (error: Error) => void;
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};
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export type WsClientOptions = {
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/** Called for server-pushed events and uncorrelated server errors. */
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onMessage: (message: WsMessage) => void;
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/** Called for transport errors and malformed server messages. */
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onError: (error: Error) => void;
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};
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/**
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* Minimal WebSocket client for the XO sync server.
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*
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* This class intentionally owns only the basic WebSocket protocol:
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*
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* - one connection is opened at `/ws`;
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* - request IDs correlate concurrent read/write/unsubscribe calls;
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* - subscriptions stay on that connection and receive pushed events; and
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* - a dropped connection fails pending requests but is not reconnected.
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*
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* A production client would normally wrap this class with retry, heartbeat,
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* resubscription, and request-timeout behavior. Those concerns are omitted
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* here to keep the transport demo easy to follow.
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*/
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export class WsClient extends SyncClient {
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private readonly url: string;
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private readonly privateKey: PrivateKey;
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private socket: WebSocket | undefined;
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private readonly pendingRequests = new Map<string, PendingRequest>();
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private readonly messageListeners = new Set<(message: WsMessage) => void>();
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private readonly errorListeners = new Set<(error: Error) => void>();
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constructor(
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url: string,
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privateKey: PrivateKey,
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options: Partial<WsClientOptions> = {},
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) {
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super();
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this.url = url;
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this.privateKey = privateKey;
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this.messageListeners.add(options.onMessage ?? (() => {}));
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this.errorListeners.add(options.onError ?? (() => {}));
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}
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/** Open the socket and resolve once the WebSocket handshake completes. */
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async connect(): Promise<void> {
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if (this.socket?.readyState === WebSocket.OPEN) {
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return;
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}
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await new Promise<void>((resolve, reject) => {
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const socket = new WebSocket(WsClient.httpToWsUrl(this.url));
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this.socket = socket;
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socket.onopen = () => resolve();
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socket.onmessage = (event) => {
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this.handleMessage(String(event.data));
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};
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socket.onerror = () => {
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const error = new Error('WebSocket connection failed');
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this.emitError(error);
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reject(error);
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};
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socket.onclose = () => {
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if (this.socket === socket) {
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this.socket = undefined;
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}
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this.rejectPendingRequests(new Error('WebSocket connection closed'));
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};
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});
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}
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/**
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* Close the socket.
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*
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* Closing a WebSocket automatically removes all of its server-side topics,
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* so disconnect does not need to send an unsubscribe request first.
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*/
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async disconnect(): Promise<void> {
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const socket = this.socket;
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this.socket = undefined;
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this.rejectPendingRequests(new Error('WebSocket client disconnected'));
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if (!socket || socket.readyState === WebSocket.CLOSED) {
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return;
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}
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// Wait for `close` so callers know the underlying connection is gone.
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await new Promise<void>((resolve) => {
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socket.onclose = () => resolve();
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socket.close();
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});
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}
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/** Read every stored instance of one resource. */
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async read(resourceId: string): Promise<unknown> {
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return this.request('/data/get', { resourceId: [resourceId] });
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}
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/**
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* Sign and write one resource, using the same wire format as the SSE client.
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*/
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async write(resourceId: string, value: Record<string, unknown>): Promise<unknown> {
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const valueBytes = new TextEncoder().encode(toExtendedJson(value));
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const resource = SyncClient.signWriteRequest(this.privateKey.toBytes(), resourceId, valueBytes);
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return this.request('/data/write', { resources: [resource] });
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}
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/**
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* Register one resource topic on the current connection.
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*
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* The subscribe route is intentionally long-running and therefore does not
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* send an acknowledgement. This method resolves after the request frame has
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* been handed to the socket; future updates arrive through `onMessage`.
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*/
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async subscribe(resourceId: string): Promise<void> {
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this.send({
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path: '/data/subscribe',
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body: { resourceId: [resourceId] },
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});
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}
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/** Remove one resource topic without closing the shared connection. */
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async unsubscribe(resourceId: string): Promise<unknown> {
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return this.request('/data/unsubscribe', { resourceId: [resourceId] });
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}
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/** Send a request and wait for the response carrying the same ID. */
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private async request(path: string, body?: unknown): Promise<unknown> {
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const id = crypto.randomUUID();
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const response = new Promise<unknown>((resolve, reject) => {
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this.pendingRequests.set(id, { resolve, reject });
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});
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// Sign the request body
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const headers = SyncClient.signRequest(this.privateKey.toBytes(), path, toExtendedJson(body));
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try {
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this.send({ id, path, body, headers });
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} catch (error) {
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// Avoid leaving a promise in the map when the socket was not open.
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this.pendingRequests.delete(id);
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throw error;
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}
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return response;
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}
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/** Encode one complete request envelope using the shared Extended JSON codec. */
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private send(request: WsRequest): void {
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if (!this.socket || this.socket.readyState !== WebSocket.OPEN) {
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throw new Error('WebSocket is not connected');
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}
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this.socket.send(toExtendedJson(request));
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}
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/** Decode and route one frame received from the sync server. */
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private handleMessage(raw: string): void {
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const { success, data: message } = WsMessageSchema.safeParse(fromExtendedJson(raw));
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if (!success) {
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this.emitError(new Error('Invalid WebSocket message'));
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return;
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}
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// Only response/error messages with an outstanding ID are RPC replies.
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// Application events are left for message listeners, even if they have IDs.
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const pending = message.id ? this.pendingRequests.get(message.id) : undefined;
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// If the message has no outstanding ID, it is a subscription event so we will just notify the listeners
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if (!pending) {
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for (const listener of this.messageListeners) {
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listener(message);
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}
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return;
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}
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// Delete the pending request
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this.pendingRequests.delete(message.id!);
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// If the message is an error, reject the pending request
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if (message.type === 'error') {
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const error = WsErrorResponseSchema.parse(message);
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pending.reject(new Error(`${error.error} (${error.statusCode})`));
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return;
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}
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// If the message is a response, resolve the pending request
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if (message.type === 'response') {
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const response = WsSuccessResponseSchema.parse(message);
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// If the response is not successful, reject the pending request
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if (response.statusCode < 200 || response.statusCode >= 300) {
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pending.reject(new Error(`Request failed (${response.statusCode})`));
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return;
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}
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// If the response is successful, resolve the pending request
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pending.resolve(response.body);
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}
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}
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// Helper to emit an error to all error listeners
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private emitError(error: Error): void {
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for (const listener of this.errorListeners) {
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listener(error);
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}
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}
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// Helper for when the client disconnects
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private rejectPendingRequests(error: Error): void {
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for (const pending of this.pendingRequests.values()) {
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pending.reject(error);
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}
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this.pendingRequests.clear();
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}
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// Helper to convert an HTTP URL to a WebSocket URL
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static httpToWsUrl(httpUrl: string): string {
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const url = new URL(httpUrl);
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if (url.protocol === 'http:') {
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url.protocol = 'ws:';
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} else if (url.protocol === 'https:') {
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url.protocol = 'wss:';
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} else if (url.protocol !== 'ws:' && url.protocol !== 'wss:') {
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throw new Error(`Unsupported sync server protocol: ${url.protocol}`);
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}
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// The constructor accepts either the server root or the complete `/ws` URL.
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const pathname = url.pathname.replace(/\/+$/, '');
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url.pathname = pathname.endsWith('/ws') ? pathname : `${pathname}/ws`;
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return url.toString();
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}
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}
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