Compare commits
6
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
caf2ad692a | ||
|
|
6889fc0112 | ||
|
|
d4d7feb3b7 | ||
|
|
7033814550 | ||
|
|
a46c411ec4 | ||
|
|
1924d4b52b |
+2
-1
@@ -49,7 +49,8 @@
|
|||||||
"electron": "npm run build && electron apps/electron/main.mjs",
|
"electron": "npm run build && electron apps/electron/main.mjs",
|
||||||
"cap:sync": "npm run build && npm --prefix apps/capacitor exec cap sync",
|
"cap:sync": "npm run build && npm --prefix apps/capacitor exec cap sync",
|
||||||
"format": "prettier --write \"**/*.{js,jsx,ts,tsx,json,css,md}\"",
|
"format": "prettier --write \"**/*.{js,jsx,ts,tsx,json,css,md}\"",
|
||||||
"prepare": "npm run build --workspace packages/core-v2"
|
"prepare": "npm run build --workspace packages/core-v2",
|
||||||
|
"test:feel": "NODE_ENV=development vite build --mode development --config packages/core-v2/verify/browser/app/vite.config.mjs && node packages/core-v2/verify/browser/run.mjs"
|
||||||
},
|
},
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"@capacitor/app": "^8.0.0",
|
"@capacitor/app": "^8.0.0",
|
||||||
|
|||||||
+268
-25
@@ -20,6 +20,7 @@ This document describes the experimental `0.1.0-experimental.0` API.
|
|||||||
- [Scene diagnostics and manual operations](#scene-diagnostics-and-manual-operations)
|
- [Scene diagnostics and manual operations](#scene-diagnostics-and-manual-operations)
|
||||||
- [Type reference](#type-reference)
|
- [Type reference](#type-reference)
|
||||||
- [Errors and constraints](#errors-and-constraints)
|
- [Errors and constraints](#errors-and-constraints)
|
||||||
|
- [Gestures in real apps](#gestures-in-real-apps)
|
||||||
|
|
||||||
## Gesture start recognition
|
## Gesture start recognition
|
||||||
|
|
||||||
@@ -43,6 +44,7 @@ gesture.from.top(distance);
|
|||||||
gesture.from.bottom(distance);
|
gesture.from.bottom(distance);
|
||||||
gesture.from.anywhere();
|
gesture.from.anywhere();
|
||||||
gesture.from.when(predicate);
|
gesture.from.when(predicate);
|
||||||
|
gesture.from.scrollEdge(scroller, edge);
|
||||||
```
|
```
|
||||||
|
|
||||||
`distance` accepts a number in CSS pixels or a CSS length string, including
|
`distance` accepts a number in CSS pixels or a CSS length string, including
|
||||||
@@ -80,9 +82,43 @@ const dropDialog = gesture.from
|
|||||||
.animate(dropAnimation);
|
.animate(dropAnimation);
|
||||||
```
|
```
|
||||||
|
|
||||||
Interactive form controls are ignored automatically. Add
|
`.from.scrollEdge(scroller, edge)` admits pointer-down only while a scroll
|
||||||
|
container is scrolled all the way to `edge`. It is the drag-down-to-dismiss
|
||||||
|
rule for sheets and pushed pages: at the top, dragging down dismisses and
|
||||||
|
dragging up still scrolls; anywhere else the list just scrolls. `scroller` is
|
||||||
|
an element, a ref or getter returning one, or a CSS selector resolved inside
|
||||||
|
the gesture host. A scroller that is not mounted counts as at the edge.
|
||||||
|
|
||||||
|
```ts
|
||||||
|
const list = ref<HTMLElement | null>(null);
|
||||||
|
const dismiss = gesture.from
|
||||||
|
.scrollEdge(list, "top")
|
||||||
|
.to.down()
|
||||||
|
.navigate((context) => (context.canGoBack ? back() : null))
|
||||||
|
.animate(sheetDown);
|
||||||
|
```
|
||||||
|
|
||||||
|
Start rules also come as composable predicates for `.from.when()`:
|
||||||
|
|
||||||
|
| Helper | Admits pointer-down |
|
||||||
|
| ------------------------------ | ------------------------------------------- |
|
||||||
|
| `startedIn(selector)` | On or inside an element matching `selector` |
|
||||||
|
| `nearEdge(edge, distance)` | Within `distance` of one side of the host |
|
||||||
|
| `atScrollEdge(scroller, edge)` | While `scroller` is scrolled to `edge` |
|
||||||
|
| `anyOf(...predicates)` | When any predicate does |
|
||||||
|
| `allOf(...predicates)` | When every predicate does |
|
||||||
|
|
||||||
|
```ts
|
||||||
|
gesture.from
|
||||||
|
.when(anyOf(startedIn(".sheet-handle"), atScrollEdge(list, "top")))
|
||||||
|
.to.down();
|
||||||
|
```
|
||||||
|
|
||||||
|
Interactive form controls (`input`, `textarea`, `select`, `option`, and
|
||||||
|
`[contenteditable="true"]`) are ignored automatically. Add
|
||||||
`data-origin-gesture="ignore"` to any other element or ancestor that should not
|
`data-origin-gesture="ignore"` to any other element or ancestor that should not
|
||||||
begin a gesture.
|
begin a gesture, such as a horizontally scrolling chip row inside a host with a
|
||||||
|
horizontal gesture.
|
||||||
|
|
||||||
## Minimum setup
|
## Minimum setup
|
||||||
|
|
||||||
@@ -184,15 +220,12 @@ const gestures = [forwardGesture, backGesture] as const;
|
|||||||
| `gestures` | `readonly OriginGestureDefinition[]` | required | Fully defined page-owned rules |
|
| `gestures` | `readonly OriginGestureDefinition[]` | required | Fully defined page-owned rules |
|
||||||
|
|
||||||
The component adds no recognition or navigation policy. It installs each
|
The component adds no recognition or navigation policy. It installs each
|
||||||
definition with `useOriginGesture()`, forwards every pointer event to every
|
definition, forwards every pointer event to every recognizer, and derives one
|
||||||
binding, and derives the least-permissive shared `touch-action`:
|
`touch-action` that leaves native scrolling on every pan no gesture needs. A
|
||||||
|
horizontal drawer and a scroll-edge pull-down can share a host with vertical
|
||||||
|
scrolling. See [Scrolling](#scrolling).
|
||||||
|
|
||||||
- horizontal only: `pan-y`;
|
The `gestures` list is reactive, including its length. Recognizers are kept per list position, so a re-render with new
|
||||||
- vertical only: `pan-x`;
|
|
||||||
- both axes: `none`.
|
|
||||||
|
|
||||||
The `gestures` list is reactive, including its length and the derived
|
|
||||||
`touch-action`. Recognizers are kept per list position, so a re-render with new
|
|
||||||
definition objects never interrupts a gesture in progress; each change applies
|
definition objects never interrupts a gesture in progress; each change applies
|
||||||
from the next pointer-down. The owning page remains the visible declaration
|
from the next pointer-down. The owning page remains the visible declaration
|
||||||
point for every `.from`, `.to`, `.complete`, `.navigate`, and `.animate` choice.
|
point for every `.from`, `.to`, `.complete`, `.navigate`, and `.animate` choice.
|
||||||
@@ -427,6 +460,16 @@ change a definition already produced from it.
|
|||||||
| --------------- | ------- | ------------------------------------------------- |
|
| --------------- | ------- | ------------------------------------------------- |
|
||||||
| `threshold` | `8` | Directed CSS pixels required before capture |
|
| `threshold` | `8` | Directed CSS pixels required before capture |
|
||||||
| `axisDominance` | `1.15` | Directed/cross-axis ratio required before capture |
|
| `axisDominance` | `1.15` | Directed/cross-axis ratio required before capture |
|
||||||
|
| `distance` | host | Movement that counts as full progress |
|
||||||
|
|
||||||
|
`distance` is resolved at pointer-down: a number in pixels, a CSS length
|
||||||
|
(percentages are of the host), or a function `({ host, bounds }) => pixels`.
|
||||||
|
Set it when the moving element is smaller than the host, such as a drawer 84%
|
||||||
|
of the screen wide, so the drawer stays under the finger:
|
||||||
|
|
||||||
|
```ts
|
||||||
|
gesture.to.right({ distance: () => drawer.value?.offsetWidth ?? 300 });
|
||||||
|
```
|
||||||
|
|
||||||
If `.complete()` is omitted, the choreography's `commitThreshold` and
|
If `.complete()` is omitted, the choreography's `commitThreshold` and
|
||||||
`commitVelocity` decide release normally.
|
`commitVelocity` decide release normally.
|
||||||
@@ -452,10 +495,30 @@ const openProfile = gesture.to
|
|||||||
.animate(slideLeft);
|
.animate(slideLeft);
|
||||||
```
|
```
|
||||||
|
|
||||||
`navigator.vibrate` is unavailable in iOS Safari; Capacitor apps can call
|
Handlers run inside the `pointerup` event whenever the operation has already
|
||||||
`Haptics.impact()` from `@capacitor/haptics` instead. The method is named
|
begun, which is the usual case, so APIs that need the user's gesture (iOS
|
||||||
`onCommit` rather than `then` so builder stages never become promise-like
|
haptics, audio, clipboard writes) work there. See [Haptics](#haptics).
|
||||||
"thenables" when awaited or returned from an async function.
|
|
||||||
|
The method is named `onCommit` rather than `then` so builder stages never
|
||||||
|
become promise-like "thenables" when awaited or returned from an async
|
||||||
|
function.
|
||||||
|
|
||||||
|
`.onArm(handler)` and `.onDisarm(handler)` follow the same rules and run during
|
||||||
|
the drag: `onArm` when releasing would start to commit, `onDisarm` when it no
|
||||||
|
longer would. Use them for a "release now" cue or haptic. Arming follows
|
||||||
|
distance (`progress >= commitThreshold`) because velocity changes too quickly to
|
||||||
|
drive a cue without flickering; when the definition has a `.complete()`
|
||||||
|
predicate, that predicate decides arming instead.
|
||||||
|
|
||||||
|
```ts
|
||||||
|
gesture.to
|
||||||
|
.left()
|
||||||
|
.navigate(() => forward(originView(Archive)))
|
||||||
|
.onArm(() => haptic("light"))
|
||||||
|
.onDisarm(() => haptic("soft"))
|
||||||
|
.onCommit(() => haptic("medium"))
|
||||||
|
.animate(slideLeft);
|
||||||
|
```
|
||||||
|
|
||||||
### `useOriginGesture(definition)`
|
### `useOriginGesture(definition)`
|
||||||
|
|
||||||
@@ -482,22 +545,50 @@ interface OriginGestureBinding {
|
|||||||
readonly onPointerup: (event: PointerEvent) => void;
|
readonly onPointerup: (event: PointerEvent) => void;
|
||||||
readonly onPointercancel: () => void;
|
readonly onPointercancel: () => void;
|
||||||
readonly onLostpointercapture: (event: PointerEvent) => void;
|
readonly onLostpointercapture: (event: PointerEvent) => void;
|
||||||
|
readonly listeners: Readonly<Record<string, (event: Event) => void>>;
|
||||||
|
readonly ref: (element: unknown) => void;
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
Apply all handlers to the same element. The returned style sets dimensions and
|
Apply the pointer handlers, the returned style, and `listeners` to the same
|
||||||
`touch-action` so native scrolling remains available on the cross-axis.
|
element, and pass `ref` as its function ref:
|
||||||
|
|
||||||
|
```vue
|
||||||
|
<div
|
||||||
|
:ref="binding.ref"
|
||||||
|
:style="binding.style"
|
||||||
|
v-bind="binding.listeners"
|
||||||
|
@pointerdown="binding.onPointerdown"
|
||||||
|
@pointermove="binding.onPointermove"
|
||||||
|
@pointerup="binding.onPointerup"
|
||||||
|
@pointercancel="binding.onPointercancel"
|
||||||
|
@lostpointercapture="binding.onLostpointercapture"
|
||||||
|
/>
|
||||||
|
```
|
||||||
|
|
||||||
|
The style sets dimensions and the host's `touch-action` (see
|
||||||
|
[Scrolling](#scrolling)). `listeners` is empty for ordinary gestures; for
|
||||||
|
scroll-edge gestures it tracks the scroller, and where the browser lacks
|
||||||
|
directional `touch-action` it adds a `touchmove` handler.
|
||||||
|
|
||||||
Recognition requires:
|
Recognition requires:
|
||||||
|
|
||||||
1. A primary, left-button pointer satisfies the optional start policy.
|
1. A primary, left-button pointer satisfies the optional start policy.
|
||||||
2. The target is not an ignored interactive element.
|
2. The target is not an ignored interactive element.
|
||||||
3. Directed movement reaches `threshold`.
|
3. Directed movement from the pointer-down point reaches `threshold`.
|
||||||
4. Directed movement exceeds cross-axis movement by `axisDominance`.
|
4. Directed movement exceeds cross-axis movement by `axisDominance`.
|
||||||
5. The navigation factory returns an intent.
|
5. The navigation factory returns an intent.
|
||||||
|
|
||||||
Progress is directed distance divided by host width or height. Release velocity
|
Recognition is measured from where the pointer went down and keeps watching
|
||||||
is normalized by the same dimension.
|
until the pointer lifts, so a slightly wobbly or backward start only delays
|
||||||
|
it.
|
||||||
|
|
||||||
|
Progress is directed distance divided by the gesture's `distance` (by default
|
||||||
|
the host's width or height). Past either end, the excess reaches
|
||||||
|
choreographies as `overshoot`. Release velocity is normalized by the same
|
||||||
|
distance and measured as the trend of the last 100ms of samples, so uneven
|
||||||
|
touch timing does not distort it and a pointer held still before release has
|
||||||
|
no flick.
|
||||||
|
|
||||||
An asynchronous navigation factory is supported. If it resolves after the
|
An asynchronous navigation factory is supported. If it resolves after the
|
||||||
pointer was released or cancelled, the stale result is discarded.
|
pointer was released or cancelled, the stale result is discarded.
|
||||||
@@ -582,13 +673,18 @@ can run repeatedly during rendering and animation.
|
|||||||
|
|
||||||
### Commit thresholds
|
### Commit thresholds
|
||||||
|
|
||||||
When `finish()` does not explicitly override the decision, a target commits
|
When `finish()` does not explicitly override the decision, the release velocity
|
||||||
when either:
|
decides first, then distance:
|
||||||
|
|
||||||
- `progress >= commitThreshold`, default `0.36`; or
|
- a flick at least `commitVelocity` fast (default `0.2` progress units per
|
||||||
- release `velocity >= commitVelocity`, default `0.3` progress units per
|
second, about 80px/s across a 390px phone) decides by its direction: forward
|
||||||
second, at any progress. Velocity is normalized by the gesture host's size,
|
commits, backward cancels, regardless of progress;
|
||||||
so `1` is one full width (or height) per second.
|
- a slower release commits when `progress >= commitThreshold`, default `0.25`.
|
||||||
|
|
||||||
|
The included presets use these defaults.
|
||||||
|
|
||||||
|
Velocity is normalized by the gesture host's size, so `1` is one full width (or
|
||||||
|
height) per second.
|
||||||
|
|
||||||
The operation's intent becomes final before its spring settles.
|
The operation's intent becomes final before its spring settles.
|
||||||
|
|
||||||
@@ -775,6 +871,21 @@ Node-local action context:
|
|||||||
| `originRect` | Origin bounds captured before target mounting |
|
| `originRect` | Origin bounds captured before target mounting |
|
||||||
| `targetRect` | Target bounds measured after mounting |
|
| `targetRect` | Target bounds measured after mounting |
|
||||||
| `viewport` | Scene-container bounds, with browser viewport fallback |
|
| `viewport` | Scene-container bounds, with browser viewport fallback |
|
||||||
|
| `overshoot` | Drag distance past either end of `progress`, else `0` |
|
||||||
|
|
||||||
|
`overshoot` is negative when a drag is pulled back beyond the start and
|
||||||
|
positive beyond full progress. Use it for rubber-banding:
|
||||||
|
|
||||||
|
```ts
|
||||||
|
effects: ({ progress, overshoot }) => ({
|
||||||
|
target: {
|
||||||
|
transform: `translateX(${(1 - progress) * 100 - overshoot * 20}%)`,
|
||||||
|
},
|
||||||
|
});
|
||||||
|
```
|
||||||
|
|
||||||
|
The settling spring starts from the overshot position, so a rubber-banded drag
|
||||||
|
springs back continuously.
|
||||||
|
|
||||||
Rect values are viewport CSS pixels.
|
Rect values are viewport CSS pixels.
|
||||||
|
|
||||||
@@ -828,3 +939,135 @@ cause:
|
|||||||
- A choreography creates one target. Chaining supports any number of
|
- A choreography creates one target. Chaining supports any number of
|
||||||
simultaneously mounted targets.
|
simultaneously mounted targets.
|
||||||
- Reduced-motion preference resolves settling immediately.
|
- Reduced-motion preference resolves settling immediately.
|
||||||
|
|
||||||
|
## Gestures in real apps
|
||||||
|
|
||||||
|
### Scrolling
|
||||||
|
|
||||||
|
Native scrolling stays in the browser's hands: gesture hosts never make it
|
||||||
|
wait for JavaScript. Each host gets a `touch-action` that keeps every pan no
|
||||||
|
gesture needs:
|
||||||
|
|
||||||
|
| Gestures on the host | `touch-action` |
|
||||||
|
| --------------------------------------------------------------- | ---------------- |
|
||||||
|
| Horizontal only | `pan-y` |
|
||||||
|
| Vertical only | `pan-x` |
|
||||||
|
| Both axes | `none` |
|
||||||
|
| `.from.scrollEdge(list, "top")` + `.to.down()`, list at the top | `pan-x pan-down` |
|
||||||
|
| The same, list scrolled | `manipulation` |
|
||||||
|
|
||||||
|
The browser therefore scrolls the free axis natively from the first frame,
|
||||||
|
and touches on a gesture's axis reach the recognizer untouched.
|
||||||
|
|
||||||
|
A gesture that shares its axis with a scroller, such as drag-down-to-dismiss
|
||||||
|
above a list, uses `.from.scrollEdge()`. While the list is at that edge, the
|
||||||
|
host reserves only the one pan the gesture needs: at the top, dragging down is
|
||||||
|
the gesture's and dragging up still scrolls the list natively. This is the
|
||||||
|
pull-to-refresh pattern from the Pointer Events specification, and it relies
|
||||||
|
on direction-specific `touch-action` values (`pan-down` and its siblings). The
|
||||||
|
host follows the list's scroll position through a passive scroll listener, so
|
||||||
|
the right value is in place before each touch starts.
|
||||||
|
|
||||||
|
Browsers without direction-specific values (Safari) fall back to deciding in
|
||||||
|
JavaScript: the host keeps the axis pannable and cancels native scrolling
|
||||||
|
from a `touchmove` handler for touches the gesture claims, at the browser's
|
||||||
|
first cancelable `touchmove` (after roughly 15–20px of movement). Blocking
|
||||||
|
touch handlers make the browser wait for JavaScript on every move, so this
|
||||||
|
fallback is used only for scroll-edge gestures and only where it is needed.
|
||||||
|
|
||||||
|
Nested scroll containers: browsers apply `touch-action` only up to the nearest
|
||||||
|
scroll container, so a list scrolling inside a horizontal gesture host would
|
||||||
|
otherwise let the browser take horizontal drags and cancel the gesture. Each
|
||||||
|
host publishes its value as the inherited `--nvo-touch-action` custom property,
|
||||||
|
and the package stylesheet applies it to descendants, so nested lists keep
|
||||||
|
`pan-y` too. This requires `@native-vue-router/core-v2/style.css`.
|
||||||
|
|
||||||
|
### Ignored elements
|
||||||
|
|
||||||
|
Pointer-down on `input`, `textarea`, `select`, `option`, or
|
||||||
|
`[contenteditable="true"]` never starts a gesture, so text selection and
|
||||||
|
form controls keep working. Mark anything else that must keep its own drags
|
||||||
|
with `data-origin-gesture="ignore"`, for example a horizontally scrolling chip
|
||||||
|
row or a slider inside a host that has a horizontal gesture. Ignored subtrees
|
||||||
|
also get `touch-action: auto` back from the package stylesheet, so a chip row
|
||||||
|
scrolls horizontally inside a horizontal gesture host.
|
||||||
|
|
||||||
|
### Animation performance
|
||||||
|
|
||||||
|
Animate `transform` and `opacity` only. Browsers composite them without
|
||||||
|
layout or paint. Animating `filter`, `clip-path`, `box-shadow`, or
|
||||||
|
`border-radius` through `effect.style` repaints every frame and is the usual
|
||||||
|
cause of janky transitions; if you need one of them, set it once at rest
|
||||||
|
rather than per frame.
|
||||||
|
|
||||||
|
### Continuity between choreographies
|
||||||
|
|
||||||
|
In development builds the scene warns when an operation's first frame moves a
|
||||||
|
node that was visibly at rest. This catches the one-frame "pop" when a close
|
||||||
|
choreography's progress-0 effects do not match the pose the previous
|
||||||
|
choreography left behind, typically a `persistAtRest` drawer or sheet whose
|
||||||
|
open (at 1) and close (at 0) effects disagree. The check runs only in
|
||||||
|
development (`process.env.NODE_ENV !== "production"`, which bundlers replace)
|
||||||
|
and only in browsers, since it reads rendered styles.
|
||||||
|
|
||||||
|
### Haptics
|
||||||
|
|
||||||
|
`onArm`, `onDisarm`, and `onCommit` run inside the pointer event, which is
|
||||||
|
where platforms allow feedback:
|
||||||
|
|
||||||
|
- **Android, Chrome**: `navigator.vibrate(10)`.
|
||||||
|
- **iOS Safari**: there is no Vibration API. Haptics are only reachable
|
||||||
|
through a native wrapper, or through an undocumented technique: toggling a
|
||||||
|
hidden `<input type="checkbox" switch>`, which iOS 18+ Safari renders as a
|
||||||
|
switch with a system haptic. It only produces a haptic during a user gesture,
|
||||||
|
so call it from these handlers, never after an `await`, and expect it to
|
||||||
|
change between iOS releases.
|
||||||
|
- **Capacitor**: `Haptics.impact()` from `@capacitor/haptics`.
|
||||||
|
|
||||||
|
### Operating-system edge gestures
|
||||||
|
|
||||||
|
The screen edges belong to the operating system first. On iOS, a swipe from the
|
||||||
|
left edge goes back in Safari's history, including in apps installed to the
|
||||||
|
home screen (`display: standalone`), which have no back button. On Android
|
||||||
|
with gesture navigation, a swipe from either side edge is the system back
|
||||||
|
gesture. Pages cannot claim those touches, so `.from.left()` or `.from.right()`
|
||||||
|
with a narrow zone competes with them. Prefer a zone that starts a little
|
||||||
|
inside the edge, or a wider one (`.from.when(nearEdge("left", 56))`), and give
|
||||||
|
every back gesture an on-screen alternative.
|
||||||
|
|
||||||
|
Web apps cannot disable the operating system's gesture, but an installed
|
||||||
|
progressive web app can make it do the right thing, so it backs out of the
|
||||||
|
scene instead of leaving the app:
|
||||||
|
|
||||||
|
- **Android (Chrome 120+)**: listen for close requests with `CloseWatcher`.
|
||||||
|
The system back gesture and back button send one; route it to the scene's
|
||||||
|
back operation. A watcher must be created during a user activation (a tap
|
||||||
|
or a gesture), and after it fires it cannot fire again until the user
|
||||||
|
interacts again, so recreate it after each navigation:
|
||||||
|
|
||||||
|
```ts
|
||||||
|
let watcher: CloseWatcher | undefined;
|
||||||
|
function watchSystemBack(origin: UseOrigin) {
|
||||||
|
watcher?.destroy();
|
||||||
|
if (!("CloseWatcher" in window) || !origin.canGoBack.value) return;
|
||||||
|
watcher = new CloseWatcher();
|
||||||
|
watcher.onclose = () => origin.perform(back(slideRight));
|
||||||
|
}
|
||||||
|
// Call from a gesture's .onCommit() or a click handler, after navigating.
|
||||||
|
```
|
||||||
|
|
||||||
|
Without `CloseWatcher`, push a history entry when the scene navigates
|
||||||
|
forward (`history.pushState({ scene: true }, "")`) and handle `popstate` by
|
||||||
|
performing the scene's back. The system gesture then pops that entry instead
|
||||||
|
of leaving the app.
|
||||||
|
|
||||||
|
- **iOS (standalone)**: the edge swipe navigates browser history. Scenes never
|
||||||
|
add history entries, so in an installed app with no history to go back to
|
||||||
|
the swipe should have nothing to do. If the app also uses the History API,
|
||||||
|
map `popstate` to the scene's back as above.
|
||||||
|
- **Browser history swipes** (two-finger trackpad swipes, and horizontal
|
||||||
|
overscroll navigation in Chromium): `overscroll-behavior-x: none` on the page's
|
||||||
|
scroll container stops horizontal overscroll from triggering navigation.
|
||||||
|
|
||||||
|
Verify the behaviour on real devices: these platform gestures are not part of
|
||||||
|
any web standard and change between releases.
|
||||||
|
|||||||
@@ -308,6 +308,10 @@ Each module depends only on the ones listed above it.
|
|||||||
| `gesture/recognizer.ts` | Pointer-down admission, `DirectionalTracker`, `GestureRecognizer`, and `useOriginGesture` |
|
| `gesture/recognizer.ts` | Pointer-down admission, `DirectionalTracker`, `GestureRecognizer`, and `useOriginGesture` |
|
||||||
| `components/` | `OriginScene`, `OriginGesture`, `OriginGestureSurface`, and the internal node host |
|
| `components/` | `OriginScene`, `OriginGesture`, `OriginGestureSurface`, and the internal node host |
|
||||||
|
|
||||||
|
Tests live in `tests/`, outside `src/`. `tests/property.test.ts` checks the
|
||||||
|
scene's structural invariants after every step of random operation sequences
|
||||||
|
and pointer streams; set `PROPERTY_SEEDS` to run more than the default 60.
|
||||||
|
|
||||||
Pure helpers used by a class (for example `matchesStart`, `stepSpring`, or
|
Pure helpers used by a class (for example `matchesStart`, `stepSpring`, or
|
||||||
`composeNodeStyle`) are module-level `export const`s that the class calls, so
|
`composeNodeStyle`) are module-level `export const`s that the class calls, so
|
||||||
they can be tested directly without widening the class's interface.
|
they can be tested directly without widening the class's interface.
|
||||||
|
|||||||
@@ -78,6 +78,12 @@ export interface OriginEffectSet {
|
|||||||
export interface OriginChoreographyContext {
|
export interface OriginChoreographyContext {
|
||||||
/** Normalized operation progress, clamped to the inclusive range `0..1`. */
|
/** Normalized operation progress, clamped to the inclusive range `0..1`. */
|
||||||
progress: number;
|
progress: number;
|
||||||
|
/**
|
||||||
|
* How far a drag has gone past the ends of `progress`: negative when pulled
|
||||||
|
* back beyond the start, positive beyond full progress, otherwise `0`. Use
|
||||||
|
* it for rubber-banding or resistance; most choreographies ignore it.
|
||||||
|
*/
|
||||||
|
overshoot: number;
|
||||||
/**
|
/**
|
||||||
* Normalized progress units per second. Positive velocity moves toward
|
* Normalized progress units per second. Positive velocity moves toward
|
||||||
* commit; negative velocity moves back toward cancellation.
|
* commit; negative velocity moves back toward cancellation.
|
||||||
@@ -111,7 +117,7 @@ export interface OriginChoreography {
|
|||||||
/**
|
/**
|
||||||
* Gesture progress required to retain the target after release.
|
* Gesture progress required to retain the target after release.
|
||||||
*
|
*
|
||||||
* @defaultValue `0.36`
|
* @defaultValue `0.25`
|
||||||
*/
|
*/
|
||||||
readonly commitThreshold?: number;
|
readonly commitThreshold?: number;
|
||||||
/**
|
/**
|
||||||
@@ -119,7 +125,7 @@ export interface OriginChoreography {
|
|||||||
* regardless of progress. Velocity is normalized by the gesture host's
|
* regardless of progress. Velocity is normalized by the gesture host's
|
||||||
* size, so `1` means one full host width (or height) per second.
|
* size, so `1` means one full host width (or height) per second.
|
||||||
*
|
*
|
||||||
* @defaultValue `0.3`
|
* @defaultValue `0.2`
|
||||||
*/
|
*/
|
||||||
readonly commitVelocity?: number;
|
readonly commitVelocity?: number;
|
||||||
/**
|
/**
|
||||||
@@ -136,6 +142,27 @@ export interface OriginChoreography {
|
|||||||
* @defaultValue `false`
|
* @defaultValue `false`
|
||||||
*/
|
*/
|
||||||
readonly persistAtRest?: boolean;
|
readonly persistAtRest?: boolean;
|
||||||
|
/**
|
||||||
|
* Settling spring after release. A drawer, a sheet, and a full-page push
|
||||||
|
* usually want different springs.
|
||||||
|
*/
|
||||||
|
readonly spring?: OriginSpring;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Damped-spring settings for settling a released operation. */
|
||||||
|
export interface OriginSpring {
|
||||||
|
/**
|
||||||
|
* Pull toward the resting position. Higher settles faster.
|
||||||
|
*
|
||||||
|
* @defaultValue `280`
|
||||||
|
*/
|
||||||
|
readonly stiffness?: number;
|
||||||
|
/**
|
||||||
|
* Resistance to motion. Lower overshoots and bounces.
|
||||||
|
*
|
||||||
|
* @defaultValue `30`
|
||||||
|
*/
|
||||||
|
readonly damping?: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -250,8 +277,6 @@ const percent = (value: number) => `${(value * 100).toFixed(4)}%`;
|
|||||||
*/
|
*/
|
||||||
export const slideLeft = defineOriginChoreography({
|
export const slideLeft = defineOriginChoreography({
|
||||||
name: "slide-left",
|
name: "slide-left",
|
||||||
commitThreshold: 0.36,
|
|
||||||
commitVelocity: 0.6,
|
|
||||||
effects: ({ progress }) => ({
|
effects: ({ progress }) => ({
|
||||||
source: {
|
source: {
|
||||||
transform: `translate3d(${percent(progress * -0.24)}, 0, 0) scale(${1 - progress * 0.025})`,
|
transform: `translate3d(${percent(progress * -0.24)}, 0, 0) scale(${1 - progress * 0.025})`,
|
||||||
@@ -269,8 +294,6 @@ export const slideLeft = defineOriginChoreography({
|
|||||||
*/
|
*/
|
||||||
export const slideRight = defineOriginChoreography({
|
export const slideRight = defineOriginChoreography({
|
||||||
name: "slide-right",
|
name: "slide-right",
|
||||||
commitThreshold: 0.36,
|
|
||||||
commitVelocity: 0.6,
|
|
||||||
effects: ({ progress }) => ({
|
effects: ({ progress }) => ({
|
||||||
source: {
|
source: {
|
||||||
transform: `translate3d(${percent(progress)}, 0, 0)`,
|
transform: `translate3d(${percent(progress)}, 0, 0)`,
|
||||||
|
|||||||
@@ -20,7 +20,8 @@ const gesture = useOriginGesture(() => props.gesture);
|
|||||||
<template>
|
<template>
|
||||||
<component
|
<component
|
||||||
:is="as"
|
:is="as"
|
||||||
v-bind="$attrs"
|
:ref="gesture.ref"
|
||||||
|
v-bind="{ ...$attrs, ...gesture.listeners }"
|
||||||
class="nvo-gesture"
|
class="nvo-gesture"
|
||||||
:style="gesture.style"
|
:style="gesture.style"
|
||||||
@pointerdown="gesture.onPointerdown"
|
@pointerdown="gesture.onPointerdown"
|
||||||
|
|||||||
@@ -19,7 +19,8 @@ const surface = useOriginGestures(() => props.gestures);
|
|||||||
<template>
|
<template>
|
||||||
<component
|
<component
|
||||||
:is="as"
|
:is="as"
|
||||||
v-bind="$attrs"
|
:ref="surface.ref"
|
||||||
|
v-bind="{ ...$attrs, ...surface.listeners }"
|
||||||
class="nvo-gesture"
|
class="nvo-gesture"
|
||||||
:style="[$attrs.style, surface.style]"
|
:style="[$attrs.style, surface.style]"
|
||||||
@pointerdown="surface.onPointerdown"
|
@pointerdown="surface.onPointerdown"
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
import type { CSSProperties } from "vue";
|
import type { CSSProperties, MaybeRefOrGetter } from "vue";
|
||||||
import type { OriginChoreography } from "../choreography";
|
import type { OriginChoreography } from "../choreography";
|
||||||
import type { OriginNavigationIntent } from "../navigation";
|
import type { OriginNavigationIntent } from "../navigation";
|
||||||
import type { OriginContext } from "../scene/types";
|
import type { OriginContext } from "../scene/types";
|
||||||
import type { OriginRect } from "../shared";
|
import type { OriginRect } from "../shared";
|
||||||
|
import { isAtScrollEdge, withinEdge } from "./recognizer";
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* What a gesture is: the public gesture types, component props, and the
|
* What a gesture is: the public gesture types, component props, and the
|
||||||
@@ -77,6 +78,15 @@ export type OriginGestureStart =
|
|||||||
/** Recognize pointer-down when application policy returns `true`. */
|
/** Recognize pointer-down when application policy returns `true`. */
|
||||||
readonly kind: "when";
|
readonly kind: "when";
|
||||||
readonly predicate: OriginGestureStartPredicate;
|
readonly predicate: OriginGestureStartPredicate;
|
||||||
|
}
|
||||||
|
| {
|
||||||
|
/**
|
||||||
|
* Recognize pointer-down while a scroller is at one edge. The gesture
|
||||||
|
* shares its axis with that scroller's native scrolling.
|
||||||
|
*/
|
||||||
|
readonly kind: "scroll-edge";
|
||||||
|
readonly scroller: OriginGestureScroller;
|
||||||
|
readonly edge: OriginGestureEdge;
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Direction-recognition tuning accepted by `.to.left()` and its siblings. */
|
/** Direction-recognition tuning accepted by `.to.left()` and its siblings. */
|
||||||
@@ -93,8 +103,27 @@ export interface OriginGestureDirectionOptions {
|
|||||||
* @defaultValue `1.15`
|
* @defaultValue `1.15`
|
||||||
*/
|
*/
|
||||||
readonly axisDominance?: number;
|
readonly axisDominance?: number;
|
||||||
|
/**
|
||||||
|
* Movement that counts as full progress (`1`), resolved at pointer-down.
|
||||||
|
* A CSS length (numbers are pixels, `%` is of the host), or a function
|
||||||
|
* returning pixels, for example to measure a drawer narrower than the host.
|
||||||
|
*
|
||||||
|
* @defaultValue the host's width (horizontal) or height (vertical)
|
||||||
|
*/
|
||||||
|
readonly distance?: OriginGestureProgressDistance;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Movement that counts as full progress: a CSS length, or a function that
|
||||||
|
* returns pixels, measured at pointer-down.
|
||||||
|
*/
|
||||||
|
export type OriginGestureProgressDistance =
|
||||||
|
| OriginGestureDistance
|
||||||
|
| ((context: {
|
||||||
|
readonly host: HTMLElement;
|
||||||
|
readonly bounds: OriginRect;
|
||||||
|
}) => number);
|
||||||
|
|
||||||
/** Values available when a custom `.complete()` policy runs on pointer-up. */
|
/** Values available when a custom `.complete()` policy runs on pointer-up. */
|
||||||
export interface OriginGestureCompletionContext {
|
export interface OriginGestureCompletionContext {
|
||||||
/** Component instance that originated the gesture. */
|
/** Component instance that originated the gesture. */
|
||||||
@@ -170,6 +199,10 @@ export interface OriginGestureDefinition {
|
|||||||
readonly choreography: OriginChoreography;
|
readonly choreography: OriginChoreography;
|
||||||
/** Handlers run, in order, when a release commits. See `.onCommit()`. */
|
/** Handlers run, in order, when a release commits. See `.onCommit()`. */
|
||||||
readonly commitHandlers?: readonly OriginGestureCommitHandler[];
|
readonly commitHandlers?: readonly OriginGestureCommitHandler[];
|
||||||
|
/** Handlers run when a drag starts to qualify to commit. See `.onArm()`. */
|
||||||
|
readonly armHandlers?: readonly OriginGestureCommitHandler[];
|
||||||
|
/** Handlers run when a drag stops qualifying to commit. */
|
||||||
|
readonly disarmHandlers?: readonly OriginGestureCommitHandler[];
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -216,8 +249,24 @@ export interface OriginGestureFromBuilder {
|
|||||||
anywhere(): OriginGestureFromSelection;
|
anywhere(): OriginGestureFromSelection;
|
||||||
/** Admit pointer-down when a synchronous application predicate succeeds. */
|
/** Admit pointer-down when a synchronous application predicate succeeds. */
|
||||||
when(predicate: OriginGestureStartPredicate): OriginGestureFromSelection;
|
when(predicate: OriginGestureStartPredicate): OriginGestureFromSelection;
|
||||||
|
/**
|
||||||
|
* Admit pointer-down only while `scroller` is scrolled to `edge`, for
|
||||||
|
* example drag-down-to-dismiss only at the top of a list. Movement the
|
||||||
|
* other way is left to the scroller. See {@link atScrollEdge}.
|
||||||
|
*/
|
||||||
|
scrollEdge(
|
||||||
|
scroller: OriginGestureScroller,
|
||||||
|
edge: OriginGestureEdge,
|
||||||
|
): OriginGestureFromSelection;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A scroll container: an element, a ref or getter returning one, or a CSS
|
||||||
|
* selector resolved inside the gesture host.
|
||||||
|
*/
|
||||||
|
export type OriginGestureScroller =
|
||||||
|
MaybeRefOrGetter<Element | null | undefined> | string;
|
||||||
|
|
||||||
/** Builder stage after direction is known and completion remains optional. */
|
/** Builder stage after direction is known and completion remains optional. */
|
||||||
export interface OriginGestureDirectedBuilder {
|
export interface OriginGestureDirectedBuilder {
|
||||||
/** Override the choreography's default release decision. */
|
/** Override the choreography's default release decision. */
|
||||||
@@ -230,6 +279,13 @@ export interface OriginGestureDirectedBuilder {
|
|||||||
): OriginGestureNavigationBuilder;
|
): OriginGestureNavigationBuilder;
|
||||||
/** Run `handler` when a release commits. Handlers accumulate in order. */
|
/** Run `handler` when a release commits. Handlers accumulate in order. */
|
||||||
onCommit(handler: OriginGestureCommitHandler): OriginGestureDirectedBuilder;
|
onCommit(handler: OriginGestureCommitHandler): OriginGestureDirectedBuilder;
|
||||||
|
/**
|
||||||
|
* Run `handler` during a drag when releasing would start to commit, for
|
||||||
|
* example for a "release now" haptic. See `.onArm()` in the API reference.
|
||||||
|
*/
|
||||||
|
onArm(handler: OriginGestureCommitHandler): OriginGestureDirectedBuilder;
|
||||||
|
/** Run `handler` during a drag when releasing would no longer commit. */
|
||||||
|
onDisarm(handler: OriginGestureCommitHandler): OriginGestureDirectedBuilder;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Builder stage after a custom completion policy has been selected. */
|
/** Builder stage after a custom completion policy has been selected. */
|
||||||
@@ -240,6 +296,13 @@ export interface OriginGestureCompletedBuilder {
|
|||||||
): OriginGestureNavigationBuilder;
|
): OriginGestureNavigationBuilder;
|
||||||
/** Run `handler` when a release commits. Handlers accumulate in order. */
|
/** Run `handler` when a release commits. Handlers accumulate in order. */
|
||||||
onCommit(handler: OriginGestureCommitHandler): OriginGestureCompletedBuilder;
|
onCommit(handler: OriginGestureCommitHandler): OriginGestureCompletedBuilder;
|
||||||
|
/**
|
||||||
|
* Run `handler` during a drag when releasing would start to commit, for
|
||||||
|
* example for a "release now" haptic. See `.onArm()` in the API reference.
|
||||||
|
*/
|
||||||
|
onArm(handler: OriginGestureCommitHandler): OriginGestureCompletedBuilder;
|
||||||
|
/** Run `handler` during a drag when releasing would no longer commit. */
|
||||||
|
onDisarm(handler: OriginGestureCommitHandler): OriginGestureCompletedBuilder;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Final builder stage waiting for visual choreography. */
|
/** Final builder stage waiting for visual choreography. */
|
||||||
@@ -248,6 +311,13 @@ export interface OriginGestureNavigationBuilder {
|
|||||||
animate(choreography: OriginChoreography): OriginGestureDefinition;
|
animate(choreography: OriginChoreography): OriginGestureDefinition;
|
||||||
/** Run `handler` when a release commits. Handlers accumulate in order. */
|
/** Run `handler` when a release commits. Handlers accumulate in order. */
|
||||||
onCommit(handler: OriginGestureCommitHandler): OriginGestureNavigationBuilder;
|
onCommit(handler: OriginGestureCommitHandler): OriginGestureNavigationBuilder;
|
||||||
|
/**
|
||||||
|
* Run `handler` during a drag when releasing would start to commit, for
|
||||||
|
* example for a "release now" haptic. See `.onArm()` in the API reference.
|
||||||
|
*/
|
||||||
|
onArm(handler: OriginGestureCommitHandler): OriginGestureNavigationBuilder;
|
||||||
|
/** Run `handler` during a drag when releasing would no longer commit. */
|
||||||
|
onDisarm(handler: OriginGestureCommitHandler): OriginGestureNavigationBuilder;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Root of the immutable fluent gesture-definition API. */
|
/** Root of the immutable fluent gesture-definition API. */
|
||||||
@@ -263,8 +333,10 @@ export interface OriginGestureBuilder {
|
|||||||
/**
|
/**
|
||||||
* DOM bindings returned by {@link useOriginGesture}.
|
* DOM bindings returned by {@link useOriginGesture}.
|
||||||
*
|
*
|
||||||
* Attach all five handlers to the same `HTMLElement`. Apply {@link style} as
|
* Attach the pointer handlers to the same `HTMLElement` (and `onTouchmove`
|
||||||
* well so native scrolling is preserved on the cross-axis.
|
* when {@link needsTouchmove} is true), and apply
|
||||||
|
* {@link style}: its `touch-action` keeps native scrolling on every axis no
|
||||||
|
* gesture claims.
|
||||||
*/
|
*/
|
||||||
export interface OriginGestureBinding {
|
export interface OriginGestureBinding {
|
||||||
/**
|
/**
|
||||||
@@ -285,6 +357,29 @@ export interface OriginGestureBinding {
|
|||||||
* ends without a pointer-up, so the operation never stays stuck mid-way.
|
* ends without a pointer-up, so the operation never stays stuck mid-way.
|
||||||
*/
|
*/
|
||||||
readonly onLostpointercapture: (event: PointerEvent) => void;
|
readonly onLostpointercapture: (event: PointerEvent) => void;
|
||||||
|
/**
|
||||||
|
* Touch-move handler for gestures that share an axis with native scrolling
|
||||||
|
* (`.from.scrollEdge()`): it cancels scrolling for a touch such a gesture
|
||||||
|
* claims, and leaves every other touch to the browser. Attach it as a
|
||||||
|
* non-passive listener (Vue's `@touchmove` is), and only when
|
||||||
|
* {@link needsTouchmove} is true.
|
||||||
|
*/
|
||||||
|
readonly onTouchmove: (event: TouchEvent) => void;
|
||||||
|
/**
|
||||||
|
* Whether any gesture shares an axis with scrolling, so `onTouchmove` must
|
||||||
|
* be attached. Leave it off otherwise: a non-passive touch listener makes
|
||||||
|
* the browser wait for JavaScript on every touch move, which costs frames.
|
||||||
|
*/
|
||||||
|
readonly needsTouchmove: boolean;
|
||||||
|
/**
|
||||||
|
* Extra listeners the host needs, as Vue props: `v-bind` them on the host.
|
||||||
|
* Scroll-edge gestures track their scroller here (a passive scroll
|
||||||
|
* listener), plus `onTouchmove` where the browser lacks directional
|
||||||
|
* `touch-action`. Empty for ordinary gestures.
|
||||||
|
*/
|
||||||
|
readonly listeners: Readonly<Record<string, (event: Event) => void>>;
|
||||||
|
/** Function ref for the host element: `:ref="binding.ref"`. */
|
||||||
|
readonly ref: (element: unknown) => void;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Component props ----------------------------------------------------------
|
// Component props ----------------------------------------------------------
|
||||||
@@ -342,16 +437,33 @@ interface GestureDraft {
|
|||||||
readonly recognition: Readonly<OriginGestureDirectionOptions>;
|
readonly recognition: Readonly<OriginGestureDirectionOptions>;
|
||||||
readonly completion?: OriginGestureCompletionPredicate;
|
readonly completion?: OriginGestureCompletionPredicate;
|
||||||
readonly commitHandlers: readonly OriginGestureCommitHandler[];
|
readonly commitHandlers: readonly OriginGestureCommitHandler[];
|
||||||
|
readonly armHandlers: readonly OriginGestureCommitHandler[];
|
||||||
|
readonly disarmHandlers: readonly OriginGestureCommitHandler[];
|
||||||
}
|
}
|
||||||
|
|
||||||
const withCommitHandler = <Draft extends GestureDraft>(
|
type HandlerList = "commitHandlers" | "armHandlers" | "disarmHandlers";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* `.onCommit()`, `.onArm()`, and `.onDisarm()` for a stage: each rebuilds the
|
||||||
|
* same stage from the draft with the handler appended.
|
||||||
|
*/
|
||||||
|
function hookMethods<Draft extends GestureDraft, Stage>(
|
||||||
draft: Draft,
|
draft: Draft,
|
||||||
handler: OriginGestureCommitHandler,
|
stage: (draft: Draft) => Stage,
|
||||||
): Draft =>
|
) {
|
||||||
|
const append = (list: HandlerList) => (handler: OriginGestureCommitHandler) =>
|
||||||
|
stage(
|
||||||
Object.freeze({
|
Object.freeze({
|
||||||
...draft,
|
...draft,
|
||||||
commitHandlers: Object.freeze([...draft.commitHandlers, handler]),
|
[list]: Object.freeze([...draft[list], handler]),
|
||||||
});
|
}),
|
||||||
|
);
|
||||||
|
return {
|
||||||
|
onCommit: append("commitHandlers"),
|
||||||
|
onArm: append("armHandlers"),
|
||||||
|
onDisarm: append("disarmHandlers"),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
function navigationStage(
|
function navigationStage(
|
||||||
draft: GestureDraft & { readonly navigation: OriginGestureNavigationFactory },
|
draft: GestureDraft & { readonly navigation: OriginGestureNavigationFactory },
|
||||||
@@ -367,9 +479,10 @@ function navigationStage(
|
|||||||
navigation: draft.navigation,
|
navigation: draft.navigation,
|
||||||
choreography,
|
choreography,
|
||||||
commitHandlers: draft.commitHandlers,
|
commitHandlers: draft.commitHandlers,
|
||||||
|
armHandlers: draft.armHandlers,
|
||||||
|
disarmHandlers: draft.disarmHandlers,
|
||||||
}),
|
}),
|
||||||
onCommit: (handler: OriginGestureCommitHandler) =>
|
...hookMethods(draft, navigationStage),
|
||||||
navigationStage(withCommitHandler(draft, handler)),
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -380,8 +493,7 @@ const navigateFrom =
|
|||||||
function completedStage(draft: GestureDraft): OriginGestureCompletedBuilder {
|
function completedStage(draft: GestureDraft): OriginGestureCompletedBuilder {
|
||||||
return Object.freeze({
|
return Object.freeze({
|
||||||
navigate: navigateFrom(draft),
|
navigate: navigateFrom(draft),
|
||||||
onCommit: (handler: OriginGestureCommitHandler) =>
|
...hookMethods(draft, completedStage),
|
||||||
completedStage(withCommitHandler(draft, handler)),
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -390,8 +502,7 @@ function directedStage(draft: GestureDraft): OriginGestureDirectedBuilder {
|
|||||||
complete: (completion: OriginGestureCompletionPredicate) =>
|
complete: (completion: OriginGestureCompletionPredicate) =>
|
||||||
completedStage(Object.freeze({ ...draft, completion })),
|
completedStage(Object.freeze({ ...draft, completion })),
|
||||||
navigate: navigateFrom(draft),
|
navigate: navigateFrom(draft),
|
||||||
onCommit: (handler: OriginGestureCommitHandler) =>
|
...hookMethods(draft, directedStage),
|
||||||
directedStage(withCommitHandler(draft, handler)),
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -405,6 +516,8 @@ function toStage(start: OriginGestureStart): OriginGestureToBuilder {
|
|||||||
direction,
|
direction,
|
||||||
recognition: Object.freeze({ ...options }),
|
recognition: Object.freeze({ ...options }),
|
||||||
commitHandlers: Object.freeze([]),
|
commitHandlers: Object.freeze([]),
|
||||||
|
armHandlers: Object.freeze([]),
|
||||||
|
disarmHandlers: Object.freeze([]),
|
||||||
}),
|
}),
|
||||||
);
|
);
|
||||||
return Object.freeze({
|
return Object.freeze({
|
||||||
@@ -431,8 +544,60 @@ const fromBuilder: OriginGestureFromBuilder = Object.freeze({
|
|||||||
anywhere: () => fromStage({ kind: "anywhere" }),
|
anywhere: () => fromStage({ kind: "anywhere" }),
|
||||||
when: (predicate: OriginGestureStartPredicate) =>
|
when: (predicate: OriginGestureStartPredicate) =>
|
||||||
fromStage({ kind: "when", predicate }),
|
fromStage({ kind: "when", predicate }),
|
||||||
|
scrollEdge: (scroller: OriginGestureScroller, edge: OriginGestureEdge) =>
|
||||||
|
fromStage({ kind: "scroll-edge", scroller, edge }),
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// Start rules ---------------------------------------------------------------
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Composable `.from.when()` predicates. Each returns a start predicate, so
|
||||||
|
* they combine with anyOf() and allOf():
|
||||||
|
*
|
||||||
|
* gesture.from
|
||||||
|
* .when(anyOf(startedIn(".sheet-handle"), atScrollEdge(list, "top")))
|
||||||
|
* .to.down()
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** Admit pointer-down on an element matching `selector`, or inside one. */
|
||||||
|
export const startedIn =
|
||||||
|
(selector: string): OriginGestureStartPredicate =>
|
||||||
|
({ event }) =>
|
||||||
|
event.target instanceof Element && event.target.closest(selector) !== null;
|
||||||
|
|
||||||
|
/** Admit pointer-down within `distance` of one side of the gesture host. */
|
||||||
|
export const nearEdge =
|
||||||
|
(
|
||||||
|
edge: OriginGestureEdge,
|
||||||
|
distance: OriginGestureDistance,
|
||||||
|
): OriginGestureStartPredicate =>
|
||||||
|
({ host, bounds, point }) =>
|
||||||
|
withinEdge(edge, distance, host, bounds, point);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Admit pointer-down while `scroller` is scrolled all the way to `edge`.
|
||||||
|
* A scroller that is missing (not yet mounted) counts as at the edge.
|
||||||
|
*/
|
||||||
|
export const atScrollEdge =
|
||||||
|
(
|
||||||
|
scroller: OriginGestureScroller,
|
||||||
|
edge: OriginGestureEdge,
|
||||||
|
): OriginGestureStartPredicate =>
|
||||||
|
({ host }) =>
|
||||||
|
isAtScrollEdge(scroller, edge, host);
|
||||||
|
|
||||||
|
/** Admit pointer-down when any of `predicates` does. */
|
||||||
|
export const anyOf =
|
||||||
|
(...predicates: OriginGestureStartPredicate[]): OriginGestureStartPredicate =>
|
||||||
|
(context) =>
|
||||||
|
predicates.some((predicate) => predicate(context));
|
||||||
|
|
||||||
|
/** Admit pointer-down only when all of `predicates` do. */
|
||||||
|
export const allOf =
|
||||||
|
(...predicates: OriginGestureStartPredicate[]): OriginGestureStartPredicate =>
|
||||||
|
(context) =>
|
||||||
|
predicates.every((predicate) => predicate(context));
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Root of the immutable gesture builder.
|
* Root of the immutable gesture builder.
|
||||||
*
|
*
|
||||||
|
|||||||
@@ -1,6 +1,12 @@
|
|||||||
import { computed, onScopeDispose, toValue, type MaybeRefOrGetter } from "vue";
|
import {
|
||||||
|
computed,
|
||||||
|
onScopeDispose,
|
||||||
|
shallowRef,
|
||||||
|
toValue,
|
||||||
|
type MaybeRefOrGetter,
|
||||||
|
} from "vue";
|
||||||
import type { OriginAction } from "../navigation";
|
import type { OriginAction } from "../navigation";
|
||||||
import { OriginSceneError } from "../scene/graph";
|
import { DEFAULT_COMMIT_THRESHOLD, OriginSceneError } from "../scene/graph";
|
||||||
import { useOrigin, type UseOrigin } from "../scene/scene";
|
import { useOrigin, type UseOrigin } from "../scene/scene";
|
||||||
import type { OriginContext, OriginOperationHandle } from "../scene/types";
|
import type { OriginContext, OriginOperationHandle } from "../scene/types";
|
||||||
import { clamp01, measureRect, warn, type OriginRect } from "../shared";
|
import { clamp01, measureRect, warn, type OriginRect } from "../shared";
|
||||||
@@ -10,7 +16,10 @@ import type {
|
|||||||
OriginGestureCompletionContext,
|
OriginGestureCompletionContext,
|
||||||
OriginGestureDirection,
|
OriginGestureDirection,
|
||||||
OriginGestureDistance,
|
OriginGestureDistance,
|
||||||
|
OriginGestureEdge,
|
||||||
OriginGesturePoint,
|
OriginGesturePoint,
|
||||||
|
OriginGestureProgressDistance,
|
||||||
|
OriginGestureScroller,
|
||||||
OriginGestureStart,
|
OriginGestureStart,
|
||||||
} from "./definition";
|
} from "./definition";
|
||||||
|
|
||||||
@@ -52,23 +61,84 @@ export const crossDistance = (
|
|||||||
return isHorizontal(direction) ? Math.abs(dy) : Math.abs(dx);
|
return isHorizontal(direction) ? Math.abs(dy) : Math.abs(dx);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/** Whether a gesture shares its axis with native scrolling. */
|
||||||
|
export const sharesScroll = (definition: OriginGestureDefinition): boolean =>
|
||||||
|
definition.start.kind === "scroll-edge";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* CSS `touch-action` for a host recognizing the given directions: native
|
* Whether the browser supports direction-specific `touch-action` values
|
||||||
* scrolling is preserved on any axis no gesture claims.
|
* (`pan-up`, `pan-down`, …). Chromium does; where it is missing (Safari),
|
||||||
|
* scroll-edge gestures fall back to claiming touches from JavaScript.
|
||||||
|
*/
|
||||||
|
export const supportsDirectionalPan = (): boolean =>
|
||||||
|
typeof CSS !== "undefined" &&
|
||||||
|
typeof CSS.supports === "function" &&
|
||||||
|
CSS.supports("touch-action", "pan-down");
|
||||||
|
|
||||||
|
type PanDirection = "left" | "right" | "up" | "down";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The pan a finger moving `direction` would start. A finger moving down pans
|
||||||
|
* the content up (toward its top), which is what pull-to-refresh reserves.
|
||||||
|
*/
|
||||||
|
const PAN_OF: Record<OriginGestureDirection, PanDirection> = {
|
||||||
|
down: "up",
|
||||||
|
up: "down",
|
||||||
|
left: "right",
|
||||||
|
right: "left",
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* CSS `touch-action` for a gesture host. The browser keeps every pan that no
|
||||||
|
* gesture needs, so native scrolling never waits for JavaScript:
|
||||||
|
*
|
||||||
|
* - a gesture that owns its axis removes that axis (`pan-y` remains for a
|
||||||
|
* horizontal gesture);
|
||||||
|
* - a gesture sharing its axis with a scroller (`.from.scrollEdge()`) removes
|
||||||
|
* only the one pan its finger direction would start, and only while the
|
||||||
|
* scroller is at its edge (`pan-x pan-down` for drag-down at the top), the
|
||||||
|
* pull-to-refresh pattern from the Pointer Events specification.
|
||||||
|
*
|
||||||
|
* @param atEdge - Whether a scroll-edge definition's scroller is at its edge.
|
||||||
|
* @param directional - Whether directional pan values are supported; without
|
||||||
|
* them, shared axes stay fully pannable and `onTouchmove` claims touches.
|
||||||
*/
|
*/
|
||||||
export const touchActionFor = (
|
export const touchActionFor = (
|
||||||
directions: Iterable<OriginGestureDirection>,
|
definitions: Iterable<Pick<OriginGestureDefinition, "direction" | "start">>,
|
||||||
): "none" | "pan-x" | "pan-y" | "auto" => {
|
atEdge: (
|
||||||
let horizontal = false;
|
definition: Pick<OriginGestureDefinition, "start">,
|
||||||
let vertical = false;
|
) => boolean = () => false,
|
||||||
for (const direction of directions) {
|
directional = supportsDirectionalPan(),
|
||||||
if (isHorizontal(direction)) horizontal = true;
|
): string => {
|
||||||
else vertical = true;
|
const pans = new Set<PanDirection>(["left", "right", "up", "down"]);
|
||||||
|
let any = false;
|
||||||
|
for (const definition of definitions) {
|
||||||
|
any = true;
|
||||||
|
if (definition.start.kind === "scroll-edge") {
|
||||||
|
if (directional && atEdge(definition))
|
||||||
|
pans.delete(PAN_OF[definition.direction]);
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
if (horizontal && vertical) return "none";
|
const pair: PanDirection[] = isHorizontal(definition.direction)
|
||||||
if (horizontal) return "pan-y";
|
? ["left", "right"]
|
||||||
if (vertical) return "pan-x";
|
: ["up", "down"];
|
||||||
return "auto";
|
for (const pan of pair) pans.delete(pan);
|
||||||
|
}
|
||||||
|
if (!any) return "auto";
|
||||||
|
if (pans.size === 4) return "manipulation";
|
||||||
|
if (pans.size === 0) return "none";
|
||||||
|
const axis = (a: PanDirection, b: PanDirection, both: string) =>
|
||||||
|
pans.has(a) && pans.has(b)
|
||||||
|
? [both]
|
||||||
|
: pans.has(a)
|
||||||
|
? [`pan-${a}`]
|
||||||
|
: pans.has(b)
|
||||||
|
? [`pan-${b}`]
|
||||||
|
: [];
|
||||||
|
return [
|
||||||
|
...axis("left", "right", "pan-x"),
|
||||||
|
...axis("up", "down", "pan-y"),
|
||||||
|
].join(" ");
|
||||||
};
|
};
|
||||||
|
|
||||||
// Pointer-down admission ----------------------------------------------------
|
// Pointer-down admission ----------------------------------------------------
|
||||||
@@ -167,27 +237,67 @@ export const matchesStart = (
|
|||||||
const point = pointOf(event, bounds);
|
const point = pointOf(event, bounds);
|
||||||
if (start.kind === "when")
|
if (start.kind === "when")
|
||||||
return start.predicate({ event, origin, host, bounds, point });
|
return start.predicate({ event, origin, host, bounds, point });
|
||||||
|
if (start.kind === "scroll-edge")
|
||||||
|
return isAtScrollEdge(start.scroller, start.edge, host);
|
||||||
|
|
||||||
const horizontal = start.edge === "left" || start.edge === "right";
|
return withinEdge(start.edge, start.distance, host, bounds, point);
|
||||||
const distance = resolveCssDistance(
|
};
|
||||||
start.distance,
|
|
||||||
|
/**
|
||||||
|
* Whether `scroller` is scrolled all the way to `edge`. A scroller that is
|
||||||
|
* missing (not yet mounted) counts as at the edge.
|
||||||
|
*/
|
||||||
|
export const isAtScrollEdge = (
|
||||||
|
scroller: OriginGestureScroller,
|
||||||
|
edge: OriginGestureEdge,
|
||||||
|
host: HTMLElement,
|
||||||
|
): boolean => {
|
||||||
|
const element =
|
||||||
|
typeof scroller === "string"
|
||||||
|
? host.querySelector(scroller)
|
||||||
|
: toValue(scroller);
|
||||||
|
if (!element) return true;
|
||||||
|
const { scrollTop, scrollLeft, scrollHeight, scrollWidth } = element;
|
||||||
|
const { clientHeight, clientWidth } = element;
|
||||||
|
switch (edge) {
|
||||||
|
case "top":
|
||||||
|
return scrollTop <= 0;
|
||||||
|
case "bottom":
|
||||||
|
return scrollTop + clientHeight >= scrollHeight - 1;
|
||||||
|
case "left":
|
||||||
|
return scrollLeft <= 0;
|
||||||
|
case "right":
|
||||||
|
return scrollLeft + clientWidth >= scrollWidth - 1;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Whether `point` lies within `distance` of one side of the host. */
|
||||||
|
export const withinEdge = (
|
||||||
|
edge: OriginGestureEdge,
|
||||||
|
distance: OriginGestureDistance,
|
||||||
|
host: HTMLElement,
|
||||||
|
bounds: OriginRect,
|
||||||
|
point: OriginGesturePoint,
|
||||||
|
): boolean => {
|
||||||
|
const horizontal = edge === "left" || edge === "right";
|
||||||
|
const limit = resolveCssDistance(
|
||||||
|
distance,
|
||||||
horizontal ? "horizontal" : "vertical",
|
horizontal ? "horizontal" : "vertical",
|
||||||
host,
|
host,
|
||||||
bounds,
|
bounds,
|
||||||
);
|
);
|
||||||
switch (start.edge) {
|
switch (edge) {
|
||||||
case "left":
|
case "left":
|
||||||
return point.localX >= 0 && point.localX <= distance;
|
return point.localX >= 0 && point.localX <= limit;
|
||||||
case "right":
|
case "right":
|
||||||
return (
|
return (
|
||||||
point.localX <= bounds.width && bounds.width - point.localX <= distance
|
point.localX <= bounds.width && bounds.width - point.localX <= limit
|
||||||
);
|
);
|
||||||
case "top":
|
case "top":
|
||||||
return point.localY >= 0 && point.localY <= distance;
|
return point.localY >= 0 && point.localY <= limit;
|
||||||
case "bottom":
|
case "bottom":
|
||||||
return (
|
return (
|
||||||
point.localY <= bounds.height &&
|
point.localY <= bounds.height && bounds.height - point.localY <= limit
|
||||||
bounds.height - point.localY <= distance
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@@ -196,54 +306,49 @@ export const matchesStart = (
|
|||||||
|
|
||||||
type PointerSample = Pick<PointerEvent, "clientX" | "clientY" | "timeStamp">;
|
type PointerSample = Pick<PointerEvent, "clientX" | "clientY" | "timeStamp">;
|
||||||
|
|
||||||
/** Shortest frame interval assumed when computing velocity, in ms. */
|
/** Velocity is the trend of the samples in this many recent milliseconds. */
|
||||||
const MIN_SAMPLE_INTERVAL = 8;
|
const VELOCITY_WINDOW = 100;
|
||||||
/**
|
/** Shortest span, in ms, velocity is measured over, so bursts stay finite. */
|
||||||
* A release without movement after this many ms is treated as a hold, so the
|
const MIN_VELOCITY_SPAN = 8;
|
||||||
* last move's flick velocity no longer applies.
|
|
||||||
*/
|
|
||||||
const HOLD_RELEASE_INTERVAL = 80;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Measures one pointer sequence's movement along a gesture direction.
|
* Measures one pointer sequence's movement along a gesture direction.
|
||||||
*
|
*
|
||||||
* Progress and velocity are normalized by the host's size along the gesture
|
* Progress and velocity are normalized by the gesture distance (by default
|
||||||
* axis, so `1` means one full host width (or height).
|
* the host's size along the gesture axis), so `1` means one full distance.
|
||||||
*/
|
*/
|
||||||
export class DirectionalTracker {
|
export class DirectionalTracker {
|
||||||
/** Directed distance from the start, in CSS pixels. */
|
/** Directed distance from the start, in CSS pixels. */
|
||||||
distance = 0;
|
distance = 0;
|
||||||
/** Absolute cross-axis distance from the start, in CSS pixels. */
|
/** Absolute cross-axis distance from the start, in CSS pixels. */
|
||||||
crossDistance = 0;
|
crossDistance = 0;
|
||||||
/** Directed distance as a fraction of host size, clamped to `0..1`. */
|
/** Directed distance ÷ gesture distance, unclamped so it can overshoot. */
|
||||||
progress = 0;
|
rawProgress = 0;
|
||||||
/** Latest directed velocity in progress units per second. */
|
/**
|
||||||
|
* Directed velocity in progress units per second: the least-squares trend
|
||||||
|
* of the last {@link VELOCITY_WINDOW} ms, so uneven sample timing and a
|
||||||
|
* final held-still moment do not distort a flick.
|
||||||
|
*/
|
||||||
velocity = 0;
|
velocity = 0;
|
||||||
|
|
||||||
private readonly horizontal: boolean;
|
private readonly samples: { time: number; position: number }[];
|
||||||
/** Whether progress grows as the axis coordinate decreases. */
|
|
||||||
private readonly reversed: boolean;
|
|
||||||
private lastCoordinate: number;
|
|
||||||
private lastTime: number;
|
|
||||||
|
|
||||||
constructor(
|
constructor(
|
||||||
private readonly direction: OriginGestureDirection,
|
private readonly direction: OriginGestureDirection,
|
||||||
private readonly start: PointerSample,
|
private readonly start: PointerSample,
|
||||||
/** Host size along the gesture axis, read at every sample. */
|
/** Gesture distance in CSS pixels, read at every sample. */
|
||||||
private readonly axisSize: () => number,
|
private readonly axisSize: () => number,
|
||||||
) {
|
) {
|
||||||
this.horizontal = isHorizontal(direction);
|
this.samples = [{ time: start.timeStamp, position: 0 }];
|
||||||
this.reversed = direction === "left" || direction === "up";
|
|
||||||
this.lastCoordinate = this.coordinateOf(start);
|
|
||||||
this.lastTime = start.timeStamp;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private coordinateOf(event: PointerSample) {
|
/** Directed distance ÷ gesture distance, clamped to `0..1`. */
|
||||||
return this.horizontal ? event.clientX : event.clientY;
|
get progress(): number {
|
||||||
|
return clamp01(this.rawProgress);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Movement from the start without recording a sample. */
|
/** Movement from the start without recording a sample. */
|
||||||
displacement(event: PointerSample) {
|
displacement(event: Pick<PointerSample, "clientX" | "clientY">) {
|
||||||
const dx = event.clientX - this.start.clientX;
|
const dx = event.clientX - this.start.clientX;
|
||||||
const dy = event.clientY - this.start.clientY;
|
const dy = event.clientY - this.start.clientY;
|
||||||
return {
|
return {
|
||||||
@@ -253,27 +358,38 @@ export class DirectionalTracker {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Record a sample, updating distance, progress, and velocity. */
|
/** Record a sample, updating distance, progress, and velocity. */
|
||||||
sample(event: PointerSample, release = false): void {
|
sample(event: PointerSample): void {
|
||||||
const { distance, crossDistance } = this.displacement(event);
|
const { distance, crossDistance } = this.displacement(event);
|
||||||
this.distance = distance;
|
this.distance = distance;
|
||||||
this.crossDistance = crossDistance;
|
this.crossDistance = crossDistance;
|
||||||
|
|
||||||
const size = Math.max(1, this.axisSize());
|
const size = Math.max(1, this.axisSize());
|
||||||
const coordinate = this.coordinateOf(event);
|
this.rawProgress = distance / size;
|
||||||
const step = this.reversed
|
|
||||||
? this.lastCoordinate - coordinate
|
|
||||||
: coordinate - this.lastCoordinate;
|
|
||||||
const interval = event.timeStamp - this.lastTime;
|
|
||||||
this.progress = clamp01(distance / size);
|
|
||||||
// Pointer-up commonly repeats the final pointer-move coordinate. Preserve
|
|
||||||
// that move's flick velocity for a prompt release, but decay it when the
|
|
||||||
// pointer was held still long enough for the flick to have ended.
|
|
||||||
if (!release || step !== 0 || interval > HOLD_RELEASE_INTERVAL)
|
|
||||||
this.velocity =
|
|
||||||
(step * 1000) / (Math.max(MIN_SAMPLE_INTERVAL, interval) * size);
|
|
||||||
|
|
||||||
this.lastCoordinate = coordinate;
|
const samples = this.samples;
|
||||||
this.lastTime = event.timeStamp;
|
samples.push({ time: event.timeStamp, position: distance });
|
||||||
|
// Keep the window, but always at least two samples to measure between.
|
||||||
|
const since = event.timeStamp - VELOCITY_WINDOW;
|
||||||
|
while (samples.length > 2 && samples[1]!.time <= since) samples.shift();
|
||||||
|
this.velocity = (DirectionalTracker.trend(samples) * 1000) / size;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Least-squares slope of position over time, in pixels per ms. */
|
||||||
|
private static trend(samples: readonly { time: number; position: number }[]) {
|
||||||
|
const first = samples[0]!;
|
||||||
|
const last = samples[samples.length - 1]!;
|
||||||
|
if (last.time - first.time < MIN_VELOCITY_SPAN)
|
||||||
|
return (last.position - first.position) / MIN_VELOCITY_SPAN;
|
||||||
|
const meanTime =
|
||||||
|
samples.reduce((sum, { time }) => sum + time, 0) / samples.length;
|
||||||
|
const meanPosition =
|
||||||
|
samples.reduce((sum, { position }) => sum + position, 0) / samples.length;
|
||||||
|
let covariance = 0;
|
||||||
|
let variance = 0;
|
||||||
|
for (const { time, position } of samples) {
|
||||||
|
covariance += (time - meanTime) * (position - meanPosition);
|
||||||
|
variance += (time - meanTime) ** 2;
|
||||||
|
}
|
||||||
|
return covariance / variance;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -284,6 +400,28 @@ const DEFAULT_THRESHOLD = 8;
|
|||||||
/** Ratio by which directed movement must exceed cross-axis movement. */
|
/** Ratio by which directed movement must exceed cross-axis movement. */
|
||||||
const DEFAULT_AXIS_DOMINANCE = 1.15;
|
const DEFAULT_AXIS_DOMINANCE = 1.15;
|
||||||
|
|
||||||
|
/** Resolve a definition's progress distance at pointer-down, in pixels. */
|
||||||
|
export const resolveProgressDistance = (
|
||||||
|
distance: OriginGestureProgressDistance | undefined,
|
||||||
|
direction: OriginGestureDirection,
|
||||||
|
host: HTMLElement,
|
||||||
|
bounds: OriginRect,
|
||||||
|
): (() => number) => {
|
||||||
|
const horizontal = isHorizontal(direction);
|
||||||
|
if (distance === undefined)
|
||||||
|
return () => (horizontal ? host.clientWidth : host.clientHeight);
|
||||||
|
const pixels =
|
||||||
|
typeof distance === "function"
|
||||||
|
? distance({ host, bounds })
|
||||||
|
: resolveCssDistance(
|
||||||
|
distance,
|
||||||
|
horizontal ? "horizontal" : "vertical",
|
||||||
|
host,
|
||||||
|
bounds,
|
||||||
|
);
|
||||||
|
return () => pixels;
|
||||||
|
};
|
||||||
|
|
||||||
/** The origin capabilities a recognizer needs. */
|
/** The origin capabilities a recognizer needs. */
|
||||||
export type RecognizerOrigin = Pick<UseOrigin, "context" | "begin">;
|
export type RecognizerOrigin = Pick<UseOrigin, "context" | "begin">;
|
||||||
|
|
||||||
@@ -299,10 +437,24 @@ interface PointerSession {
|
|||||||
readonly start: OriginGesturePoint;
|
readonly start: OriginGesturePoint;
|
||||||
readonly startTime: number;
|
readonly startTime: number;
|
||||||
readonly tracker: DirectionalTracker;
|
readonly tracker: DirectionalTracker;
|
||||||
|
/**
|
||||||
|
* For a gesture sharing its axis with scrolling: whether it has claimed
|
||||||
|
* this touch from native scrolling (`ours`) or not yet decided.
|
||||||
|
*/
|
||||||
|
scroll: "pending" | "ours";
|
||||||
|
/** Latest pointer position, for the touch-move decision. */
|
||||||
|
last: { readonly clientX: number; readonly clientY: number };
|
||||||
/** Movement passed the recognition threshold and the pointer is captured. */
|
/** Movement passed the recognition threshold and the pointer is captured. */
|
||||||
captured: boolean;
|
captured: boolean;
|
||||||
|
/** Releasing now would commit; drives `.onArm()` and `.onDisarm()`. */
|
||||||
|
armed: boolean;
|
||||||
/** The scene operation, once navigation resolved and `begin()` was called. */
|
/** The scene operation, once navigation resolved and `begin()` was called. */
|
||||||
operation: Promise<OriginOperationHandle | null> | null;
|
operation: Promise<OriginOperationHandle | null> | null;
|
||||||
|
/**
|
||||||
|
* The operation's handle once `begin()` resolved, so pointer-up can finish
|
||||||
|
* it synchronously, inside the event, without awaiting the promise.
|
||||||
|
*/
|
||||||
|
handle: OriginOperationHandle | null;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -333,6 +485,40 @@ export class GestureRecognizer {
|
|||||||
private readonly origin: RecognizerOrigin,
|
private readonly origin: RecognizerOrigin,
|
||||||
) {}
|
) {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called for each `touchmove`: whether native scrolling must be cancelled.
|
||||||
|
*
|
||||||
|
* Only gestures that share an axis with scrolling take part. The browser
|
||||||
|
* sends its first cancelable `touchmove` after roughly 15–20px of movement,
|
||||||
|
* so the decision uses all of that movement: along this gesture's axis and
|
||||||
|
* direction claims the touch; clearly elsewhere lets it go to the browser
|
||||||
|
* (which then scrolls and sends `pointercancel`); unclear holds it for one
|
||||||
|
* more move.
|
||||||
|
*/
|
||||||
|
claimTouch(): boolean {
|
||||||
|
const session = this.session;
|
||||||
|
if (!session || !sharesScroll(session.definition)) return false;
|
||||||
|
if (session.captured || session.scroll === "ours") return true;
|
||||||
|
const { distance, crossDistance } = session.tracker.displacement(
|
||||||
|
session.last,
|
||||||
|
);
|
||||||
|
const dominance =
|
||||||
|
session.definition.recognition.axisDominance ?? DEFAULT_AXIS_DOMINANCE;
|
||||||
|
const along = Math.abs(distance);
|
||||||
|
if (distance > 0 && along >= crossDistance * dominance) {
|
||||||
|
session.scroll = "ours";
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (
|
||||||
|
along >= crossDistance * dominance ||
|
||||||
|
crossDistance >= along * dominance
|
||||||
|
) {
|
||||||
|
this.session = null;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
pointerDown(event: PointerEvent): void {
|
pointerDown(event: PointerEvent): void {
|
||||||
if (!event.isPrimary) return;
|
if (!event.isPrimary) return;
|
||||||
// Only one primary pointer exists at a time, so any session still open
|
// Only one primary pointer exists at a time, so any session still open
|
||||||
@@ -354,7 +540,6 @@ export class GestureRecognizer {
|
|||||||
|
|
||||||
// The component containing this declaration is the operation's origin.
|
// The component containing this declaration is the operation's origin.
|
||||||
event.stopPropagation();
|
event.stopPropagation();
|
||||||
const horizontal = isHorizontal(definition.direction);
|
|
||||||
this.session = {
|
this.session = {
|
||||||
definition,
|
definition,
|
||||||
pointerId: event.pointerId,
|
pointerId: event.pointerId,
|
||||||
@@ -363,11 +548,22 @@ export class GestureRecognizer {
|
|||||||
origin,
|
origin,
|
||||||
start: pointOf(event, bounds),
|
start: pointOf(event, bounds),
|
||||||
startTime: event.timeStamp,
|
startTime: event.timeStamp,
|
||||||
tracker: new DirectionalTracker(definition.direction, event, () =>
|
tracker: new DirectionalTracker(
|
||||||
horizontal ? host.clientWidth : host.clientHeight,
|
definition.direction,
|
||||||
|
event,
|
||||||
|
resolveProgressDistance(
|
||||||
|
definition.recognition.distance,
|
||||||
|
definition.direction,
|
||||||
|
host,
|
||||||
|
bounds,
|
||||||
),
|
),
|
||||||
|
),
|
||||||
|
scroll: "pending",
|
||||||
|
last: { clientX: event.clientX, clientY: event.clientY },
|
||||||
captured: false,
|
captured: false,
|
||||||
|
armed: false,
|
||||||
operation: null,
|
operation: null,
|
||||||
|
handle: null,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -375,12 +571,14 @@ export class GestureRecognizer {
|
|||||||
const session = this.sessionFor(event);
|
const session = this.sessionFor(event);
|
||||||
if (!session) return;
|
if (!session) return;
|
||||||
|
|
||||||
|
session.last = { clientX: event.clientX, clientY: event.clientY };
|
||||||
if (!session.captured) {
|
if (!session.captured) {
|
||||||
if (!GestureRecognizer.recognizes(session, event)) return;
|
if (!GestureRecognizer.recognizes(session, event)) return;
|
||||||
session.captured = true;
|
session.captured = true;
|
||||||
session.host.setPointerCapture?.(session.pointerId);
|
session.host.setPointerCapture?.(session.pointerId);
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
session.tracker.sample(event);
|
session.tracker.sample(event);
|
||||||
|
this.updateArming(session, event);
|
||||||
const action = await this.resolveAction(session.definition);
|
const action = await this.resolveAction(session.definition);
|
||||||
// The pointer may have been released or cancelled meanwhile.
|
// The pointer may have been released or cancelled meanwhile.
|
||||||
if (this.session !== session) return;
|
if (this.session !== session) return;
|
||||||
@@ -388,24 +586,28 @@ export class GestureRecognizer {
|
|||||||
this.session = null;
|
this.session = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
session.operation = this.origin.begin(action).catch((error) => {
|
session.operation = this.origin.begin(action).then(
|
||||||
|
(handle) => (session.handle = handle),
|
||||||
|
(error) => {
|
||||||
// Another recognizer on this origin won the race; that is expected.
|
// Another recognizer on this origin won the race; that is expected.
|
||||||
if (!(
|
if (!(
|
||||||
error instanceof OriginSceneError && error.code === "origin-busy"
|
error instanceof OriginSceneError && error.code === "origin-busy"
|
||||||
))
|
))
|
||||||
warn("A gesture could not begin its operation.", error);
|
warn("A gesture could not begin its operation.", error);
|
||||||
return null;
|
return null;
|
||||||
});
|
},
|
||||||
|
);
|
||||||
} else {
|
} else {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
session.tracker.sample(event);
|
session.tracker.sample(event);
|
||||||
|
this.updateArming(session, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Progress is read after the await so the latest buffered sample wins.
|
// Progress is read after the await so the latest buffered sample wins.
|
||||||
const pending = session.operation;
|
const pending = session.operation;
|
||||||
const handle = pending ? await pending : null;
|
const handle = pending ? await pending : null;
|
||||||
if (this.session === session && session.operation === pending)
|
if (this.session === session && session.operation === pending)
|
||||||
handle?.update(session.tracker.progress, session.tracker.velocity);
|
handle?.update(session.tracker.rawProgress, session.tracker.velocity);
|
||||||
}
|
}
|
||||||
|
|
||||||
async pointerUp(event: PointerEvent): Promise<void> {
|
async pointerUp(event: PointerEvent): Promise<void> {
|
||||||
@@ -415,25 +617,16 @@ export class GestureRecognizer {
|
|||||||
if (!session.captured) return;
|
if (!session.captured) return;
|
||||||
|
|
||||||
const { tracker, definition } = session;
|
const { tracker, definition } = session;
|
||||||
tracker.sample(event, true);
|
tracker.sample(event);
|
||||||
const context: OriginGestureCompletionContext = {
|
const context = GestureRecognizer.contextOf(session, event);
|
||||||
origin: session.origin,
|
|
||||||
direction: definition.direction,
|
|
||||||
progress: tracker.progress,
|
|
||||||
velocity: tracker.velocity,
|
|
||||||
distance: tracker.distance,
|
|
||||||
crossDistance: tracker.crossDistance,
|
|
||||||
duration: Math.max(0, event.timeStamp - session.startTime),
|
|
||||||
event,
|
|
||||||
host: session.host,
|
|
||||||
bounds: session.bounds,
|
|
||||||
start: session.start,
|
|
||||||
current: pointOf(event, session.bounds),
|
|
||||||
};
|
|
||||||
const commit = definition.completion?.(context);
|
const commit = definition.completion?.(context);
|
||||||
const { progress, velocity } = tracker;
|
const { rawProgress: progress, velocity } = tracker;
|
||||||
|
|
||||||
const handle = session.operation ? await session.operation : null;
|
// Usually the operation began long ago: finish it without awaiting, so
|
||||||
|
// commit handlers run inside this pointer-up (iOS only allows haptics,
|
||||||
|
// audio, and clipboard writes during the user's gesture).
|
||||||
|
const handle =
|
||||||
|
session.handle ?? (session.operation ? await session.operation : null);
|
||||||
if (!handle) return;
|
if (!handle) return;
|
||||||
handle.update(progress, velocity);
|
handle.update(progress, velocity);
|
||||||
// finish() fixes the outcome synchronously, before the spring settles.
|
// finish() fixes the outcome synchronously, before the spring settles.
|
||||||
@@ -441,13 +634,20 @@ export class GestureRecognizer {
|
|||||||
commit === undefined ? undefined : { commit },
|
commit === undefined ? undefined : { commit },
|
||||||
);
|
);
|
||||||
if (handle.intent === "commit")
|
if (handle.intent === "commit")
|
||||||
GestureRecognizer.notifyCommit(definition, context);
|
GestureRecognizer.notify(definition.commitHandlers ?? [], context);
|
||||||
await settled;
|
await settled;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Pointer capture ended without a pointer-up; cancel like pointer-cancel. */
|
/**
|
||||||
|
* The host lost pointer capture without a pointer-up; cancel like
|
||||||
|
* pointer-cancel. The event bubbles, and taking capture makes the touched
|
||||||
|
* child lose its implicit touch capture, so only the host's own loss counts.
|
||||||
|
*/
|
||||||
pointerCaptureLost(event: PointerEvent): Promise<void> {
|
pointerCaptureLost(event: PointerEvent): Promise<void> {
|
||||||
return this.sessionFor(event) ? this.abandon() : Promise.resolve();
|
const session = this.sessionFor(event);
|
||||||
|
return session && event.target === session.host
|
||||||
|
? this.abandon()
|
||||||
|
: Promise.resolve();
|
||||||
}
|
}
|
||||||
|
|
||||||
pointerCancel(): Promise<void> {
|
pointerCancel(): Promise<void> {
|
||||||
@@ -463,6 +663,45 @@ export class GestureRecognizer {
|
|||||||
await handle?.cancel();
|
await handle?.cancel();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Fire `.onArm()` / `.onDisarm()` when the release decision would flip. */
|
||||||
|
private updateArming(session: PointerSession, event: PointerEvent) {
|
||||||
|
const { definition, tracker } = session;
|
||||||
|
const armHandlers = definition.armHandlers ?? [];
|
||||||
|
const disarmHandlers = definition.disarmHandlers ?? [];
|
||||||
|
if (!armHandlers.length && !disarmHandlers.length) return;
|
||||||
|
const context = GestureRecognizer.contextOf(session, event);
|
||||||
|
// Distance decides arming unless the definition supplies .complete():
|
||||||
|
// velocity changes too quickly to drive a cue without flickering.
|
||||||
|
const armed = definition.completion
|
||||||
|
? definition.completion(context)
|
||||||
|
: tracker.progress >=
|
||||||
|
(definition.choreography.commitThreshold ?? DEFAULT_COMMIT_THRESHOLD);
|
||||||
|
if (armed === session.armed) return;
|
||||||
|
session.armed = armed;
|
||||||
|
GestureRecognizer.notify(armed ? armHandlers : disarmHandlers, context);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static contextOf(
|
||||||
|
session: PointerSession,
|
||||||
|
event: PointerEvent,
|
||||||
|
): OriginGestureCompletionContext {
|
||||||
|
const { tracker } = session;
|
||||||
|
return {
|
||||||
|
origin: session.origin,
|
||||||
|
direction: session.definition.direction,
|
||||||
|
progress: tracker.progress,
|
||||||
|
velocity: tracker.velocity,
|
||||||
|
distance: tracker.distance,
|
||||||
|
crossDistance: tracker.crossDistance,
|
||||||
|
duration: Math.max(0, event.timeStamp - session.startTime),
|
||||||
|
event,
|
||||||
|
host: session.host,
|
||||||
|
bounds: session.bounds,
|
||||||
|
start: session.start,
|
||||||
|
current: pointOf(event, session.bounds),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
private sessionFor(event: PointerEvent) {
|
private sessionFor(event: PointerEvent) {
|
||||||
const session = this.session;
|
const session = this.session;
|
||||||
return session && session.pointerId === event.pointerId ? session : null;
|
return session && session.pointerId === event.pointerId ? session : null;
|
||||||
@@ -506,12 +745,12 @@ export class GestureRecognizer {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Run commit handlers; a failing handler never interrupts the others. */
|
/** Run handlers in order; a failing handler never interrupts the others. */
|
||||||
private static notifyCommit(
|
private static notify(
|
||||||
definition: OriginGestureDefinition,
|
handlers: readonly ((context: OriginGestureCompletionContext) => void)[],
|
||||||
context: OriginGestureCompletionContext,
|
context: OriginGestureCompletionContext,
|
||||||
) {
|
) {
|
||||||
for (const handler of definition.commitHandlers ?? []) {
|
for (const handler of handlers) {
|
||||||
try {
|
try {
|
||||||
handler(context);
|
handler(context);
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
@@ -549,24 +788,80 @@ export const useOriginGestures = (
|
|||||||
return recognizers;
|
return recognizers;
|
||||||
};
|
};
|
||||||
|
|
||||||
const style = computed(() => ({
|
// The host element, for scroll-edge state and selector scrollers.
|
||||||
|
const host = shallowRef<HTMLElement | null>(null);
|
||||||
|
// Bumped by scroll events; touch-action re-reads scroll edges on change.
|
||||||
|
const scrolled = shallowRef(0);
|
||||||
|
const directional = supportsDirectionalPan();
|
||||||
|
const atEdge = (definition: Pick<OriginGestureDefinition, "start">) => {
|
||||||
|
const { start } = definition;
|
||||||
|
if (start.kind !== "scroll-edge") return false;
|
||||||
|
const element = host.value;
|
||||||
|
if (!element && typeof start.scroller === "string") return true;
|
||||||
|
return isAtScrollEdge(start.scroller, start.edge, element!);
|
||||||
|
};
|
||||||
|
// A string, so hosts re-render only when touch-action actually changes,
|
||||||
|
// never merely because something scrolled.
|
||||||
|
const touchAction = computed(() => {
|
||||||
|
void scrolled.value;
|
||||||
|
return touchActionFor(toValue(definitions), atEdge, directional);
|
||||||
|
});
|
||||||
|
const sharesScrollAxis = computed(() =>
|
||||||
|
toValue(definitions).some(sharesScroll),
|
||||||
|
);
|
||||||
|
|
||||||
|
const style = computed(() => {
|
||||||
|
const value = touchAction.value;
|
||||||
|
return {
|
||||||
width: "100%",
|
width: "100%",
|
||||||
height: "100%",
|
height: "100%",
|
||||||
// Preserve native scrolling on any axis no gesture claims.
|
// Native scrolling stays on every pan no gesture needs.
|
||||||
touchAction: touchActionFor(
|
touchAction: value,
|
||||||
toValue(definitions).map(({ direction }) => direction),
|
// Inherited by descendants through the package stylesheet, so nested
|
||||||
),
|
// scroll containers (where browsers restart touch-action) keep it too.
|
||||||
}));
|
"--nvo-touch-action": value,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
// A recognizer whose component unmounts mid-gesture cancels its operation.
|
// A recognizer whose component unmounts mid-gesture cancels its operation.
|
||||||
onScopeDispose(() => {
|
onScopeDispose(() => {
|
||||||
for (const recognizer of recognizers.splice(0)) void recognizer.abandon();
|
for (const recognizer of recognizers.splice(0)) void recognizer.abandon();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// Only without directional touch-action do scroll-edge gestures need to
|
||||||
|
// claim touches from JavaScript, the one path that blocks scrolling.
|
||||||
|
const needsTouchmove = computed(() => sharesScrollAxis.value && !directional);
|
||||||
|
|
||||||
|
const onTouchmove = (event: TouchEvent) => {
|
||||||
|
if (!event.cancelable) return;
|
||||||
|
// Ask every recognizer: each one may let go of the touch as it answers.
|
||||||
|
let claimed = false;
|
||||||
|
for (const recognizer of current())
|
||||||
|
if (recognizer.claimTouch()) claimed = true;
|
||||||
|
if (claimed) event.preventDefault();
|
||||||
|
};
|
||||||
|
const onScrollCapture = () => {
|
||||||
|
scrolled.value += 1;
|
||||||
|
};
|
||||||
|
const listeners = computed(() => ({
|
||||||
|
...(sharesScrollAxis.value ? { onScrollCapture } : {}),
|
||||||
|
...(needsTouchmove.value ? { onTouchmove } : {}),
|
||||||
|
}));
|
||||||
|
|
||||||
return {
|
return {
|
||||||
get style() {
|
get style() {
|
||||||
return style.value;
|
return style.value;
|
||||||
},
|
},
|
||||||
|
get needsTouchmove() {
|
||||||
|
return needsTouchmove.value;
|
||||||
|
},
|
||||||
|
get listeners() {
|
||||||
|
return listeners.value as Record<string, (event: Event) => void>;
|
||||||
|
},
|
||||||
|
ref: (element) => {
|
||||||
|
host.value = element instanceof HTMLElement ? element : null;
|
||||||
|
scrolled.value += 1;
|
||||||
|
},
|
||||||
onPointerdown: (event) => {
|
onPointerdown: (event) => {
|
||||||
for (const recognizer of current()) recognizer.pointerDown(event);
|
for (const recognizer of current()) recognizer.pointerDown(event);
|
||||||
},
|
},
|
||||||
@@ -583,6 +878,7 @@ export const useOriginGestures = (
|
|||||||
for (const recognizer of current())
|
for (const recognizer of current())
|
||||||
void recognizer.pointerCaptureLost(event);
|
void recognizer.pointerCaptureLost(event);
|
||||||
},
|
},
|
||||||
|
onTouchmove,
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ export type {
|
|||||||
OriginEffectSet,
|
OriginEffectSet,
|
||||||
OriginOperationIntent,
|
OriginOperationIntent,
|
||||||
OriginOperationPhase,
|
OriginOperationPhase,
|
||||||
|
OriginSpring,
|
||||||
} from "./choreography";
|
} from "./choreography";
|
||||||
export {
|
export {
|
||||||
defineOriginChoreography,
|
defineOriginChoreography,
|
||||||
@@ -58,7 +59,14 @@ export {
|
|||||||
} from "./scene/scene";
|
} from "./scene/scene";
|
||||||
|
|
||||||
export type * from "./gesture/definition";
|
export type * from "./gesture/definition";
|
||||||
export { gesture } from "./gesture/definition";
|
export {
|
||||||
|
allOf,
|
||||||
|
anyOf,
|
||||||
|
atScrollEdge,
|
||||||
|
gesture,
|
||||||
|
nearEdge,
|
||||||
|
startedIn,
|
||||||
|
} from "./gesture/definition";
|
||||||
export { useOriginGesture } from "./gesture/recognizer";
|
export { useOriginGesture } from "./gesture/recognizer";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -65,25 +65,30 @@ export class OriginSceneError extends Error {
|
|||||||
* Progress at which a release commits when the choreography does not supply
|
* Progress at which a release commits when the choreography does not supply
|
||||||
* its own `commitThreshold`.
|
* its own `commitThreshold`.
|
||||||
*/
|
*/
|
||||||
export const DEFAULT_COMMIT_THRESHOLD = 0.36;
|
export const DEFAULT_COMMIT_THRESHOLD = 0.25;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Release velocity (progress units per second) that commits a flick at any
|
* Release velocity (progress units per second) that commits a flick at any
|
||||||
* progress when the choreography does not supply its own `commitVelocity`.
|
* progress when the choreography does not supply its own `commitVelocity`.
|
||||||
*/
|
*/
|
||||||
export const DEFAULT_COMMIT_VELOCITY = 0.3;
|
export const DEFAULT_COMMIT_VELOCITY = 0.2;
|
||||||
|
|
||||||
/** Decide a release outcome from explicit options or progress/velocity. */
|
/**
|
||||||
|
* Decide a release outcome from explicit options, or from velocity and
|
||||||
|
* progress: a flick at least `commitVelocity` fast decides by its direction,
|
||||||
|
* forward committing and backward cancelling, regardless of distance. Slower
|
||||||
|
* releases commit once progress reaches `commitThreshold`.
|
||||||
|
*/
|
||||||
export const shouldCommit = (
|
export const shouldCommit = (
|
||||||
operation: MutableOriginOperation,
|
operation: MutableOriginOperation,
|
||||||
options: OriginFinishOptions,
|
options: OriginFinishOptions,
|
||||||
): boolean => {
|
): boolean => {
|
||||||
if (options.commit !== undefined) return options.commit;
|
if (options.commit !== undefined) return options.commit;
|
||||||
const { commitThreshold, commitVelocity } = operation.choreography;
|
const { commitThreshold, commitVelocity } = operation.choreography;
|
||||||
return (
|
const flick = commitVelocity ?? DEFAULT_COMMIT_VELOCITY;
|
||||||
operation.progress >= (commitThreshold ?? DEFAULT_COMMIT_THRESHOLD) ||
|
if (operation.velocity >= flick) return true;
|
||||||
operation.velocity >= (commitVelocity ?? DEFAULT_COMMIT_VELOCITY)
|
if (operation.velocity <= -flick) return false;
|
||||||
);
|
return operation.progress >= (commitThreshold ?? DEFAULT_COMMIT_THRESHOLD);
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -269,6 +274,7 @@ export class SceneGraph {
|
|||||||
const operation = this.operations.get(id);
|
const operation = this.operations.get(id);
|
||||||
if (!operation || operation.phase === "finished") return;
|
if (!operation || operation.phase === "finished") return;
|
||||||
operation.progress = clamp01(progress);
|
operation.progress = clamp01(progress);
|
||||||
|
operation.overshoot = progress - operation.progress;
|
||||||
operation.velocity = velocity;
|
operation.velocity = velocity;
|
||||||
if (operation.phase !== "preparing") operation.phase = "interactive";
|
if (operation.phase !== "preparing") operation.phase = "interactive";
|
||||||
}
|
}
|
||||||
@@ -292,6 +298,7 @@ export class SceneGraph {
|
|||||||
|
|
||||||
if (operation.history === "push" && operation.choreography.persistAtRest) {
|
if (operation.history === "push" && operation.choreography.persistAtRest) {
|
||||||
operation.progress = 1;
|
operation.progress = 1;
|
||||||
|
operation.overshoot = 0;
|
||||||
operation.velocity = 0;
|
operation.velocity = 0;
|
||||||
operation.intent = "commit";
|
operation.intent = "commit";
|
||||||
operation.phase = "finished";
|
operation.phase = "finished";
|
||||||
@@ -540,6 +547,7 @@ export class SceneGraph {
|
|||||||
placement: init.placement,
|
placement: init.placement,
|
||||||
history: init.history,
|
history: init.history,
|
||||||
progress: 0,
|
progress: 0,
|
||||||
|
overshoot: 0,
|
||||||
velocity: 0,
|
velocity: 0,
|
||||||
phase: "preparing",
|
phase: "preparing",
|
||||||
intent: "undecided",
|
intent: "undecided",
|
||||||
@@ -570,7 +578,7 @@ export class SceneGraph {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Resolve the live operations a node started, because the node is leaving
|
* Resolve the operations a node started, because the node is leaving
|
||||||
* the visible graph: nodes they created (push/replace targets, including
|
* the visible graph: nodes they created (push/replace targets, including
|
||||||
* replacements whose history skips this node) are removed, and retained
|
* replacements whose history skips this node) are removed, and retained
|
||||||
* entries they revealed (back targets) are restored as if that back
|
* entries they revealed (back targets) are restored as if that back
|
||||||
@@ -590,7 +598,7 @@ export class SceneGraph {
|
|||||||
|
|
||||||
private discardOutgoing(nodeKey: string, visited = new Set<string>()): void {
|
private discardOutgoing(nodeKey: string, visited = new Set<string>()): void {
|
||||||
for (const operation of [...(this.outgoing.get(nodeKey) ?? [])]) {
|
for (const operation of [...(this.outgoing.get(nodeKey) ?? [])]) {
|
||||||
if (operation.phase === "finished") continue;
|
// Includes finished resting edges: an open drawer closes with its page.
|
||||||
if (operation.history === "back") {
|
if (operation.history === "back") {
|
||||||
this.cancel(operation.id);
|
this.cancel(operation.id);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -13,11 +13,14 @@ import {
|
|||||||
normalizedEffect,
|
normalizedEffect,
|
||||||
type OriginEffect,
|
type OriginEffect,
|
||||||
type OriginEffectSet,
|
type OriginEffectSet,
|
||||||
|
type OriginSpring,
|
||||||
type OriginOperationIntent,
|
type OriginOperationIntent,
|
||||||
type OriginOperationPhase,
|
type OriginOperationPhase,
|
||||||
} from "../choreography";
|
} from "../choreography";
|
||||||
import type { OriginAction, OriginView } from "../navigation";
|
import type { OriginAction, OriginView } from "../navigation";
|
||||||
import {
|
import {
|
||||||
|
DEV,
|
||||||
|
warn,
|
||||||
clamp,
|
clamp,
|
||||||
clamp01,
|
clamp01,
|
||||||
measureRect,
|
measureRect,
|
||||||
@@ -136,8 +139,8 @@ export const composeNodeStyle = (
|
|||||||
* easing on custom choreographies.
|
* easing on custom choreographies.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
const STIFFNESS = 280;
|
const DEFAULT_STIFFNESS = 280;
|
||||||
const DAMPING = 30;
|
const DEFAULT_DAMPING = 30;
|
||||||
/** Fixed integration step, in seconds. */
|
/** Fixed integration step, in seconds. */
|
||||||
const STEP = 1 / 120;
|
const STEP = 1 / 120;
|
||||||
/** Frame durations are clamped to this range, in seconds. */
|
/** Frame durations are clamped to this range, in seconds. */
|
||||||
@@ -163,13 +166,16 @@ export const stepSpring = (
|
|||||||
state: SpringState,
|
state: SpringState,
|
||||||
target: number,
|
target: number,
|
||||||
elapsedMs: number,
|
elapsedMs: number,
|
||||||
|
spring: OriginSpring = {},
|
||||||
): SpringState & { readonly done: boolean } => {
|
): SpringState & { readonly done: boolean } => {
|
||||||
|
const stiffness = spring.stiffness ?? DEFAULT_STIFFNESS;
|
||||||
|
const damping = spring.damping ?? DEFAULT_DAMPING;
|
||||||
const elapsed = clamp(elapsedMs / 1000, MIN_FRAME, MAX_FRAME);
|
const elapsed = clamp(elapsedMs / 1000, MIN_FRAME, MAX_FRAME);
|
||||||
const iterations = Math.max(1, Math.ceil(elapsed / STEP));
|
const iterations = Math.max(1, Math.ceil(elapsed / STEP));
|
||||||
const dt = elapsed / iterations;
|
const dt = elapsed / iterations;
|
||||||
let { position, velocity } = state;
|
let { position, velocity } = state;
|
||||||
for (let index = 0; index < iterations; index += 1) {
|
for (let index = 0; index < iterations; index += 1) {
|
||||||
const acceleration = (target - position) * STIFFNESS - velocity * DAMPING;
|
const acceleration = (target - position) * stiffness - velocity * damping;
|
||||||
velocity += acceleration * dt;
|
velocity += acceleration * dt;
|
||||||
position += velocity * dt;
|
position += velocity * dt;
|
||||||
}
|
}
|
||||||
@@ -183,13 +189,14 @@ export const stepSpring = (
|
|||||||
* Run a spring on `requestAnimationFrame` until it rests at `target` or
|
* Run a spring on `requestAnimationFrame` until it rests at `target` or
|
||||||
* `onFrame` returns `false` because its subject no longer exists.
|
* `onFrame` returns `false` because its subject no longer exists.
|
||||||
*
|
*
|
||||||
* Every reported progress is clamped to `0..1`; the final frame reports
|
* Each frame reports the raw position; the final frame reports exactly
|
||||||
* exactly `target` with zero velocity.
|
* `target` with zero velocity.
|
||||||
*/
|
*/
|
||||||
export const runSpring = (
|
export const runSpring = (
|
||||||
from: SpringState,
|
from: SpringState,
|
||||||
target: number,
|
target: number,
|
||||||
onFrame: (progress: number, velocity: number) => boolean,
|
onFrame: (position: number, velocity: number) => boolean,
|
||||||
|
spring: OriginSpring = {},
|
||||||
): Promise<void> =>
|
): Promise<void> =>
|
||||||
new Promise<void>((resolve) => {
|
new Promise<void>((resolve) => {
|
||||||
let state: SpringState = {
|
let state: SpringState = {
|
||||||
@@ -203,18 +210,66 @@ export const runSpring = (
|
|||||||
let previous = performance.now();
|
let previous = performance.now();
|
||||||
|
|
||||||
const frame = (time: number) => {
|
const frame = (time: number) => {
|
||||||
const next = stepSpring(state, target, time - previous);
|
const next = stepSpring(state, target, time - previous, spring);
|
||||||
previous = time;
|
previous = time;
|
||||||
state = next;
|
state = next;
|
||||||
const alive = next.done
|
const alive = next.done
|
||||||
? onFrame(target, 0)
|
? onFrame(target, 0)
|
||||||
: onFrame(clamp01(next.position), next.velocity);
|
: onFrame(next.position, next.velocity);
|
||||||
if (!alive || next.done) resolve();
|
if (!alive || next.done) resolve();
|
||||||
else window.requestAnimationFrame(frame);
|
else window.requestAnimationFrame(frame);
|
||||||
};
|
};
|
||||||
window.requestAnimationFrame(frame);
|
window.requestAnimationFrame(frame);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// Continuity check (development only) ---------------------------------------
|
||||||
|
|
||||||
|
/** A host's rendered transform as a 4×4 matrix, plus its opacity. */
|
||||||
|
interface Pose {
|
||||||
|
readonly matrix: readonly number[];
|
||||||
|
readonly opacity: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
const warnedChoreographies = new WeakSet<object>();
|
||||||
|
|
||||||
|
/** Read a visible host's rendered pose; `null` if hidden or unreadable. */
|
||||||
|
const poseOf = (host: HTMLElement): Pose | null => {
|
||||||
|
const style = getComputedStyle(host);
|
||||||
|
if (style.visibility === "hidden") return null;
|
||||||
|
const matrix = parseMatrix(style.transform);
|
||||||
|
const opacity = Number(style.opacity);
|
||||||
|
return matrix && Number.isFinite(opacity) ? { matrix, opacity } : null;
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Parse a computed `transform` ("none", matrix() or matrix3d()). */
|
||||||
|
const parseMatrix = (transform: string): number[] | null => {
|
||||||
|
if (!transform || transform === "none")
|
||||||
|
return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
|
||||||
|
const values = /^matrix(3d)?\(([^)]*)\)$/.exec(transform);
|
||||||
|
if (!values) return null;
|
||||||
|
const numbers = values[2]!.split(",").map(Number);
|
||||||
|
if (numbers.some((value) => !Number.isFinite(value))) return null;
|
||||||
|
if (values[1]) return numbers.length === 16 ? numbers : null;
|
||||||
|
if (numbers.length !== 6) return null;
|
||||||
|
const [a, b, c, d, e, f] = numbers as [
|
||||||
|
number,
|
||||||
|
number,
|
||||||
|
number,
|
||||||
|
number,
|
||||||
|
number,
|
||||||
|
number,
|
||||||
|
];
|
||||||
|
return [a, b, 0, 0, c, d, 0, 0, 0, 0, 1, 0, e, f, 0, 1];
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Equal within half a pixel of translation and 1% of anything else. */
|
||||||
|
const posesMatch = (a: Pose, b: Pose): boolean =>
|
||||||
|
Math.abs(a.opacity - b.opacity) <= 0.01 &&
|
||||||
|
a.matrix.every((value, index) => {
|
||||||
|
const tolerance = index === 12 || index === 13 || index === 14 ? 0.5 : 0.01;
|
||||||
|
return Math.abs(value - b.matrix[index]!) <= tolerance;
|
||||||
|
});
|
||||||
|
|
||||||
// Scene ---------------------------------------------------------------------
|
// Scene ---------------------------------------------------------------------
|
||||||
|
|
||||||
/** Imperative controller for one operation, returned by `Scene.begin()`. */
|
/** Imperative controller for one operation, returned by `Scene.begin()`. */
|
||||||
@@ -285,9 +340,12 @@ class Scene implements OriginScene {
|
|||||||
*/
|
*/
|
||||||
/** The latest release (finish call) of each operation. */
|
/** The latest release (finish call) of each operation. */
|
||||||
private readonly releases = new WeakMap<MutableOriginOperation, object>();
|
private readonly releases = new WeakMap<MutableOriginOperation, object>();
|
||||||
private readonly outcomes = new WeakMap<
|
/** Final outcome of each operation, once a release has decided it. */
|
||||||
|
private readonly outcomes = new WeakMap<MutableOriginOperation, boolean>();
|
||||||
|
/** Interrupted releases waiting for a later release to decide. */
|
||||||
|
private readonly waiters = new WeakMap<
|
||||||
MutableOriginOperation,
|
MutableOriginOperation,
|
||||||
{ promise: Promise<boolean>; resolve(committed: boolean): void }
|
Array<(committed: boolean) => void>
|
||||||
>();
|
>();
|
||||||
private readonly effectSets = new WeakMap<
|
private readonly effectSets = new WeakMap<
|
||||||
MutableOriginOperation,
|
MutableOriginOperation,
|
||||||
@@ -322,7 +380,10 @@ class Scene implements OriginScene {
|
|||||||
originKey: string,
|
originKey: string,
|
||||||
action: OriginAction,
|
action: OriginAction,
|
||||||
): Promise<OriginOperationHandle> {
|
): Promise<OriginOperationHandle> {
|
||||||
this.refreshViewport();
|
if (this.container) this.refreshViewport();
|
||||||
|
// Only a scene at rest has a pose the new operation must continue from.
|
||||||
|
const poses =
|
||||||
|
DEV && this.operations.value.length === 0 ? this.capturePoses() : null;
|
||||||
const operation = this.graph.begin(
|
const operation = this.graph.begin(
|
||||||
originKey,
|
originKey,
|
||||||
action,
|
action,
|
||||||
@@ -335,6 +396,7 @@ class Scene implements OriginScene {
|
|||||||
await nextTick();
|
await nextTick();
|
||||||
operation.targetRect = this.measure(targetKey);
|
operation.targetRect = this.measure(targetKey);
|
||||||
operation.phase = "interactive";
|
operation.phase = "interactive";
|
||||||
|
if (poses) this.warnOnJump(poses, operation);
|
||||||
return new OperationHandle(this, operation, targetKey);
|
return new OperationHandle(this, operation, targetKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -383,36 +445,40 @@ class Scene implements OriginScene {
|
|||||||
current,
|
current,
|
||||||
);
|
);
|
||||||
|
|
||||||
const outcome = this.outcomeOf(operation);
|
// Another release already decided this operation.
|
||||||
|
const decided = this.outcomes.get(operation);
|
||||||
|
if (decided !== undefined) return decided;
|
||||||
// A later operation may already have finalized this edge.
|
// A later operation may already have finalized this edge.
|
||||||
const finished = (operation.phase as OriginOperationPhase) === "finished";
|
const finished = (operation.phase as OriginOperationPhase) === "finished";
|
||||||
if (!this.graph.operation(operation.id) || finished) {
|
if (!this.graph.operation(operation.id) || finished)
|
||||||
const committed = this.graph.operation(operation.id)
|
return this.decide(
|
||||||
? operation.intent === "commit"
|
operation,
|
||||||
: commit;
|
finished ? operation.intent === "commit" : commit,
|
||||||
outcome.resolve(committed);
|
);
|
||||||
return committed;
|
// Caught by update() or superseded by a later finish(): wait for the
|
||||||
}
|
// release that decides.
|
||||||
// Caught by update() or superseded by a later finish().
|
if (!current())
|
||||||
if (!current()) return outcome.promise;
|
return new Promise<boolean>((resolve) =>
|
||||||
|
this.waiters.set(operation, [
|
||||||
|
...(this.waiters.get(operation) ?? []),
|
||||||
|
resolve,
|
||||||
|
]),
|
||||||
|
);
|
||||||
|
|
||||||
const committed = commit
|
return this.decide(
|
||||||
|
operation,
|
||||||
|
commit
|
||||||
? this.graph.commit(operation.id)
|
? this.graph.commit(operation.id)
|
||||||
: (this.graph.cancel(operation.id), false);
|
: (this.graph.cancel(operation.id), false),
|
||||||
outcome.resolve(committed);
|
);
|
||||||
return committed;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Resolves with an operation's final outcome, whichever release decides. */
|
/** Record an operation's final outcome and settle interrupted releases. */
|
||||||
private outcomeOf(operation: MutableOriginOperation) {
|
private decide(operation: MutableOriginOperation, committed: boolean) {
|
||||||
let outcome = this.outcomes.get(operation);
|
this.outcomes.set(operation, committed);
|
||||||
if (!outcome) {
|
for (const resolve of this.waiters.get(operation) ?? []) resolve(committed);
|
||||||
let resolve!: (committed: boolean) => void;
|
this.waiters.delete(operation);
|
||||||
const promise = new Promise<boolean>((done) => (resolve = done));
|
return committed;
|
||||||
outcome = { promise, resolve };
|
|
||||||
this.outcomes.set(operation, outcome);
|
|
||||||
}
|
|
||||||
return outcome;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
registerElement(nodeKey: string, element: HTMLElement | null): void {
|
registerElement(nodeKey: string, element: HTMLElement | null): void {
|
||||||
@@ -454,16 +520,63 @@ class Scene implements OriginScene {
|
|||||||
) {
|
) {
|
||||||
if (!animate || prefersReducedMotion()) {
|
if (!animate || prefersReducedMotion()) {
|
||||||
operation.progress = target;
|
operation.progress = target;
|
||||||
|
operation.overshoot = 0;
|
||||||
operation.velocity = 0;
|
operation.velocity = 0;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const from = { position: operation.progress, velocity: operation.velocity };
|
// Start from the raw position so a rubber-banded drag springs back
|
||||||
await runSpring(from, target, (progress, velocity) => {
|
// continuously instead of snapping its overshoot away.
|
||||||
|
const from = {
|
||||||
|
position: operation.progress + operation.overshoot,
|
||||||
|
velocity: operation.velocity,
|
||||||
|
};
|
||||||
|
await runSpring(
|
||||||
|
from,
|
||||||
|
target,
|
||||||
|
(position, velocity) => {
|
||||||
if (!this.graph.operation(operation.id) || !current()) return false;
|
if (!this.graph.operation(operation.id) || !current()) return false;
|
||||||
operation.progress = progress;
|
operation.progress = clamp01(position);
|
||||||
|
operation.overshoot = position - operation.progress;
|
||||||
operation.velocity = velocity;
|
operation.velocity = velocity;
|
||||||
return true;
|
return true;
|
||||||
});
|
},
|
||||||
|
operation.choreography.spring,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Development only: each visible host's rendered transform and opacity. */
|
||||||
|
private capturePoses(): Map<string, Pose> {
|
||||||
|
const poses = new Map<string, Pose>();
|
||||||
|
for (const [key, host] of this.hosts) {
|
||||||
|
const pose = poseOf(host);
|
||||||
|
if (pose) poses.set(key, pose);
|
||||||
|
}
|
||||||
|
return poses;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Development only: warn when an operation's first frame moved a node that
|
||||||
|
* was visibly at rest, the one-frame "pop" of mismatched choreographies.
|
||||||
|
*/
|
||||||
|
private warnOnJump(
|
||||||
|
before: Map<string, Pose>,
|
||||||
|
operation: MutableOriginOperation,
|
||||||
|
) {
|
||||||
|
const { choreography } = operation;
|
||||||
|
if (warnedChoreographies.has(choreography)) return;
|
||||||
|
for (const [key, pose] of before) {
|
||||||
|
const host = this.hosts.get(key);
|
||||||
|
const after = host && poseOf(host);
|
||||||
|
if (!after || posesMatch(pose, after)) continue;
|
||||||
|
warnedChoreographies.add(choreography);
|
||||||
|
warn(
|
||||||
|
`"${choreography.name ?? "anonymous"}" moved node "${key}" on its ` +
|
||||||
|
"first frame. At progress 0 its effects should match the pose the " +
|
||||||
|
"scene was resting in, usually the previous choreography at " +
|
||||||
|
"progress 1; otherwise the view jumps.",
|
||||||
|
);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private measure(nodeKey: string): OriginRect | undefined {
|
private measure(nodeKey: string): OriginRect | undefined {
|
||||||
@@ -492,6 +605,7 @@ class Scene implements OriginScene {
|
|||||||
effects = computed(() =>
|
effects = computed(() =>
|
||||||
operation.choreography.effects({
|
operation.choreography.effects({
|
||||||
progress: operation.progress,
|
progress: operation.progress,
|
||||||
|
overshoot: operation.overshoot,
|
||||||
velocity: operation.velocity,
|
velocity: operation.velocity,
|
||||||
phase: operation.phase,
|
phase: operation.phase,
|
||||||
intent: operation.intent,
|
intent: operation.intent,
|
||||||
|
|||||||
@@ -68,6 +68,8 @@ export interface OriginOperation {
|
|||||||
readonly history: OriginHistoryMode;
|
readonly history: OriginHistoryMode;
|
||||||
/** Normalized progress in the inclusive range `0..1`. */
|
/** Normalized progress in the inclusive range `0..1`. */
|
||||||
readonly progress: number;
|
readonly progress: number;
|
||||||
|
/** Drag distance past either end of `progress`; usually `0`. */
|
||||||
|
readonly overshoot: number;
|
||||||
/** Latest normalized velocity in progress units per second. */
|
/** Latest normalized velocity in progress units per second. */
|
||||||
readonly velocity: number;
|
readonly velocity: number;
|
||||||
/** Current operation lifecycle phase. */
|
/** Current operation lifecycle phase. */
|
||||||
@@ -126,8 +128,9 @@ export interface OriginOperationHandle {
|
|||||||
/**
|
/**
|
||||||
* Set interactive progress and optional velocity.
|
* Set interactive progress and optional velocity.
|
||||||
*
|
*
|
||||||
* Progress is clamped to `0..1`. Velocity is normalized to progress units
|
* Progress is clamped to `0..1`; any excess is reported to choreographies as
|
||||||
* per second and is used by the choreography's flick threshold.
|
* `overshoot`. Velocity is normalized to progress units per second and is
|
||||||
|
* used by the choreography's flick threshold.
|
||||||
*/
|
*/
|
||||||
update(progress: number, velocity?: number): void;
|
update(progress: number, velocity?: number): void;
|
||||||
/**
|
/**
|
||||||
@@ -212,6 +215,8 @@ export interface MutableOriginOperation {
|
|||||||
history: OriginHistoryMode;
|
history: OriginHistoryMode;
|
||||||
/** Normalized progress. */
|
/** Normalized progress. */
|
||||||
progress: number;
|
progress: number;
|
||||||
|
/** Drag distance past either end of `progress`. */
|
||||||
|
overshoot: number;
|
||||||
/** Normalized velocity. */
|
/** Normalized velocity. */
|
||||||
velocity: number;
|
velocity: number;
|
||||||
/** Current lifecycle phase. */
|
/** Current lifecycle phase. */
|
||||||
|
|||||||
@@ -56,3 +56,10 @@ export function warn(message: string, error?: unknown): void {
|
|||||||
if (typeof console !== "undefined")
|
if (typeof console !== "undefined")
|
||||||
console.warn(`[native-vue-router] ${message}`, ...(error ? [error] : []));
|
console.warn(`[native-vue-router] ${message}`, ...(error ? [error] : []));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Bundlers replace `process.env.NODE_ENV` in dependencies at build time, the
|
||||||
|
// same convention Vue and Vue Router use for their development-only checks.
|
||||||
|
declare const process: { env: { NODE_ENV?: string } };
|
||||||
|
|
||||||
|
/** Whether development-only checks and warnings are enabled. */
|
||||||
|
export const DEV: boolean = process.env.NODE_ENV !== "production";
|
||||||
|
|||||||
@@ -30,6 +30,23 @@
|
|||||||
user-select: none;
|
user-select: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Browsers only combine touch-action up to the nearest scroll container, so a
|
||||||
|
* list scrolling inside a horizontal gesture host would otherwise let the
|
||||||
|
* browser take horizontal drags (and cancel the gesture). Each host publishes
|
||||||
|
* its touch-action as an inherited custom property; descendants adopt it.
|
||||||
|
* Zero specificity, so applications can still override any element.
|
||||||
|
*/
|
||||||
|
.nvo-gesture :where(*) {
|
||||||
|
touch-action: var(--nvo-touch-action);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Opted-out subtrees, such as horizontal chip rows, keep their own panning. */
|
||||||
|
.nvo-gesture :where([data-origin-gesture="ignore"]),
|
||||||
|
.nvo-gesture :where([data-origin-gesture="ignore"] *) {
|
||||||
|
touch-action: auto;
|
||||||
|
}
|
||||||
|
|
||||||
@media (prefers-reduced-motion: reduce) {
|
@media (prefers-reduced-motion: reduce) {
|
||||||
.nvo-node {
|
.nvo-node {
|
||||||
will-change: auto;
|
will-change: auto;
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ import {
|
|||||||
useOriginGesture,
|
useOriginGesture,
|
||||||
type OriginGestureBinding,
|
type OriginGestureBinding,
|
||||||
type OriginGestureCompletionContext,
|
type OriginGestureCompletionContext,
|
||||||
} from ".";
|
} from "../src";
|
||||||
|
|
||||||
const mountedApps: Array<ReturnType<typeof createApp>> = [];
|
const mountedApps: Array<ReturnType<typeof createApp>> = [];
|
||||||
|
|
||||||
@@ -19,7 +19,7 @@ import {
|
|||||||
originView,
|
originView,
|
||||||
useOriginGesture,
|
useOriginGesture,
|
||||||
type OriginGestureDefinition,
|
type OriginGestureDefinition,
|
||||||
} from ".";
|
} from "../src";
|
||||||
|
|
||||||
const apps: Array<ReturnType<typeof createApp>> = [];
|
const apps: Array<ReturnType<typeof createApp>> = [];
|
||||||
afterEach(() => {
|
afterEach(() => {
|
||||||
@@ -247,6 +247,32 @@ describe(".onCommit()", () => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("runs synchronously inside the pointer-up event", async () => {
|
||||||
|
let calledDuringDispatch = false;
|
||||||
|
let dispatching = false;
|
||||||
|
const { host } = await mount(
|
||||||
|
gesture.to
|
||||||
|
.left()
|
||||||
|
.navigate(() => forward(originView(Target)))
|
||||||
|
.onCommit(() => {
|
||||||
|
calledDuringDispatch = dispatching;
|
||||||
|
})
|
||||||
|
.animate(motion),
|
||||||
|
);
|
||||||
|
host.dispatchEvent(pointer("pointerdown", 190, 0));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 180, 500));
|
||||||
|
await flush();
|
||||||
|
host.dispatchEvent(pointer("pointermove", 40, 1000));
|
||||||
|
await flush();
|
||||||
|
|
||||||
|
// No awaiting between the event and the handler: iOS only allows
|
||||||
|
// haptics, audio, and clipboard writes during the user's gesture.
|
||||||
|
dispatching = true;
|
||||||
|
host.dispatchEvent(pointer("pointerup", 40, 1000));
|
||||||
|
dispatching = false;
|
||||||
|
expect(calledDuringDispatch).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
it("fires at release, before the settling animation finishes", async () => {
|
it("fires at release, before the settling animation finishes", async () => {
|
||||||
const frames: FrameRequestCallback[] = [];
|
const frames: FrameRequestCallback[] = [];
|
||||||
vi.stubGlobal("requestAnimationFrame", (cb: FrameRequestCallback) =>
|
vi.stubGlobal("requestAnimationFrame", (cb: FrameRequestCallback) =>
|
||||||
@@ -0,0 +1,400 @@
|
|||||||
|
import {
|
||||||
|
createApp,
|
||||||
|
defineComponent,
|
||||||
|
h,
|
||||||
|
nextTick,
|
||||||
|
shallowRef,
|
||||||
|
type Component,
|
||||||
|
} from "vue";
|
||||||
|
import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
import {
|
||||||
|
allOf,
|
||||||
|
anyOf,
|
||||||
|
atScrollEdge,
|
||||||
|
createOriginScene,
|
||||||
|
defineOriginChoreography,
|
||||||
|
forward,
|
||||||
|
gesture,
|
||||||
|
nearEdge,
|
||||||
|
OriginGesture,
|
||||||
|
OriginGestureSurface,
|
||||||
|
OriginScene,
|
||||||
|
originView,
|
||||||
|
startedIn,
|
||||||
|
type OriginChoreographyContext,
|
||||||
|
type OriginGestureDefinition,
|
||||||
|
type OriginGestureStartContext,
|
||||||
|
} from "../src";
|
||||||
|
import { DirectionalTracker } from "../src/gesture/recognizer";
|
||||||
|
import { stepSpring } from "../src/scene/scene";
|
||||||
|
|
||||||
|
const apps: Array<ReturnType<typeof createApp>> = [];
|
||||||
|
afterEach(() => {
|
||||||
|
for (const app of apps.splice(0)) app.unmount();
|
||||||
|
document.body.innerHTML = "";
|
||||||
|
vi.unstubAllGlobals();
|
||||||
|
vi.restoreAllMocks();
|
||||||
|
});
|
||||||
|
|
||||||
|
const contexts: OriginChoreographyContext[] = [];
|
||||||
|
const motion = defineOriginChoreography({
|
||||||
|
name: "v2-test",
|
||||||
|
effects: (context) => {
|
||||||
|
contexts.push(context);
|
||||||
|
return { target: { opacity: context.progress } };
|
||||||
|
},
|
||||||
|
});
|
||||||
|
const Target: Component = defineComponent({ render: () => h("div", "T") });
|
||||||
|
const toTarget = () => forward(originView(Target));
|
||||||
|
|
||||||
|
function pointer(
|
||||||
|
type: string,
|
||||||
|
clientX: number,
|
||||||
|
clientY: number,
|
||||||
|
timeStamp: number,
|
||||||
|
) {
|
||||||
|
const event = new PointerEvent(type, {
|
||||||
|
bubbles: true,
|
||||||
|
cancelable: true,
|
||||||
|
button: 0,
|
||||||
|
isPrimary: true,
|
||||||
|
pointerId: 1,
|
||||||
|
clientX,
|
||||||
|
clientY,
|
||||||
|
});
|
||||||
|
Object.defineProperty(event, "timeStamp", { value: timeStamp });
|
||||||
|
return event;
|
||||||
|
}
|
||||||
|
|
||||||
|
function touchmove() {
|
||||||
|
return new TouchEvent("touchmove", { bubbles: true, cancelable: true });
|
||||||
|
}
|
||||||
|
|
||||||
|
async function flush() {
|
||||||
|
for (let i = 0; i < 4; i += 1) await new Promise((r) => setTimeout(r, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
async function mount(root: Component) {
|
||||||
|
vi.stubGlobal("matchMedia", () => ({ matches: true }));
|
||||||
|
const scene = createOriginScene({ initial: originView(root) });
|
||||||
|
const element = document.createElement("div");
|
||||||
|
document.body.append(element);
|
||||||
|
const app = createApp({ render: () => h(OriginScene, { scene }) });
|
||||||
|
apps.push(app);
|
||||||
|
app.mount(element);
|
||||||
|
await nextTick();
|
||||||
|
const host = element.querySelector("#host") as HTMLElement;
|
||||||
|
Object.defineProperties(host, {
|
||||||
|
clientWidth: { configurable: true, value: 200 },
|
||||||
|
clientHeight: { configurable: true, value: 400 },
|
||||||
|
});
|
||||||
|
host.getBoundingClientRect = () =>
|
||||||
|
({ top: 0, left: 0, width: 200, height: 400 }) as DOMRect;
|
||||||
|
return { scene, host };
|
||||||
|
}
|
||||||
|
|
||||||
|
const hostFor = (
|
||||||
|
definition: OriginGestureDefinition,
|
||||||
|
children?: () => unknown,
|
||||||
|
) =>
|
||||||
|
defineComponent({
|
||||||
|
setup: () => () =>
|
||||||
|
h(OriginGesture, { id: "host", gesture: definition }, () =>
|
||||||
|
children ? children() : "host",
|
||||||
|
),
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("recognition and native scrolling", () => {
|
||||||
|
const leftward = gesture.to.left().navigate(toTarget).animate(motion);
|
||||||
|
|
||||||
|
it("leaves scrolling to the browser through touch-action alone", async () => {
|
||||||
|
const { scene, host } = await mount(hostFor(leftward));
|
||||||
|
// A horizontal gesture keeps native vertical panning.
|
||||||
|
expect(host.style.touchAction).toBe("pan-y");
|
||||||
|
host.dispatchEvent(pointer("pointerdown", 150, 100, 0));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 140, 101, 16));
|
||||||
|
await flush();
|
||||||
|
const move = touchmove();
|
||||||
|
host.dispatchEvent(move);
|
||||||
|
// Ordinary gestures never block touchmove, so the browser never waits.
|
||||||
|
expect(move.defaultPrevented).toBe(false);
|
||||||
|
expect(scene.operations.value).toHaveLength(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("recognizes a swipe that starts with a vertical wobble", async () => {
|
||||||
|
const { scene, host } = await mount(hostFor(leftward));
|
||||||
|
host.dispatchEvent(pointer("pointerdown", 150, 100, 0));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 149, 104, 16));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 148, 107, 32));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 120, 108, 48));
|
||||||
|
await flush();
|
||||||
|
expect(scene.operations.value).toHaveLength(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("recognizes a swipe that starts with a wind-up the wrong way", async () => {
|
||||||
|
const { scene, host } = await mount(hostFor(leftward));
|
||||||
|
host.dispatchEvent(pointer("pointerdown", 150, 100, 0));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 153, 100, 16));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 156, 100, 32));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 120, 100, 48));
|
||||||
|
await flush();
|
||||||
|
expect(scene.operations.value).toHaveLength(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("claims touch-action per axis like native scrolling expects", async () => {
|
||||||
|
const down = gesture.to.down().navigate(toTarget).animate(motion);
|
||||||
|
const scroller = shallowRef<HTMLElement | null>(null);
|
||||||
|
const dismiss = gesture.from
|
||||||
|
.scrollEdge(scroller, "top")
|
||||||
|
.to.down()
|
||||||
|
.navigate(toTarget)
|
||||||
|
.animate(motion);
|
||||||
|
const surface = (gestures: OriginGestureDefinition[]) =>
|
||||||
|
defineComponent({
|
||||||
|
setup: () => () =>
|
||||||
|
h(OriginGestureSurface, { id: "host", gestures }, () => "x"),
|
||||||
|
});
|
||||||
|
expect(
|
||||||
|
(await mount(surface([leftward, down]))).host.style.touchAction,
|
||||||
|
).toBe("none");
|
||||||
|
document.body.innerHTML = "";
|
||||||
|
// A scroll-edge gesture at its edge reserves only its own pan: with the
|
||||||
|
// horizontal gesture claiming pan-x, only scrolling down remains.
|
||||||
|
expect(
|
||||||
|
(await mount(surface([leftward, dismiss]))).host.style.touchAction,
|
||||||
|
).toBe("pan-down");
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("scroll edges", () => {
|
||||||
|
const scroller = shallowRef<HTMLElement | null>(null);
|
||||||
|
const dismiss = gesture.from
|
||||||
|
.scrollEdge(scroller, "top")
|
||||||
|
.to.down()
|
||||||
|
.navigate(toTarget)
|
||||||
|
.animate(motion);
|
||||||
|
|
||||||
|
async function mountWithScroller(scrollTop: number) {
|
||||||
|
const Root = hostFor(dismiss, () =>
|
||||||
|
h("div", {
|
||||||
|
id: "list",
|
||||||
|
ref: (element) => (scroller.value = element as HTMLElement | null),
|
||||||
|
}),
|
||||||
|
);
|
||||||
|
const mounted = await mount(Root);
|
||||||
|
let top = scrollTop;
|
||||||
|
Object.defineProperty(scroller.value!, "scrollTop", {
|
||||||
|
get: () => top,
|
||||||
|
configurable: true,
|
||||||
|
});
|
||||||
|
const scrollTo = async (value: number) => {
|
||||||
|
top = value;
|
||||||
|
scroller.value!.dispatchEvent(new Event("scroll"));
|
||||||
|
await nextTick();
|
||||||
|
};
|
||||||
|
await scrollTo(scrollTop);
|
||||||
|
return { ...mounted, scrollTo };
|
||||||
|
}
|
||||||
|
|
||||||
|
describe("with directional touch-action", () => {
|
||||||
|
it("reserves only the dismiss pan while the list is at the top", async () => {
|
||||||
|
const { host, scrollTo } = await mountWithScroller(0);
|
||||||
|
// Dragging up still scrolls natively; dragging down is the gesture's.
|
||||||
|
expect(host.style.touchAction).toBe("pan-x pan-down");
|
||||||
|
await scrollTo(120);
|
||||||
|
expect(host.style.touchAction).toBe("manipulation");
|
||||||
|
await scrollTo(0);
|
||||||
|
expect(host.style.touchAction).toBe("pan-x pan-down");
|
||||||
|
});
|
||||||
|
|
||||||
|
it("never blocks touchmove", async () => {
|
||||||
|
const { host } = await mountWithScroller(0);
|
||||||
|
host.dispatchEvent(pointer("pointerdown", 100, 100, 0));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 100, 118, 16));
|
||||||
|
const move = touchmove();
|
||||||
|
host.dispatchEvent(move);
|
||||||
|
expect(move.defaultPrevented).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("starts a downward drag only when the scroller is at the top", async () => {
|
||||||
|
const atTop = await mountWithScroller(0);
|
||||||
|
atTop.host.dispatchEvent(pointer("pointerdown", 100, 100, 0));
|
||||||
|
atTop.host.dispatchEvent(pointer("pointermove", 100, 140, 16));
|
||||||
|
await flush();
|
||||||
|
expect(atTop.scene.operations.value).toHaveLength(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("leaves a scrolled list to scroll", async () => {
|
||||||
|
const scrolled = await mountWithScroller(120);
|
||||||
|
scrolled.host.dispatchEvent(pointer("pointerdown", 100, 100, 0));
|
||||||
|
scrolled.host.dispatchEvent(pointer("pointermove", 100, 140, 16));
|
||||||
|
await flush();
|
||||||
|
expect(scrolled.scene.operations.value).toHaveLength(0);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("without directional touch-action (Safari)", () => {
|
||||||
|
beforeEach(() => {
|
||||||
|
vi.stubGlobal("CSS", { supports: () => false });
|
||||||
|
});
|
||||||
|
|
||||||
|
it("keeps the axis pannable and claims touches from JavaScript", async () => {
|
||||||
|
const atTop = await mountWithScroller(0);
|
||||||
|
expect(atTop.host.style.touchAction).toBe("manipulation");
|
||||||
|
atTop.host.dispatchEvent(pointer("pointerdown", 100, 100, 0));
|
||||||
|
// The browser's first cancelable touchmove arrives after its slop.
|
||||||
|
atTop.host.dispatchEvent(pointer("pointermove", 101, 118, 16));
|
||||||
|
const first = touchmove();
|
||||||
|
atTop.host.dispatchEvent(first);
|
||||||
|
expect(first.defaultPrevented).toBe(true);
|
||||||
|
atTop.host.dispatchEvent(pointer("pointermove", 100, 140, 32));
|
||||||
|
await flush();
|
||||||
|
expect(atTop.scene.operations.value).toHaveLength(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("lets an upward drag at the top scroll the list", async () => {
|
||||||
|
const atTop = await mountWithScroller(0);
|
||||||
|
atTop.host.dispatchEvent(pointer("pointerdown", 100, 200, 0));
|
||||||
|
atTop.host.dispatchEvent(pointer("pointermove", 100, 180, 16));
|
||||||
|
const move = touchmove();
|
||||||
|
atTop.host.dispatchEvent(move);
|
||||||
|
expect(move.defaultPrevented).toBe(false);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("start-rule helpers", () => {
|
||||||
|
const host = document.createElement("div");
|
||||||
|
host.innerHTML = `<div class="handle"><span id="inner"></span></div><p id="body"></p>`;
|
||||||
|
const context = (target: Element, localX = 100): OriginGestureStartContext =>
|
||||||
|
({
|
||||||
|
event: { target } as unknown as PointerEvent,
|
||||||
|
origin: {} as never,
|
||||||
|
host,
|
||||||
|
bounds: { top: 0, left: 0, width: 200, height: 400 },
|
||||||
|
point: { clientX: localX, clientY: 10, localX, localY: 10 },
|
||||||
|
}) as OriginGestureStartContext;
|
||||||
|
|
||||||
|
it("matches pointer-down inside a selector", () => {
|
||||||
|
expect(startedIn(".handle")(context(host.querySelector("#inner")!))).toBe(
|
||||||
|
true,
|
||||||
|
);
|
||||||
|
expect(startedIn(".handle")(context(host.querySelector("#body")!))).toBe(
|
||||||
|
false,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("composes with anyOf and allOf", () => {
|
||||||
|
const body = host.querySelector("#body")!;
|
||||||
|
const nearLeft = nearEdge("left", 40);
|
||||||
|
expect(anyOf(startedIn(".handle"), nearLeft)(context(body, 20))).toBe(true);
|
||||||
|
expect(anyOf(startedIn(".handle"), nearLeft)(context(body, 100))).toBe(
|
||||||
|
false,
|
||||||
|
);
|
||||||
|
expect(allOf(startedIn("p"), nearLeft)(context(body, 20))).toBe(true);
|
||||||
|
expect(allOf(startedIn("p"), nearLeft)(context(body, 100))).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("checks scroll edges, treating a missing scroller as at the edge", () => {
|
||||||
|
const list = document.createElement("div");
|
||||||
|
Object.defineProperties(list, {
|
||||||
|
scrollTop: { value: 0 },
|
||||||
|
clientHeight: { value: 100 },
|
||||||
|
scrollHeight: { value: 300 },
|
||||||
|
});
|
||||||
|
const body = host.querySelector("#body")!;
|
||||||
|
expect(atScrollEdge(list, "top")(context(body))).toBe(true);
|
||||||
|
expect(atScrollEdge(list, "bottom")(context(body))).toBe(false);
|
||||||
|
expect(atScrollEdge(null, "top")(context(body))).toBe(true);
|
||||||
|
expect(atScrollEdge(".missing", "top")(context(body))).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("progress", () => {
|
||||||
|
it("measures against a custom distance and reports overshoot", async () => {
|
||||||
|
contexts.length = 0;
|
||||||
|
const drawer = gesture.to
|
||||||
|
.right({ distance: 100 })
|
||||||
|
.navigate(toTarget)
|
||||||
|
.animate(motion);
|
||||||
|
const { scene, host } = await mount(hostFor(drawer));
|
||||||
|
host.dispatchEvent(pointer("pointerdown", 0, 100, 0));
|
||||||
|
host.dispatchEvent(pointer("pointermove", 50, 100, 16));
|
||||||
|
await flush();
|
||||||
|
host.dispatchEvent(pointer("pointermove", 130, 100, 32));
|
||||||
|
await flush();
|
||||||
|
// Progress is 130 / 100 on a 200px host: clamped to 1, 0.3 overshoot.
|
||||||
|
expect(scene.operations.value[0]).toMatchObject({ progress: 1 });
|
||||||
|
expect(scene.operations.value[0]!.overshoot).toBeCloseTo(0.3);
|
||||||
|
scene.styleForNode(scene.operations.value[0]!.targetKey);
|
||||||
|
expect(contexts.at(-1)!.overshoot).toBeCloseTo(0.3);
|
||||||
|
|
||||||
|
host.dispatchEvent(pointer("pointermove", -20, 100, 48));
|
||||||
|
await flush();
|
||||||
|
expect(scene.operations.value[0]).toMatchObject({ progress: 0 });
|
||||||
|
expect(scene.operations.value[0]!.overshoot).toBeCloseTo(-0.2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("averages velocity over recent samples instead of the last step", () => {
|
||||||
|
const tracker = new DirectionalTracker(
|
||||||
|
"right",
|
||||||
|
{ clientX: 0, clientY: 0, timeStamp: 0 },
|
||||||
|
() => 100,
|
||||||
|
);
|
||||||
|
// Steady 1px/ms with one jittery, late sample.
|
||||||
|
for (const [x, t] of [
|
||||||
|
[16, 16],
|
||||||
|
[32, 32],
|
||||||
|
[48, 48],
|
||||||
|
[52, 50],
|
||||||
|
[80, 80],
|
||||||
|
] as const)
|
||||||
|
tracker.sample({ clientX: x, clientY: 0, timeStamp: t });
|
||||||
|
expect(tracker.velocity).toBeCloseTo(10, 0); // 1px/ms over 100px.
|
||||||
|
|
||||||
|
// Held still for longer than the window: the flick is over.
|
||||||
|
tracker.sample({ clientX: 80, clientY: 0, timeStamp: 300 });
|
||||||
|
expect(tracker.velocity).toBe(0);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("springs", () => {
|
||||||
|
it("uses the choreography's stiffness and damping", () => {
|
||||||
|
const soft = stepSpring({ position: 0, velocity: 0 }, 1, 16, {
|
||||||
|
stiffness: 80,
|
||||||
|
});
|
||||||
|
const stiff = stepSpring({ position: 0, velocity: 0 }, 1, 16, {
|
||||||
|
stiffness: 600,
|
||||||
|
});
|
||||||
|
expect(stiff.position).toBeGreaterThan(soft.position);
|
||||||
|
const unchanged = stepSpring({ position: 0, velocity: 0 }, 1, 16);
|
||||||
|
expect(unchanged.position).toBeGreaterThan(soft.position);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe(".onArm() and .onDisarm()", () => {
|
||||||
|
it("fire when the drag crosses the commit threshold", async () => {
|
||||||
|
const events: string[] = [];
|
||||||
|
const definition = gesture.to
|
||||||
|
.left()
|
||||||
|
.navigate(toTarget)
|
||||||
|
.onArm(({ progress }) => events.push(`arm ${progress.toFixed(2)}`))
|
||||||
|
.onDisarm(({ progress }) => events.push(`disarm ${progress.toFixed(2)}`))
|
||||||
|
.animate(motion);
|
||||||
|
const { host } = await mount(hostFor(definition));
|
||||||
|
host.dispatchEvent(pointer("pointerdown", 190, 100, 0));
|
||||||
|
for (const [x, t] of [
|
||||||
|
[180, 16],
|
||||||
|
[160, 32],
|
||||||
|
[130, 48],
|
||||||
|
[100, 64],
|
||||||
|
[150, 80],
|
||||||
|
[90, 96],
|
||||||
|
] as const) {
|
||||||
|
host.dispatchEvent(pointer("pointermove", x, 100, t));
|
||||||
|
await flush();
|
||||||
|
}
|
||||||
|
// Default arming is distance-based: 25% of the 200px host is 50px.
|
||||||
|
expect(events).toEqual(["arm 0.30", "disarm 0.20", "arm 0.50"]);
|
||||||
|
});
|
||||||
|
});
|
||||||
@@ -23,9 +23,9 @@ import {
|
|||||||
under,
|
under,
|
||||||
type OriginAction,
|
type OriginAction,
|
||||||
type OriginOperationHandle,
|
type OriginOperationHandle,
|
||||||
} from ".";
|
} from "../src";
|
||||||
import type { SceneGraph } from "./scene/graph";
|
import type { SceneGraph } from "../src/scene/graph";
|
||||||
import type { OriginScene as Scene } from "./scene/types";
|
import type { OriginScene as Scene } from "../src/scene/types";
|
||||||
|
|
||||||
const SEEDS = Number(process.env.PROPERTY_SEEDS ?? 60);
|
const SEEDS = Number(process.env.PROPERTY_SEEDS ?? 60);
|
||||||
|
|
||||||
+44
-7
@@ -19,8 +19,8 @@ import {
|
|||||||
OriginSceneError,
|
OriginSceneError,
|
||||||
originView,
|
originView,
|
||||||
type OriginGestureDefinition,
|
type OriginGestureDefinition,
|
||||||
} from ".";
|
} from "../src";
|
||||||
import { shouldCommit } from "./scene/graph";
|
import { shouldCommit } from "../src/scene/graph";
|
||||||
|
|
||||||
const apps: Array<ReturnType<typeof createApp>> = [];
|
const apps: Array<ReturnType<typeof createApp>> = [];
|
||||||
afterEach(() => {
|
afterEach(() => {
|
||||||
@@ -108,6 +108,26 @@ describe("stuck gestures", () => {
|
|||||||
expect(scene.nodes.value).toHaveLength(1);
|
expect(scene.nodes.value).toHaveLength(1);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("ignores a child losing implicit touch capture to the host", async () => {
|
||||||
|
const Root = defineComponent({
|
||||||
|
setup: () => () =>
|
||||||
|
h(OriginGesture, { id: "host", gesture: definition }, () =>
|
||||||
|
h("span", { id: "child" }, "x"),
|
||||||
|
),
|
||||||
|
});
|
||||||
|
const { scene, host } = await mount(Root);
|
||||||
|
await dragLeft(host);
|
||||||
|
expect(scene.operations.value).toHaveLength(1);
|
||||||
|
|
||||||
|
// Taking capture on the host makes the touched child lose its implicit
|
||||||
|
// capture; that event bubbles to the host.
|
||||||
|
host
|
||||||
|
.querySelector("#child")!
|
||||||
|
.dispatchEvent(pointer("lostpointercapture", 120, 110));
|
||||||
|
await flush();
|
||||||
|
expect(scene.operations.value).toHaveLength(1);
|
||||||
|
});
|
||||||
|
|
||||||
it("ignores lostpointercapture after a normal release", async () => {
|
it("ignores lostpointercapture after a normal release", async () => {
|
||||||
const { scene, host } = await mount(gestureHost(() => definition));
|
const { scene, host } = await mount(gestureHost(() => definition));
|
||||||
await dragLeft(host);
|
await dragLeft(host);
|
||||||
@@ -227,10 +247,11 @@ describe("reactive gesture props", () => {
|
|||||||
host.dispatchEvent(pointer("pointerdown", 180, 0));
|
host.dispatchEvent(pointer("pointerdown", 180, 0));
|
||||||
current.value = rightward;
|
current.value = rightward;
|
||||||
await nextTick();
|
await nextTick();
|
||||||
host.dispatchEvent(pointer("pointermove", 120, 100));
|
host.dispatchEvent(pointer("pointermove", 140, 100));
|
||||||
await flush();
|
await flush();
|
||||||
expect(scene.operations.value).toHaveLength(1);
|
expect(scene.operations.value).toHaveLength(1);
|
||||||
host.dispatchEvent(pointer("pointerup", 120, 1000));
|
// A short, held release (20%) cancels, leaving the origin interactive.
|
||||||
|
host.dispatchEvent(pointer("pointerup", 140, 1000));
|
||||||
await flush();
|
await flush();
|
||||||
|
|
||||||
// The next touch uses the rightward definition.
|
// The next touch uses the rightward definition.
|
||||||
@@ -307,9 +328,9 @@ describe("commitVelocity", () => {
|
|||||||
choreography: { effects: () => ({}), commitVelocity },
|
choreography: { effects: () => ({}), commitVelocity },
|
||||||
}) as unknown as Parameters<typeof shouldCommit>[0];
|
}) as unknown as Parameters<typeof shouldCommit>[0];
|
||||||
|
|
||||||
it("defaults to 0.3", () => {
|
it("defaults to 0.2", () => {
|
||||||
expect(shouldCommit(operation(undefined, 0.29), {})).toBe(false);
|
expect(shouldCommit(operation(undefined, 0.19), {})).toBe(false);
|
||||||
expect(shouldCommit(operation(undefined, 0.3), {})).toBe(true);
|
expect(shouldCommit(operation(undefined, 0.2), {})).toBe(true);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("uses the choreography's value when supplied", () => {
|
it("uses the choreography's value when supplied", () => {
|
||||||
@@ -318,6 +339,22 @@ describe("commitVelocity", () => {
|
|||||||
expect(shouldCommit(operation(0.1, 0.15), {})).toBe(true);
|
expect(shouldCommit(operation(0.1, 0.15), {})).toBe(true);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("lets a fast flick's direction veto the distance", () => {
|
||||||
|
const at = (progress: number, velocity: number) =>
|
||||||
|
({
|
||||||
|
progress,
|
||||||
|
velocity,
|
||||||
|
choreography: { effects: () => ({}) },
|
||||||
|
}) as unknown as Parameters<typeof shouldCommit>[0];
|
||||||
|
// Past the 0.36 threshold, but flicked back toward the start: cancels.
|
||||||
|
expect(shouldCommit(at(0.8, -0.5), {})).toBe(false);
|
||||||
|
// Barely started, but flicked forward: commits.
|
||||||
|
expect(shouldCommit(at(0.05, 0.5), {})).toBe(true);
|
||||||
|
// Slow releases fall back to distance, in either direction.
|
||||||
|
expect(shouldCommit(at(0.8, -0.1), {})).toBe(true);
|
||||||
|
expect(shouldCommit(at(0.2, 0.1), {})).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
it("still yields to an explicit decision", () => {
|
it("still yields to an explicit decision", () => {
|
||||||
expect(shouldCommit(operation(0.1, 5), { commit: false })).toBe(false);
|
expect(shouldCommit(operation(0.1, 5), { commit: false })).toBe(false);
|
||||||
});
|
});
|
||||||
@@ -18,7 +18,7 @@ import {
|
|||||||
originView,
|
originView,
|
||||||
replace,
|
replace,
|
||||||
under,
|
under,
|
||||||
} from ".";
|
} from "../src";
|
||||||
|
|
||||||
const mountedApps: Array<ReturnType<typeof createApp>> = [];
|
const mountedApps: Array<ReturnType<typeof createApp>> = [];
|
||||||
|
|
||||||
@@ -9,6 +9,5 @@
|
|||||||
"outDir": "dist",
|
"outDir": "dist",
|
||||||
"tsBuildInfoFile": "../../node_modules/.tmp/core-v2.tsbuildinfo"
|
"tsBuildInfoFile": "../../node_modules/.tmp/core-v2.tsbuildinfo"
|
||||||
},
|
},
|
||||||
"include": ["src/**/*.ts", "src/**/*.vue"],
|
"include": ["src/**/*.ts", "src/**/*.vue"]
|
||||||
"exclude": ["src/**/*.test.ts"]
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1 +1,2 @@
|
|||||||
.baseline/
|
.baseline/
|
||||||
|
browser/app/dist/
|
||||||
|
|||||||
@@ -15,6 +15,27 @@ ONLY=rewrite npx vitest bench --run --config packages/core-v2/verify/vitest.conf
|
|||||||
Run each implementation in its own process with `ONLY=`; running both in one
|
Run each implementation in its own process with `ONLY=`; running both in one
|
||||||
process biases whichever runs second.
|
process biases whichever runs second.
|
||||||
|
|
||||||
Behavioural verification lives with the unit tests: `src/property.test.ts`
|
Behavioural verification lives with the unit tests: `tests/property.test.ts`
|
||||||
drives random operation sequences and pointer streams and checks the scene's
|
drives random operation sequences and pointer streams and checks the scene's
|
||||||
structural invariants after every step. Set `PROPERTY_SEEDS` to run more.
|
structural invariants after every step. Set `PROPERTY_SEEDS` to run more.
|
||||||
|
|
||||||
|
## Real-browser feel tests
|
||||||
|
|
||||||
|
`browser/` drives a development build in Chromium with emulated touch input,
|
||||||
|
which happy-dom cannot model: implicit touch pointer capture, native
|
||||||
|
scrolling, `pointercancel`, frame timing, and rendered styles. It checks:
|
||||||
|
|
||||||
|
- **recognition** on human-like traces: wobbly and diagonal starts, a small
|
||||||
|
wind-up the wrong way, a twitch at lift-off, slow and short drags, flicks,
|
||||||
|
and vertical scrolls that must not trigger gestures;
|
||||||
|
- **frame pacing** while a finger drags (p95 ≤ 20ms, ≤ 5% of frames over
|
||||||
|
20ms) for a horizontal swipe and a scroll-edge dismiss;
|
||||||
|
- **behaviour**: swipes over nested scrollers, native scrolling beside
|
||||||
|
gestures, scroll-edge dismissal, `onCommit` inside `pointerup`, and the
|
||||||
|
development continuity warning.
|
||||||
|
|
||||||
|
```sh
|
||||||
|
npm run test:feel
|
||||||
|
```
|
||||||
|
|
||||||
|
Set `CHROMIUM_PATH` to use a Chromium other than Playwright's own.
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
<!doctype html>
|
||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8" />
|
||||||
|
<meta name="viewport" content="width=device-width,initial-scale=1" />
|
||||||
|
<style>
|
||||||
|
html,
|
||||||
|
body,
|
||||||
|
#app {
|
||||||
|
margin: 0;
|
||||||
|
height: 100%;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
.page {
|
||||||
|
height: 100%;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
background: #fff;
|
||||||
|
}
|
||||||
|
.list {
|
||||||
|
flex: 1;
|
||||||
|
overflow: auto;
|
||||||
|
}
|
||||||
|
.row {
|
||||||
|
height: 80px;
|
||||||
|
border-bottom: 1px solid #ddd;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="app"></div>
|
||||||
|
<script type="module" src="./main.ts"></script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
@@ -0,0 +1,141 @@
|
|||||||
|
import { createApp, defineComponent, h, ref } from "vue";
|
||||||
|
import "../../../src/style.css";
|
||||||
|
import {
|
||||||
|
OriginGesture,
|
||||||
|
OriginGestureSurface,
|
||||||
|
OriginScene,
|
||||||
|
back,
|
||||||
|
createOriginScene,
|
||||||
|
defineOriginChoreography,
|
||||||
|
forward,
|
||||||
|
gesture,
|
||||||
|
originView,
|
||||||
|
slideLeft,
|
||||||
|
useOrigin,
|
||||||
|
} from "../../../src";
|
||||||
|
|
||||||
|
declare global {
|
||||||
|
interface Window {
|
||||||
|
log: string[];
|
||||||
|
inPointerup: boolean;
|
||||||
|
scene: ReturnType<typeof createOriginScene>;
|
||||||
|
scrollTopOf: (selector: string) => number;
|
||||||
|
begin: (name: "matched" | "mismatched") => Promise<void>;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
window.log = [];
|
||||||
|
window.inPointerup = false;
|
||||||
|
window.addEventListener("pointerup", () => (window.inPointerup = true), true);
|
||||||
|
window.addEventListener("pointerup", () =>
|
||||||
|
setTimeout(() => (window.inPointerup = false)),
|
||||||
|
);
|
||||||
|
const warn = console.warn;
|
||||||
|
console.warn = (...args: unknown[]) => {
|
||||||
|
window.log.push("warn: " + String(args[0]));
|
||||||
|
warn(...args);
|
||||||
|
};
|
||||||
|
|
||||||
|
const rows = (n: number) =>
|
||||||
|
Array.from({ length: n }, (_, i) => h("div", { class: "row" }, `row ${i}`));
|
||||||
|
|
||||||
|
const Detail = defineComponent({
|
||||||
|
name: "Detail",
|
||||||
|
setup() {
|
||||||
|
const list = ref<HTMLElement | null>(null);
|
||||||
|
const dismiss = gesture.from
|
||||||
|
.scrollEdge(list, "top")
|
||||||
|
.to.down()
|
||||||
|
.navigate((c) => (c.canGoBack ? back() : null))
|
||||||
|
.onCommit(() => window.log.push("dismiss committed"))
|
||||||
|
.animate(
|
||||||
|
defineOriginChoreography({
|
||||||
|
name: "dismiss",
|
||||||
|
effects: ({ progress }) => ({
|
||||||
|
source: { transform: `translateY(${progress * 100}%)` },
|
||||||
|
}),
|
||||||
|
}),
|
||||||
|
);
|
||||||
|
return () =>
|
||||||
|
h(OriginGesture, { gesture: dismiss, class: "page", id: "detail" }, () =>
|
||||||
|
h("div", { class: "list", id: "detail-list", ref: list }, rows(40)),
|
||||||
|
);
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
const Home = defineComponent({
|
||||||
|
name: "Home",
|
||||||
|
setup() {
|
||||||
|
const open = gesture.to
|
||||||
|
.left()
|
||||||
|
.navigate(() => forward(originView(Detail, undefined, { key: "detail" })))
|
||||||
|
.onCommit(() =>
|
||||||
|
window.log.push(`open committed inPointerup=${window.inPointerup}`),
|
||||||
|
)
|
||||||
|
.animate(slideLeft);
|
||||||
|
return () =>
|
||||||
|
h(
|
||||||
|
OriginGestureSurface,
|
||||||
|
{ gestures: [open], class: "page", id: "home" },
|
||||||
|
() => h("div", { class: "list", id: "home-list" }, rows(40)),
|
||||||
|
);
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
// Continuity check pair: a drawer that rests at 80% and a close that starts
|
||||||
|
// either from the same pose (matched) or from 0 (mismatched).
|
||||||
|
const drawerOpen = defineOriginChoreography({
|
||||||
|
name: "drawer-open",
|
||||||
|
persistAtRest: true,
|
||||||
|
effects: ({ progress }) => ({
|
||||||
|
source: { transform: `translateX(${progress * 80}%)` },
|
||||||
|
}),
|
||||||
|
});
|
||||||
|
const closes = {
|
||||||
|
matched: defineOriginChoreography({
|
||||||
|
name: "drawer-close-matched",
|
||||||
|
effects: ({ progress }) => ({
|
||||||
|
target: { transform: `translateX(${(1 - progress) * 80}%)` },
|
||||||
|
}),
|
||||||
|
}),
|
||||||
|
mismatched: defineOriginChoreography({
|
||||||
|
name: "drawer-close-mismatched",
|
||||||
|
effects: ({ progress }) => ({
|
||||||
|
target: { transform: `translateX(${(1 - progress) * 50}%)` },
|
||||||
|
}),
|
||||||
|
}),
|
||||||
|
};
|
||||||
|
const Drawer = defineComponent({
|
||||||
|
name: "Drawer",
|
||||||
|
render: () => h("div", { class: "page" }, "drawer"),
|
||||||
|
});
|
||||||
|
const Plain = defineComponent({
|
||||||
|
name: "Plain",
|
||||||
|
setup() {
|
||||||
|
const origin = useOrigin();
|
||||||
|
(window as unknown as { openDrawer: () => Promise<boolean> }).openDrawer =
|
||||||
|
() =>
|
||||||
|
origin.perform(
|
||||||
|
forward(originView(Drawer, undefined, { key: "drawer" }), drawerOpen),
|
||||||
|
);
|
||||||
|
return () => h("div", { class: "page", id: "plain" }, "plain");
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
const params = new URLSearchParams(location.search);
|
||||||
|
const initial = params.get("view") === "plain" ? Plain : Home;
|
||||||
|
const scene = createOriginScene({
|
||||||
|
initial: originView(initial, undefined, { key: "root" }),
|
||||||
|
});
|
||||||
|
window.scene = scene;
|
||||||
|
window.scrollTopOf = (selector) =>
|
||||||
|
document.querySelector(selector)?.scrollTop ?? -1;
|
||||||
|
window.begin = async (name) => {
|
||||||
|
await (
|
||||||
|
window as unknown as { openDrawer: () => Promise<boolean> }
|
||||||
|
).openDrawer();
|
||||||
|
const drawerKey = scene.nodes.value.find((n) => n.view.key === "drawer")!.key;
|
||||||
|
const handle = await scene.begin(drawerKey, back(closes[name]));
|
||||||
|
await handle.cancel({ animate: false });
|
||||||
|
await handle.finish({ commit: false, animate: false });
|
||||||
|
};
|
||||||
|
createApp({ render: () => h(OriginScene, { scene }) }).mount("#app");
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
import vue from "@vitejs/plugin-vue";
|
||||||
|
import { defineConfig } from "vite";
|
||||||
|
export default defineConfig({
|
||||||
|
root: import.meta.dirname,
|
||||||
|
base: "./",
|
||||||
|
plugins: [vue()],
|
||||||
|
build: { outDir: "dist", emptyOutDir: true, minify: false },
|
||||||
|
});
|
||||||
@@ -0,0 +1,256 @@
|
|||||||
|
import { chromium } from "@playwright/test";
|
||||||
|
import { createServer } from "node:http";
|
||||||
|
import { readFile } from "node:fs/promises";
|
||||||
|
import { extname, join } from "node:path";
|
||||||
|
|
||||||
|
const root = join(import.meta.dirname, "app/dist");
|
||||||
|
const types = {
|
||||||
|
".html": "text/html",
|
||||||
|
".js": "text/javascript",
|
||||||
|
".css": "text/css",
|
||||||
|
};
|
||||||
|
const server = createServer(async (req, res) => {
|
||||||
|
const path = join(
|
||||||
|
root,
|
||||||
|
new URL(req.url, "http://x").pathname.replace(/\/$/, "/index.html"),
|
||||||
|
);
|
||||||
|
let body;
|
||||||
|
try {
|
||||||
|
body = await readFile(path);
|
||||||
|
} catch {
|
||||||
|
res.writeHead(404);
|
||||||
|
return res.end();
|
||||||
|
}
|
||||||
|
res.writeHead(200, {
|
||||||
|
"content-type": types[extname(path)] ?? "application/octet-stream",
|
||||||
|
});
|
||||||
|
res.end(body);
|
||||||
|
}).listen(0);
|
||||||
|
const base = `http://127.0.0.1:${server.address().port}/`;
|
||||||
|
|
||||||
|
// CHROMIUM_PATH overrides Playwright's bundled Chromium.
|
||||||
|
const browser = await chromium.launch({
|
||||||
|
executablePath: process.env.CHROMIUM_PATH,
|
||||||
|
});
|
||||||
|
const context = await browser.newContext({
|
||||||
|
hasTouch: true,
|
||||||
|
isMobile: true,
|
||||||
|
viewport: { width: 390, height: 844 },
|
||||||
|
});
|
||||||
|
const results = [];
|
||||||
|
const check = (name, ok, detail) => {
|
||||||
|
results.push({ name, ok, detail });
|
||||||
|
console.log(`${ok ? "PASS" : "FAIL"} ${name}${detail ? " — " + detail : ""}`);
|
||||||
|
};
|
||||||
|
|
||||||
|
async function open(query = "") {
|
||||||
|
const page = await context.newPage();
|
||||||
|
page.on("pageerror", (e) => console.log("pageerror", e.message));
|
||||||
|
await page.goto(base + query);
|
||||||
|
await page.waitForFunction(() => window.scene);
|
||||||
|
return { page, cdp: await context.newCDPSession(page) };
|
||||||
|
}
|
||||||
|
async function drag({ page, cdp }, from, to, steps = 12, stepMs = 16) {
|
||||||
|
await cdp.send("Input.dispatchTouchEvent", {
|
||||||
|
type: "touchStart",
|
||||||
|
touchPoints: [{ x: from[0], y: from[1] }],
|
||||||
|
});
|
||||||
|
for (let i = 1; i <= steps; i++) {
|
||||||
|
const x = from[0] + ((to[0] - from[0]) * i) / steps;
|
||||||
|
const y = from[1] + ((to[1] - from[1]) * i) / steps;
|
||||||
|
await cdp.send("Input.dispatchTouchEvent", {
|
||||||
|
type: "touchMove",
|
||||||
|
touchPoints: [{ x, y }],
|
||||||
|
});
|
||||||
|
await page.waitForTimeout(stepMs);
|
||||||
|
}
|
||||||
|
await cdp.send("Input.dispatchTouchEvent", {
|
||||||
|
type: "touchEnd",
|
||||||
|
touchPoints: [],
|
||||||
|
});
|
||||||
|
await page.waitForTimeout(700);
|
||||||
|
}
|
||||||
|
const states = (page) =>
|
||||||
|
page.evaluate(() =>
|
||||||
|
window.scene.nodes.value.map((n) => `${n.view.key}:${n.state}`).join(" "),
|
||||||
|
);
|
||||||
|
const log = (page) => page.evaluate(() => window.log.slice());
|
||||||
|
|
||||||
|
// 1. Horizontal swipe over a vertical scroller commits (implicit capture + no pointercancel).
|
||||||
|
{
|
||||||
|
const t = await open();
|
||||||
|
await drag(t, [340, 400], [60, 405]);
|
||||||
|
const s = await states(t.page);
|
||||||
|
check(
|
||||||
|
"horizontal swipe over a scroller opens Detail",
|
||||||
|
s === "root:parked detail:active",
|
||||||
|
s,
|
||||||
|
);
|
||||||
|
const l = await log(t.page);
|
||||||
|
check(
|
||||||
|
"onCommit runs inside the real pointerup event",
|
||||||
|
l.includes("open committed inPointerup=true"),
|
||||||
|
l.join(" | "),
|
||||||
|
);
|
||||||
|
await t.page.close();
|
||||||
|
}
|
||||||
|
// 2. Vertical drag on the same host scrolls natively and leaves the gesture alone.
|
||||||
|
{
|
||||||
|
const t = await open();
|
||||||
|
await drag(t, [200, 700], [205, 300]);
|
||||||
|
const s = await states(t.page);
|
||||||
|
const top = await t.page.evaluate(() => window.scrollTopOf("#home-list"));
|
||||||
|
check(
|
||||||
|
"vertical drag scrolls the list natively",
|
||||||
|
top > 100,
|
||||||
|
`scrollTop=${top}`,
|
||||||
|
);
|
||||||
|
check(
|
||||||
|
"vertical drag does not start the horizontal gesture",
|
||||||
|
s === "root:active",
|
||||||
|
s,
|
||||||
|
);
|
||||||
|
await t.page.close();
|
||||||
|
}
|
||||||
|
// 3. Scroll-edge dismiss.
|
||||||
|
{
|
||||||
|
const t = await open();
|
||||||
|
await drag(t, [340, 400], [60, 405]);
|
||||||
|
check(
|
||||||
|
"(setup) Detail open",
|
||||||
|
(await states(t.page)) === "root:parked detail:active",
|
||||||
|
);
|
||||||
|
await drag(t, [200, 700], [200, 300]); // scroll the list down
|
||||||
|
const scrolled = await t.page.evaluate(() =>
|
||||||
|
window.scrollTopOf("#detail-list"),
|
||||||
|
);
|
||||||
|
check(
|
||||||
|
"drag up scrolls the detail list",
|
||||||
|
scrolled > 100,
|
||||||
|
`scrollTop=${scrolled}`,
|
||||||
|
);
|
||||||
|
await drag(t, [200, 300], [200, 600]); // scrolled: drag down scrolls back, no dismiss
|
||||||
|
const afterDown = await t.page.evaluate(() =>
|
||||||
|
window.scrollTopOf("#detail-list"),
|
||||||
|
);
|
||||||
|
check(
|
||||||
|
"drag down while scrolled scrolls the list, not dismiss",
|
||||||
|
afterDown < scrolled &&
|
||||||
|
(await states(t.page)) === "root:parked detail:active",
|
||||||
|
`scrollTop ${scrolled} → ${afterDown}`,
|
||||||
|
);
|
||||||
|
await t.page.evaluate(
|
||||||
|
() => (document.querySelector("#detail-list").scrollTop = 0),
|
||||||
|
);
|
||||||
|
await drag(t, [200, 300], [200, 800]); // at top: drag down dismisses
|
||||||
|
const s = await states(t.page);
|
||||||
|
const l = await log(t.page);
|
||||||
|
check(
|
||||||
|
"drag down at the top dismisses",
|
||||||
|
s === "root:active" && l.includes("dismiss committed"),
|
||||||
|
s,
|
||||||
|
);
|
||||||
|
await t.page.close();
|
||||||
|
}
|
||||||
|
// 3b. At the top, an upward drag still scrolls the list.
|
||||||
|
{
|
||||||
|
const t = await open();
|
||||||
|
await drag(t, [340, 400], [60, 405]);
|
||||||
|
await drag(t, [200, 700], [200, 300]);
|
||||||
|
const top = await t.page.evaluate(() => window.scrollTopOf("#detail-list"));
|
||||||
|
check(
|
||||||
|
"at the top, drag up still scrolls (dismiss lets go)",
|
||||||
|
top > 100 && (await states(t.page)) === "root:parked detail:active",
|
||||||
|
`scrollTop=${top}`,
|
||||||
|
);
|
||||||
|
await t.page.close();
|
||||||
|
}
|
||||||
|
// 5. Recognition feel: human-like traces on the Home swipe (over a nested
|
||||||
|
// scroller). Real fingers rarely start cleanly; every trace that should open
|
||||||
|
// must open, and the rest must not.
|
||||||
|
{
|
||||||
|
const steady = (total, steps, ms = 16) => Array.from({ length: steps }, () => [total / steps, 0, ms]);
|
||||||
|
const traces = [
|
||||||
|
["clean swipe", steady(-200, 12), true],
|
||||||
|
["short steady drag (31%)", steady(-120, 10), true],
|
||||||
|
["wobbly start, then swipe", [[-1, 4, 16], [-1, 3, 16], [-1, 2, 16], ...steady(-200, 12)], true],
|
||||||
|
["wind-up 6px the wrong way", [[3, 0, 16], [3, 0, 16], ...steady(-206, 12)], true],
|
||||||
|
["diagonal first 10px", [[-5, -5, 16], [-5, -4, 16], ...steady(-190, 11)], true],
|
||||||
|
["backward twitch at lift-off", [...steady(-200, 12), [6, 0, 12]], true],
|
||||||
|
["slow drag to 50%, hold, release", [...steady(-195, 40), [0, 0, 120]], true],
|
||||||
|
["slow drag to 20%, hold, release", [...steady(-80, 20), [0, 0, 120]], false],
|
||||||
|
["quick flick (15%)", steady(-60, 4, 10), true],
|
||||||
|
["vertical scroll", Array.from({ length: 12 }, () => [1, -25, 16]), false],
|
||||||
|
];
|
||||||
|
for (const [name, steps, shouldOpen] of traces) {
|
||||||
|
const t = await open();
|
||||||
|
let [x, y] = [330, 400];
|
||||||
|
await t.cdp.send("Input.dispatchTouchEvent", { type: "touchStart", touchPoints: [{ x, y }] });
|
||||||
|
for (const [dx, dy, ms] of steps) {
|
||||||
|
x += dx; y += dy;
|
||||||
|
if (dx || dy) await t.cdp.send("Input.dispatchTouchEvent", { type: "touchMove", touchPoints: [{ x, y }] });
|
||||||
|
await t.page.waitForTimeout(ms);
|
||||||
|
}
|
||||||
|
await t.cdp.send("Input.dispatchTouchEvent", { type: "touchEnd", touchPoints: [] });
|
||||||
|
await t.page.waitForTimeout(800);
|
||||||
|
const opened = (await states(t.page)) === "root:parked detail:active";
|
||||||
|
check(`recognition: ${name} ${shouldOpen ? "opens" : "stays"}`, opened === shouldOpen, opened ? "opened" : "stayed");
|
||||||
|
await t.page.close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 6. Frame pacing while a finger drags: no dropped frames from blocking
|
||||||
|
// touch handling. Regressions measured p95 ≈ 28ms and ~30% of frames > 20ms.
|
||||||
|
async function pacing(query, setup, from, to) {
|
||||||
|
const gaps = [];
|
||||||
|
for (let run = 0; run < 6; run++) {
|
||||||
|
const t = await open(query);
|
||||||
|
await setup(t);
|
||||||
|
await t.page.evaluate(() => { window.f = []; const loop = () => { window.f.push(performance.now()); window.r = requestAnimationFrame(loop); }; window.r = requestAnimationFrame(loop); });
|
||||||
|
await t.cdp.send("Input.dispatchTouchEvent", { type: "touchStart", touchPoints: [{ x: from[0], y: from[1] }] });
|
||||||
|
for (let i = 1; i <= 40; i++) {
|
||||||
|
await t.cdp.send("Input.dispatchTouchEvent", { type: "touchMove", touchPoints: [{ x: from[0] + ((to[0] - from[0]) * i) / 40, y: from[1] + ((to[1] - from[1]) * i) / 40 }] });
|
||||||
|
await t.page.waitForTimeout(16);
|
||||||
|
}
|
||||||
|
const f = await t.page.evaluate(() => { cancelAnimationFrame(window.r); return window.f; });
|
||||||
|
await t.cdp.send("Input.dispatchTouchEvent", { type: "touchEnd", touchPoints: [] });
|
||||||
|
gaps.push(...f.slice(1).map((v, i) => v - f[i]));
|
||||||
|
await t.page.close();
|
||||||
|
}
|
||||||
|
gaps.sort((a, b) => a - b);
|
||||||
|
return { p95: gaps[Math.floor(0.95 * (gaps.length - 1))], over20: gaps.filter((g) => g > 20).length / gaps.length };
|
||||||
|
}
|
||||||
|
const openDetail = async (t) => { await drag(t, [340, 400], [60, 405]); };
|
||||||
|
for (const [name, result] of [
|
||||||
|
["horizontal swipe drag", await pacing("", async () => {}, [340, 300], [40, 300])],
|
||||||
|
["scroll-edge dismiss drag", await pacing("", openDetail, [200, 200], [200, 600])],
|
||||||
|
]) {
|
||||||
|
check(
|
||||||
|
`pacing: ${name} p95 ≤ 20ms and ≤ 5% of frames over 20ms`,
|
||||||
|
result.p95 <= 20 && result.over20 <= 0.05,
|
||||||
|
`p95=${result.p95.toFixed(1)}ms over20=${(result.over20 * 100).toFixed(1)}%`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 4. Continuity warning.
|
||||||
|
for (const [name, expectWarning] of [
|
||||||
|
["matched", false],
|
||||||
|
["mismatched", true],
|
||||||
|
]) {
|
||||||
|
const t = await open("?view=plain");
|
||||||
|
await t.page.evaluate((n) => window.begin(n), name);
|
||||||
|
await t.page.waitForTimeout(100);
|
||||||
|
const warned = (await log(t.page)).some((l) => l.includes("moved node"));
|
||||||
|
check(
|
||||||
|
`continuity warning for a ${name} open/close pair: ${expectWarning ? "warns" : "silent"}`,
|
||||||
|
warned === expectWarning,
|
||||||
|
(await log(t.page)).join(" | "),
|
||||||
|
);
|
||||||
|
await t.page.close();
|
||||||
|
}
|
||||||
|
|
||||||
|
await browser.close();
|
||||||
|
server.close();
|
||||||
|
const failed = results.filter((r) => !r.ok).length;
|
||||||
|
console.log(`\n${results.length - failed}/${results.length} passed`);
|
||||||
|
process.exit(failed ? 1 : 0);
|
||||||
+2
-1
@@ -24,6 +24,7 @@
|
|||||||
"apps/demo/src/**/*.ts",
|
"apps/demo/src/**/*.ts",
|
||||||
"apps/demo/src/**/*.vue",
|
"apps/demo/src/**/*.vue",
|
||||||
"packages/*/src/**/*.ts",
|
"packages/*/src/**/*.ts",
|
||||||
"packages/*/src/**/*.vue"
|
"packages/*/src/**/*.vue",
|
||||||
|
"packages/*/tests/**/*.ts"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user